Player Matchup

Mercury
Mercury
 
Mercury
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Jasopayaso
Ymir
Level 40
God Stats
11W - 12L
1,128 SR
Queue Stats
69W - 69L
1,419 Elo+
Party 1
Sol
Sol
thevoidedd
Sol
Level 28
God Stats
5W - 7L
1,395 SR
Queue Stats
387W - 374L
1,337 Elo+
Party 1
Ishtar
Ishtar
xKiryu
Ishtar
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 4
Team Averages
Level 42
1,405 SR
1,451 Elo+

VS

Team Averages
Level 65
1,544 SR
1,571 Elo+
Chang'e
Chang'e
DrOmbrePonch
Chang'e
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 14L
2,024 Elo+
Party 3
Ares
Ares
LeedleRoy
Ares
Level 175
God Stats
6W - 2L
1,715 SR
Queue Stats
408W - 331L
1,599 Elo+
Party 3
Surtr
Surtr
benjamazing
Surtr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,582 Elo+
Party 2
Hun Batz
Hun Batz
bheadrick07
Hun Batz
Level 89
God Stats
3W - 2L
1,732 SR
Queue Stats
43W - 41L
1,421 Elo+
Party 2
Skadi
Skadi
zadion
Skadi
Level 31
God Stats
1W - 6L
1,272 SR
Queue Stats
8W - 13L
1,231 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
7 / 1 / 3
6,500
650
5,705
8,856
3,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cu Chulainn
 
Cu Chulainn
11
3 / 1 / 0
6,455
646
5,798
8,091
4,446
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

9
1 / 1 / 5
5,474
547
3,207
9,211
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 0 / 4
5,686
569
3,692
6,783
2,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ishtar
xKiryu
Ishtar
9
2 / 1 / 3
5,470
547
7,134
8,235
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DrOmbrePonch
Chang'e
10
1 / 3 / 0
5,667
567
5,715
8,404
2,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
10
1 / 3 / 0
5,640
564
4,210
9,226
4,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 4 / 0
5,070
507
3,485
10,549
7,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hun Batz
bheadrick07
Hun Batz
8
0 / 3 / 1
4,978
498
3,327
7,704
2,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
zadion
Skadi
8
1 / 1 / 1
5,146
515
6,456
5,960
1,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
4
4
Deaths
14
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
7
1
3
8.5
W
Cu Chulainn
 
Cu Chulainn
3
1
0
3
L
Chang'e
DrOmbrePonch
Chang'e
1
3
0
0.33
W
1
1
5
3.5
L
Ares
1
3
0
0.33
L
1
4
0
0.25
L
Hun Batz
bheadrick07
Hun Batz
0
3
1
0.17
W
1
0
4
3
W
Ishtar
xKiryu
Ishtar
2
1
3
3.5
L
Skadi
zadion
Skadi
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,536
Damage
23,193
41,176
Taken
41,843
18,773
Mitigated
19,307
16,606
Healing
11,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
5,705
3,373
0
2,262
8,856
3,270
0
1,724
7,104
0
34,614
W
Cu Chulainn
 
Cu Chulainn
5,798
1,484
0
1,502
8,091
4,446
0
3,338
4,371
0
51,519
L
Chang'e
DrOmbrePonch
Chang'e
5,715
575
385
3,082
8,404
2,867
0
2,822
5,582
44,229
0
W
3,207
781
0
3,189
9,211
5,716
0
1,470
7,741
13,153
0
L
Ares
4,210
229
0
1,817
9,226
4,955
0
0
9,226
35,541
0
L
3,485
1,141
0
2,224
10,549
7,250
0
978
9,571
897
16,423
L
Hun Batz
bheadrick07
Hun Batz
3,327
930
0
1,752
7,704
2,465
0
2,165
5,539
0
23,687
W
3,692
1,532
0
5,149
6,783
2,175
0
3,055
3,728
39,724
0
W
Ishtar
xKiryu
Ishtar
7,134
4,310
0
4,504
8,235
3,166
0
40
8,195
0
45,246
L
Skadi
zadion
Skadi
6,456
3,556
0
1,838
5,960
1,770
0
934
5,026
0
33,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,585
Gold Earned
26,501
312
Minions Killed
277
0
Camps Cleared
0
952,313
Distance Traveled
1,003,083
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
6,500
650
55
6
0
222,346
2
W
Cu Chulainn
6,455
646
92
9
0
201,047
0
L
Chang'e
5,667
567
77
8
0
213,093
0
W
Ymir
5,474
547
23
2
0
190,414
0
L
Ares
5,640
564
80
8
0
193,397
2
L
Surtr
5,070
507
27
3
0
197,043
1
L
Hun Batz
4,978
498
41
4
0
221,216
0
W
Sol
5,686
569
71
7
0
170,991
0
W
Ishtar
5,470
547
71
7
0
167,515
1
L
Skadi
5,146
515
52
5
0
178,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role