Player Matchup

Cu Chulainn
Cu Chulainn
AinWndrlnd
Cu Chulainn
Level 129
God Stats
1W - 3L
1,500 SR
Queue Stats
340W - 340L
1,374 Elo+
Party 3
Ganesha
Ganesha
Anastraz
Ganesha
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 21L
1,500 Elo+
Party 3
Arachne
Arachne
Brickz2600
Arachne
Level 146
God Stats
1W - 1L
1,279 SR
Queue Stats
67W - 77L
1,696 Elo+
Party 1
Nemesis
Nemesis
StarWarsKing8
Nemesis
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 1
Nu Wa
Nu Wa
Trave61
Nu Wa
Level 109
God Stats
10W - 6L
1,500 SR
Queue Stats
355W - 340L
1,374 Elo+
Party 3
Team Averages
Level 88
1,456 SR
1,465 Elo+

VS

Team Averages
Level 57
1,543 SR
1,378 Elo+
Sun Wukong
Sun Wukong
BagFries_
Sun Wukong
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2
He Bo
He Bo
Daeglanator
He Bo
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
73W - 68L
1,453 Elo+
Party 4
Odin
Odin
Glyphionish
Odin
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
131W - 117L
1,472 Elo+
Party 4
Kukulkan
Kukulkan
J4ck0fB14d3s
Kukulkan
Level 83
God Stats
2W - 3L
1,715 SR
Queue Stats
290W - 292L
1,475 Elo+
Party 4
Jing Wei
Jing Wei
Marz_B_Own
Jing Wei
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AinWndrlnd
Cu Chulainn
18
4 / 4 / 19
11,334
708
14,098
24,849
32,790
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ganesha
Anastraz
Ganesha
19
0 / 3 / 27
12,214
763
14,055
21,810
33,717
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Brickz2600
Arachne
19
14 / 7 / 8
13,205
825
17,398
19,616
11,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Nemesis
19
7 / 5 / 13
11,864
742
10,755
18,177
18,526
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Trave61
Nu Wa
20
10 / 1 / 18
13,491
843
24,241
10,610
6,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BagFries_
Sun Wukong
16
3 / 6 / 4
10,084
630
10,237
15,352
10,054
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

18
4 / 9 / 6
10,947
684
9,810
16,428
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
2 / 6 / 11
11,038
690
8,273
20,862
17,388
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
J4ck0fB14d3s
Kukulkan
20
7 / 4 / 8
14,206
888
30,842
15,621
7,182
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Jing Wei
Marz_B_Own
Jing Wei
15
1 / 10 / 8
9,677
605
13,807
17,606
6,959
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
54
35
Kills
17
20
Deaths
35
85
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AinWndrlnd
Cu Chulainn
4
4
19
3.38
W
Ganesha
Anastraz
Ganesha
0
3
27
4.5
L
Sun Wukong
BagFries_
Sun Wukong
3
6
4
0.83
W
Arachne
Brickz2600
Arachne
14
7
8
2.57
L
4
9
6
0.78
L
2
6
11
1.25
L
Kukulkan
J4ck0fB14d3s
Kukulkan
7
4
8
2.75
L
Jing Wei
Marz_B_Own
Jing Wei
1
10
8
0.5
W
Nemesis
7
5
13
2.7
W
Nu Wa
Trave61
Nu Wa
10
1
18
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,547
Damage
72,969
95,062
Taken
85,869
103,052
Mitigated
47,325
24,836
Healing
16,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AinWndrlnd
Cu Chulainn
14,098
1,968
1,500
3,230
24,849
32,790
674
11,030
13,819
0
24,337
W
Ganesha
Anastraz
Ganesha
14,055
762
1,599
3,917
21,810
33,717
366
7,573
14,237
25,786
0
L
Sun Wukong
BagFries_
Sun Wukong
10,237
1,495
1,192
2,361
15,352
10,054
1,197
6,212
9,140
0
21,756
W
Arachne
Brickz2600
Arachne
17,398
11,945
2,586
4,345
19,616
11,201
2,397
8,910
8,244
0
28,102
L
9,810
943
2,272
1,293
16,428
5,742
0
7,517
8,911
21,582
0
L
8,273
1,614
1,891
2,154
20,862
17,388
560
9,366
11,496
0
18,869
L
Kukulkan
J4ck0fB14d3s
Kukulkan
30,842
2,397
968
4,513
15,621
7,182
1,201
7,459
8,162
99,874
644
L
Jing Wei
Marz_B_Own
Jing Wei
13,807
5,658
0
0
17,606
6,959
1,178
7,742
9,864
0
32,689
W
Nemesis
10,755
3,147
0
1,523
18,177
18,526
578
7,224
10,953
0
22,555
W
Nu Wa
Trave61
Nu Wa
24,241
8,223
2,869
3,267
10,610
6,818
3,123
5,765
4,845
59,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,108
Gold Earned
55,952
156
Minions Killed
274
0
Camps Cleared
0
1,468,718
Distance Traveled
1,281,061
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,334
708
29
2
0
301,814
0
W
Ganesha
12,214
763
0
0
0
283,787
4
L
Sun Wukong
10,084
630
30
2
0
264,254
0
W
Arachne
13,205
825
30
2
0
279,602
0
L
He Bo
10,947
684
24
2
0
230,173
0
L
Odin
11,038
690
21
1
0
258,477
0
L
Kukulkan
14,206
888
165
10
0
274,277
0
L
Jing Wei
9,677
605
34
2
0
253,880
0
W
Nemesis
11,864
742
28
2
0
308,284
0
W
Nu Wa
13,491
843
69
4
0
295,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role