Player Matchup

Geb
Geb
AhabTheElder
Geb
Level 18
God Stats
2W - 0L
1,715 SR
Queue Stats
7W - 10L
1,338 Elo+
Party 1
Cthulhu
Cthulhu
Foo_Macheeeeew1
Cthulhu
Level 15
God Stats
1W - 0L
1,734 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hachiman
Hachiman
Rsmokey2k5
Hachiman
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
55W - 85L
1,511 Elo+
Party 1
Thanatos
Thanatos
ShortBoy4890
Thanatos
Level 18
God Stats
1W - 0L
1,300 SR
Queue Stats
21W - 23L
1,281 Elo+
Party 4
Ganesha
Ganesha
baylishious
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,524 Elo+
Party 4
Team Averages
Level 60
1,550 SR
1,431 Elo+

VS

Team Averages
Level 31
1,500 SR
1,557 Elo+
Hachiman
Hachiman
Aoi Akuma9271
Hachiman
Level 86
God Stats
1W - 2L
1,500 SR
Queue Stats
313W - 310L
1,532 Elo+
Party 2
Chiron
Chiron
Karito21922
Chiron
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,538 Elo+
Party 2
Serqet
Serqet
LordCactus X
Serqet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,500 Elo+
Solo
Yu Huang
Yu Huang
ThatBeepBoopBoy
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
ct_rocks
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,716 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 21
9,501
731
7,134
14,919
17,029
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 4 / 16
10,804
831
16,113
19,319
13,830
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hachiman
Rsmokey2k5
Hachiman
20
17 / 4 / 11
12,347
950
23,290
14,613
7,692
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
ShortBoy4890
Thanatos
16
9 / 2 / 13
10,459
805
8,668
9,123
4,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
baylishious
Ganesha
17
0 / 1 / 32
10,353
796
7,631
19,772
14,712
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Aoi Akuma9271
Hachiman
16
4 / 7 / 3
9,275
713
12,856
15,331
6,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
14
2 / 4 / 2
8,459
651
5,035
8,885
3,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Serqet
13
1 / 7 / 2
8,135
626
5,361
12,463
11,334
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Yu Huang
16
5 / 8 / 2
9,833
756
12,666
13,924
4,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
16
1 / 8 / 8
9,403
723
10,752
17,837
7,564
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
30
34
Kills
13
14
Deaths
34
93
Assists
17
Player
Kills
Deaths
Assists
KDA
W
1
3
21
3.83
L
Hachiman
Aoi Akuma9271
Hachiman
4
7
3
0.79
W
7
4
16
3.75
L
Chiron
2
4
2
0.75
L
Serqet
1
7
2
0.29
W
Hachiman
Rsmokey2k5
Hachiman
17
4
11
5.63
W
Thanatos
ShortBoy4890
Thanatos
9
2
13
7.75
L
Yu Huang
5
8
2
0.75
W
Ganesha
baylishious
Ganesha
0
1
32
16
L
Pele
1
8
8
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,836
Damage
46,670
77,746
Taken
68,440
57,927
Mitigated
33,770
31,906
Healing
11,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,134
377
1,464
2,235
14,919
17,029
1,080
3,518
11,318
16,557
0
L
Hachiman
Aoi Akuma9271
Hachiman
12,856
5,692
673
2,233
15,331
6,296
116
5,876
9,455
0
29,072
W
16,113
460
3,772
4,319
19,319
13,830
984
2,372
16,725
38,322
1,649
L
Chiron
5,035
1,039
972
1,482
8,885
3,613
0
4,235
4,650
0
8,173
L
Serqet
5,361
1,220
0
905
12,463
11,334
0
7,401
5,062
0
6,556
W
Hachiman
Rsmokey2k5
Hachiman
23,290
15,421
1,681
2,474
14,613
7,692
1,763
2,105
12,292
0
35,865
W
Thanatos
ShortBoy4890
Thanatos
8,668
1,486
0
4,871
9,123
4,664
2,529
1,805
7,318
0
10,177
L
Yu Huang
12,666
2,314
17
757
13,924
4,963
118
4,542
9,382
20,715
3,244
W
Ganesha
baylishious
Ganesha
7,631
1,025
1,818
9,272
19,772
14,712
1,028
1,248
18,184
13,810
0
L
Pele
10,752
1,010
707
3,739
17,837
7,564
320
8,385
9,452
0
23,810

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,464
Gold Earned
45,105
114
Minions Killed
106
0
Camps Cleared
0
1,179,247
Distance Traveled
1,055,151
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,501
731
19
1
0
232,529
0
L
Hachiman
9,275
713
34
3
0
187,138
0
W
Cthulhu
10,804
831
49
4
0
243,393
0
L
Chiron
8,459
651
12
1
0
235,780
0
L
Serqet
8,135
626
3
0
0
218,696
0
W
Hachiman
12,347
950
39
3
0
206,185
0
W
Thanatos
10,459
805
7
1
0
257,196
0
L
Yu Huang
9,833
756
31
2
0
208,764
0
W
Ganesha
10,353
796
0
0
0
239,944
0
L
Pele
9,403
723
26
2
0
204,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role