Player Matchup

Yu Huang
Yu Huang
Bagle500
Yu Huang
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 6L
1,597 Elo+
Party 1
Sobek
Sobek
Epic²
Sobek
Level 142
God Stats
2W - 2L
1,738 SR
Queue Stats
21W - 11L
1,289 Elo+
Party 1
Tyr
Tyr
Majerinodino
Tyr
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 14L
1,857 Elo+
Party 1
Ullr
Ullr
MajjMe
Ullr
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 28L
1,368 Elo+
Party 1
Chang'e
Chang'e
vuhnessuh
Chang'e
Level 159
God Stats
6W - 0L
1,500 SR
Queue Stats
31W - 25L
1,597 Elo+
Party 1
Team Averages
Level 147
1,548 SR
1,542 Elo+

VS

Team Averages
Level 124
1,546 SR
1,555 Elo+
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
MartianHunter24
Surtr
Level 128
God Stats
3W - 4L
1,731 SR
Queue Stats
76W - 56L
1,660 Elo+
Solo
Cabrakan
Cabrakan
MeisterLoki
Cabrakan
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 55L
1,476 Elo+
Solo
Ishtar
Ishtar
TheEvilJoker18
Ishtar
Level 148
God Stats
1W - 4L
1,500 SR
Queue Stats
63W - 68L
1,679 Elo+
Solo
Xbalanque
Xbalanque
countupj
Xbalanque
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 8L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Bagle500
Yu Huang
11
3 / 0 / 6
6,390
1,278
5,100
3,111
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sobek
Epic²
Sobek
11
3 / 0 / 8
6,752
1,350
4,141
7,965
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

10
1 / 0 / 8
5,731
1,146
3,404
4,227
3,683
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ullr
MajjMe
Ullr
11
2 / 1 / 9
6,453
1,291
6,633
4,881
2,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
vuhnessuh
Chang'e
11
2 / 0 / 8
6,186
1,237
4,928
3,144
1,129
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

396

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
0 / 2 / 1
5,007
1,001
1,763
2,616
1,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 3 / 0
5,524
1,105
4,580
7,998
6,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
MeisterLoki
Cabrakan
10
0 / 2 / 1
5,742
1,148
1,279
6,448
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 1 / 1
5,485
1,097
5,578
5,169
2,257
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
countupj
Xbalanque
10
0 / 3 / 1
5,295
1,059
6,332
6,004
2,669
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
11
Kills
1
1
Deaths
11
39
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
Yu Huang
Bagle500
Yu Huang
3
0
6
6
W
Sobek
Epic²
Sobek
3
0
8
7
W
1
0
8
5
W
Ullr
MajjMe
Ullr
2
1
9
6.5
L
1
3
0
0.33
L
Cabrakan
MeisterLoki
Cabrakan
0
2
1
0.25
L
0
1
1
0.5
L
Xbalanque
countupj
Xbalanque
0
3
1
0.17
W
Chang'e
vuhnessuh
Chang'e
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,206
Damage
19,532
23,328
Taken
28,235
15,684
Mitigated
18,280
9,805
Healing
2,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
1,763
781
0
85
2,616
1,117
0
1,848
768
0
4,221
W
Yu Huang
Bagle500
Yu Huang
5,100
884
0
500
3,111
1,244
0
148
2,963
13,692
0
W
Sobek
Epic²
Sobek
4,141
529
0
2,004
7,965
7,591
0
704
7,053
7,927
0
W
3,404
789
0
90
4,227
3,683
0
293
3,852
0
5,017
W
Ullr
MajjMe
Ullr
6,633
2,842
0
10
4,881
2,037
0
64
4,739
0
15,355
L
4,580
1,029
0
1,399
7,998
6,836
0
3,430
4,568
115
8,016
L
Cabrakan
MeisterLoki
Cabrakan
1,279
232
0
688
6,448
5,401
0
3,523
2,925
8,641
0
L
5,578
2,161
0
460
5,169
2,257
0
2,177
2,992
0
23,195
L
Xbalanque
countupj
Xbalanque
6,332
3,594
0
0
6,004
2,669
0
3,191
2,813
0
18,963
W
Chang'e
vuhnessuh
Chang'e
4,928
968
5,189
2,012
3,144
1,129
0
185
2,881
20,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,512
Gold Earned
27,053
98
Minions Killed
90
5
Camps Cleared
4
515,556
Distance Traveled
405,547
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,007
1,001
4
1
1
54,836
0
W
Yu Huang
6,390
1,278
19
4
3
96,117
0
W
Sobek
6,752
1,350
8
2
1
98,508
0
W
Tyr
5,731
1,146
2
0
1
121,399
0
W
Ullr
6,453
1,291
33
7
0
101,380
0
L
Surtr
5,524
1,105
11
2
1
92,181
0
L
Cabrakan
5,742
1,148
11
2
0
92,174
0
L
Ishtar
5,485
1,097
38
8
1
85,834
0
L
Xbalanque
5,295
1,059
26
5
1
80,522
0
W
Chang'e
6,186
1,237
36
7
0
98,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role