Player Matchup

Chiron
Chiron
Gold II
ClownicalDarknes
Chiron
Gold II
Level 129
God Stats
37W - 20L
1,805 SR
Queue Stats
204W - 192L
1,823 MMR
Party 1
Hades
Hades
Silver I
PoppaCherry6460
Hades
Silver I
Level 64
God Stats
27W - 35L
1,587 SR
Queue Stats
185W - 201L
1,627 MMR
Party 1
Sylvanus
Sylvanus
Gold IV
macginn
Sylvanus
Gold IV
Level 149
God Stats
36W - 33L
1,717 SR
Queue Stats
516W - 559L
1,479 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 114
1,703 SR
1,643 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 100
1,616 SR
1,610 MMR
Horus
Horus
Silver I
Ferjes18
Horus
Silver I
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 50L
1,561 MMR
Solo
Medusa
Medusa
Silver I
FuIIStop
Medusa
Silver I
Level 125
God Stats
23W - 5L
1,847 SR
Queue Stats
89W - 50L
1,617 MMR
Party 2
Persephone
Persephone
Gold V
TheWiseOne345
Persephone
Gold V
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,651 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 2
13,035
686
22,934
23,350
12,368
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 4
12,067
635
9,306
24,492
15,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
macginn
Sylvanus
18
2 / 2 / 4
12,021
633
10,268
26,845
39,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
VulcanNe ZhaScyllaAtlasAchilles

VS

Bans
Baron SamediShivaGebCabrakanAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Ferjes18
Horus
19
4 / 1 / 4
13,650
718
8,577
21,659
32,853
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Medusa
FuIIStop
Medusa
18
3 / 3 / 6
12,899
679
32,049
20,284
11,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Persephone
TheWiseOne345
Persephone
19
2 / 1 / 6
13,279
699
23,439
13,641
7,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
9
9
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Horus
Ferjes18
Horus
4
1
4
6
W
Medusa
FuIIStop
Medusa
3
3
6
2
L
1
5
4
0.6
W
Persephone
TheWiseOne345
Persephone
2
1
6
5
L
Sylvanus
macginn
Sylvanus
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,508
Damage
64,065
74,687
Taken
55,584
67,720
Mitigated
51,591
21,701
Healing
22,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,934
8,483
1,481
7,078
23,350
12,368
2,034
7,399
15,898
0
87,649
W
Horus
Ferjes18
Horus
8,577
4,501
3,783
7,211
21,659
32,853
152
5,963
15,696
0
19,305
W
Medusa
FuIIStop
Medusa
32,049
18,036
0
6,672
20,284
11,143
3,843
7,463
12,821
0
115,131
L
9,306
275
1,538
6,357
24,492
15,945
1,214
7,305
17,187
46,519
2,111
W
Persephone
TheWiseOne345
Persephone
23,439
697
0
4,847
13,641
7,595
493
5,795
7,845
67,959
4,948
L
Sylvanus
macginn
Sylvanus
10,268
1,524
2,273
2,974
26,845
39,407
64
7,066
19,779
32,157
6,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,123
Gold Earned
39,828
226
Minions Killed
252
0
Camps Cleared
0
1,018,712
Distance Traveled
1,041,371
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,035
686
100
5
0
345,552
0
W
Horus
13,650
718
16
1
0
363,250
0
W
Medusa
12,899
679
144
8
0
341,185
2
L
Hades
12,067
635
73
4
0
344,298
1
W
Persephone
13,279
699
92
5
0
336,936
0
L
Sylvanus
12,021
633
53
3
0
328,862
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role