Player Matchup

Medusa
Medusa
BigBoiBen
Medusa
Level 126
God Stats
3W - 3L
1,683 SR
Queue Stats
7W - 5L
1,721 Elo+
Solo
Da Ji
Da Ji
ReeferChiefer13
Da Ji
Level 69
God Stats
4W - 6L
1,752 SR
Queue Stats
187W - 221L
1,450 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ShaoKohnes1
Morgan Le Fay
Level 121
God Stats
1W - 7L
1,323 SR
Queue Stats
34W - 22L
1,647 Elo+
Solo
Ra
Ra
TTVCosMac
Ra
Level 88
God Stats
18W - 17L
1,494 SR
Queue Stats
280W - 299L
1,455 Elo+
Party 2
Surtr
Surtr
ThePleb808
Surtr
Level 134
God Stats
2W - 3L
1,461 SR
Queue Stats
12W - 16L
1,610 Elo+
Solo
Team Averages
Level 108
1,543 SR
1,576 Elo+

VS

Team Averages
Level 103
1,651 SR
1,591 Elo+
Lancelot
Lancelot
Royal Madness9
Lancelot
Level 145
God Stats
5W - 4L
1,500 SR
Queue Stats
282W - 283L
1,520 Elo+
Solo
Artemis
Artemis
TheReignOfSparta
Artemis
Level 68
God Stats
7W - 8L
1,944 SR
Queue Stats
120W - 126L
1,723 Elo+
Party 1
Surtr
Surtr
devin469
Surtr
Level 114
God Stats
8W - 9L
1,497 SR
Queue Stats
30W - 34L
1,500 Elo+
Solo
Scylla
Scylla
llALuCar07ll
Scylla
Level 85
God Stats
16W - 8L
1,728 SR
Queue Stats
533W - 504L
1,491 Elo+
Solo
Geb
Geb
xUnblockedTitanx
Geb
Level 102
God Stats
2W - 3L
1,586 SR
Queue Stats
17W - 16L
1,723 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BigBoiBen
Medusa
12
3 / 0 / 6
7,579
1,263
6,495
7,948
3,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 6 / 4
7,831
1,305
6,805
9,823
4,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
ShaoKohnes1
Morgan Le Fay
12
1 / 2 / 7
7,075
1,179
6,061
5,712
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 3 / 8
7,312
1,219
4,947
5,946
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Surtr
11
1 / 1 / 3
6,483
1,081
2,931
4,391
2,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Team 1 Tickets

312

VS

Team 2 Tickets

332

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
13
7 / 5 / 3
8,504
1,417
8,372
9,708
3,938
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
0 / 1 / 8
6,624
1,104
5,895
3,755
1,368
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
devin469
Surtr
12
2 / 0 / 6
7,512
1,252
5,858
8,093
7,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
13
3 / 3 / 5
7,716
1,286
5,403
5,375
1,943
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 2 / 6
6,498
1,083
5,722
6,008
6,163
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
40
11
Kills
12
12
Deaths
11
28
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Medusa
BigBoiBen
Medusa
3
0
6
6
L
5
6
4
1.17
W
Lancelot
7
5
3
1.7
L
Morgan Le Fay
ShaoKohnes1
Morgan Le Fay
1
2
7
2.25
L
1
3
8
1.67
L
Surtr
1
1
3
2.5
W
0
1
8
4
W
Surtr
devin469
Surtr
2
0
6
5
W
Scylla
3
3
5
1.83
W
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,239
Damage
31,250
33,820
Taken
32,939
14,579
Mitigated
20,658
4,532
Healing
2,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BigBoiBen
Medusa
6,495
2,633
0
1,618
7,948
3,081
0
2,390
5,345
0
28,823
L
6,805
1,272
0
117
9,823
4,283
0
2,455
7,312
0
8,353
W
Lancelot
8,372
425
0
0
9,708
3,938
0
2,534
7,094
0
19,213
L
Morgan Le Fay
ShaoKohnes1
Morgan Le Fay
6,061
722
360
355
5,712
2,408
0
1,896
3,769
15,767
0
L
4,947
404
535
976
5,946
2,225
0
2,469
3,391
21,390
0
L
Surtr
2,931
1,055
0
571
4,391
2,582
0
1,961
2,347
127
3,545
W
5,895
2,974
0
439
3,755
1,368
0
1,020
2,699
0
11,528
W
Surtr
devin469
Surtr
5,858
1,794
316
1,638
8,093
7,246
0
3,157
4,895
166
14,187
W
Scylla
5,403
282
0
0
5,375
1,943
0
2,154
3,185
23,999
692
W
5,722
670
248
94
6,008
6,163
0
2,212
3,755
13,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,280
Gold Earned
36,854
109
Minions Killed
114
3
Camps Cleared
3
536,619
Distance Traveled
586,889
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,579
1,263
47
8
1
127,773
0
L
Da Ji
7,831
1,305
2
0
0
106,744
0
W
Lancelot
8,504
1,417
15
3
1
118,445
0
L
Morgan Le Fay
7,075
1,179
20
3
1
108,623
1
L
Ra
7,312
1,219
38
6
1
121,648
0
L
Surtr
6,483
1,081
2
0
0
71,831
0
W
Artemis
6,624
1,104
12
2
1
111,946
0
W
Surtr
7,512
1,252
21
4
0
124,187
0
W
Scylla
7,716
1,286
53
9
0
111,620
0
W
Geb
6,498
1,083
13
2
1
120,691
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role