Player Matchup

Shiva
Shiva
AirChipmunk299
Shiva
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 19L
1,626 Elo+
Party 2
Baron Samedi
Baron Samedi
PipeGoblin
Baron Samedi
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Medusa
Medusa
Tchyeaboi
Medusa
Level 62
God Stats
28W - 17L
1,870 SR
Queue Stats
36W - 23L
1,774 Elo+
Solo
Team Averages
Level 57
1,623 SR
1,634 Elo+

VS

Team Averages
Level 52
1,507 SR
1,436 Elo+
Zeus
Zeus
CrazyFreddy
Zeus
Level 43
God Stats
0W - 1L
1,735 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
McBigPapa1009
Horus
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 73L
1,443 Elo+
Party 1
Neith
Neith
Pepsiman420
Neith
Level 27
God Stats
1W - 5L
1,285 SR
Queue Stats
35W - 42L
1,365 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 4
8,806
801
10,512
15,717
14,167
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
PipeGoblin
Baron Samedi
14
3 / 2 / 6
9,126
830
5,709
16,597
12,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Tchyeaboi
Medusa
14
6 / 2 / 4
9,332
848
11,472
9,610
3,779
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,138
740
12,488
6,181
2,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 2
8,248
750
4,617
14,892
17,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 6 / 3
7,261
660
8,442
9,562
4,543
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
12
Kills
6
6
Deaths
12
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
3
3
1
1.17
L
2
3
2
1
L
1
6
3
0.42
W
Baron Samedi
PipeGoblin
Baron Samedi
3
2
6
3
W
Medusa
Tchyeaboi
Medusa
6
2
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,693
Damage
25,547
41,924
Taken
30,635
30,804
Mitigated
24,144
14,758
Healing
5,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,512
1,256
1,207
2,714
15,717
14,167
161
4,925
10,792
0
36,780
L
12,488
2,096
0
0
6,181
2,182
0
268
5,913
40,690
888
L
4,617
1,879
740
3,687
14,892
17,419
0
3,201
11,691
0
9,401
L
8,442
3,338
0
1,282
9,562
4,543
37
2,255
7,307
0
22,902
W
Baron Samedi
PipeGoblin
Baron Samedi
5,709
448
3,998
6,673
16,597
12,858
148
5,759
10,838
15,141
0
W
Medusa
Tchyeaboi
Medusa
11,472
4,882
0
166
9,610
3,779
1,028
1,660
7,950
0
46,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,264
Gold Earned
23,647
130
Minions Killed
104
0
Camps Cleared
0
614,733
Distance Traveled
573,806
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,806
801
50
5
0
223,761
0
L
Zeus
8,138
740
61
6
0
190,450
0
L
Horus
8,248
750
7
1
0
197,737
0
L
Neith
7,261
660
36
3
0
185,619
0
W
Baron Samedi
9,126
830
14
1
0
204,715
0
W
Medusa
9,332
848
66
6
0
186,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role