Player Matchup

Thanatos
Thanatos
Aashera
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,560 Elo+
Party 2
Hercules
Hercules
Kolt02
Hercules
Level 156
God Stats
4W - 2L
1,500 SR
Queue Stats
451W - 433L
1,484 Elo+
Party 3
Ganesha
Ganesha
bio2513
Ganesha
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 77L
1,524 Elo+
Party 2
Jing Wei
Jing Wei
pitchulinhajr
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 7L
1,879 Elo+
Party 2
Scylla
Scylla
rafael4375
Scylla
Level 165
God Stats
10W - 3L
1,500 SR
Queue Stats
430W - 405L
1,541 Elo+
Party 3
Team Averages
Level 106
1,500 SR
1,597 Elo+

VS

Team Averages
Level 122
1,543 SR
1,589 Elo+
Vamana
Vamana
 
Vamana
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
ALEDRAKO
Janus
Level 176
God Stats
8W - 6L
1,500 SR
Queue Stats
312W - 295L
1,530 Elo+
Solo
Rama
Rama
Endler015
Rama
Level 89
God Stats
16W - 21L
1,715 SR
Queue Stats
421W - 407L
1,601 Elo+
Solo
Vulcan
Vulcan
brescapuelcrack
Vulcan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 74L
1,601 Elo+
Party 1
Thanatos
Thanatos
izzv
Thanatos
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,712 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aashera
Thanatos
12
4 / 2 / 2
6,732
673
6,451
7,802
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
Kolt02
Hercules
10
0 / 1 / 1
5,751
575
5,196
9,872
10,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ganesha
bio2513
Ganesha
8
0 / 0 / 3
5,341
534
2,464
6,012
3,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
pitchulinhajr
Jing Wei
10
1 / 2 / 0
5,964
596
3,921
6,469
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Scylla
rafael4375
Scylla
11
2 / 0 / 0
5,987
599
3,314
2,667
904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
1 / 1 / 0
6,454
645
7,006
8,816
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Janus
ALEDRAKO
Janus
10
1 / 1 / 1
5,726
573
877
5,222
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rama
11
1 / 2 / 0
5,908
591
2,863
7,475
2,563
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
1 / 1 / 1
5,488
549
4,213
4,316
1,455
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
izzv
Thanatos
8
0 / 2 / 1
5,006
501
2,384
9,296
3,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
7
7
Kills
4
5
Deaths
7
6
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
1
1
0
1
L
Janus
ALEDRAKO
Janus
1
1
1
1.5
W
Thanatos
Aashera
Thanatos
4
2
2
2.5
L
Rama
1
2
0
0.5
W
Hercules
Kolt02
Hercules
0
1
1
0.5
W
Ganesha
bio2513
Ganesha
0
0
3
1.5
L
1
1
1
1.5
L
Thanatos
izzv
Thanatos
0
2
1
0.25
W
Jing Wei
pitchulinhajr
Jing Wei
1
2
0
0.5
W
Scylla
rafael4375
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,346
Damage
17,343
32,822
Taken
35,125
20,888
Mitigated
17,372
19,427
Healing
13,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
7,006
2,262
0
2,179
8,816
8,285
0
822
7,994
0
56,467
L
Janus
ALEDRAKO
Janus
877
174
0
1,878
5,222
1,538
0
2,105
3,117
43,059
0
W
Thanatos
Aashera
Thanatos
6,451
2,537
0
8,656
7,802
3,411
0
1,864
5,938
0
46,767
L
Rama
2,863
2,187
0
2,462
7,475
2,563
0
455
7,020
0
40,896
W
Hercules
Kolt02
Hercules
5,196
2,433
0
5,155
9,872
10,640
0
250
9,622
34
45,451
W
Ganesha
bio2513
Ganesha
2,464
267
0
3,063
6,012
3,894
0
1,034
4,978
11,863
0
L
4,213
1,868
0
687
4,316
1,455
0
1,078
3,238
35,130
0
L
Thanatos
izzv
Thanatos
2,384
278
0
6,701
9,296
3,531
0
1,352
7,944
0
28,094
W
Jing Wei
pitchulinhajr
Jing Wei
3,921
3,040
0
1,928
6,469
2,039
1,095
602
5,867
0
43,680
W
Scylla
rafael4375
Scylla
3,314
201
0
625
2,667
904
0
1,340
1,327
45,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,775
Gold Earned
28,582
336
Minions Killed
355
0
Camps Cleared
0
1,110,054
Distance Traveled
1,057,218
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,454
645
105
11
0
205,235
4
L
Janus
5,726
573
82
8
0
216,607
6
W
Thanatos
6,732
673
71
7
0
262,470
0
L
Rama
5,908
591
72
7
0
165,667
0
W
Hercules
5,751
575
89
9
0
204,280
1
W
Ganesha
5,341
534
0
0
0
231,739
0
L
Vulcan
5,488
549
48
5
0
222,444
0
L
Thanatos
5,006
501
48
5
0
247,265
0
W
Jing Wei
5,964
596
85
9
0
205,992
0
W
Scylla
5,987
599
91
9
0
205,573
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role