Player Matchup

Olorun
Olorun
Amon v1
Olorun
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 26L
1,471 Elo+
Party 4
Surtr
Surtr
Charmingo
Surtr
Level 228
God Stats
17W - 21L
1,473 SR
Queue Stats
689W - 616L
1,656 Elo+
Solo
Kuzenbo
Kuzenbo
MooNz v2
Kuzenbo
Level 124
God Stats
0W - 1L
1,413 SR
Queue Stats
15W - 19L
1,485 Elo+
Party 4
Poseidon
Poseidon
NAMZ-B
Poseidon
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 32L
1,465 Elo+
Party 2
Arachne
Arachne
acoc0311
Arachne
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 31L
1,459 Elo+
Party 2
Team Averages
Level 141
1,477 SR
1,507 Elo+

VS

Team Averages
Level 112
1,607 SR
1,489 Elo+
Achilles
Achilles
Austiipoo
Achilles
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 68L
1,375 Elo+
Party 1
Susano
Susano
Blakeyypoo
Susano
Level 104
God Stats
10W - 9L
1,345 SR
Queue Stats
82W - 68L
1,366 Elo+
Party 1
Kumbhakarna
Kumbhakarna
JuiceMcDaniels
Kumbhakarna
Level 130
God Stats
14W - 15L
1,759 SR
Queue Stats
663W - 657L
1,647 Elo+
Party 3
Sol
Sol
Super-Rio26
Sol
Level 154
God Stats
90W - 77L
1,606 SR
Queue Stats
939W - 920L
1,642 Elo+
Party 3
Baron Samedi
Baron Samedi
tutu4kl
Baron Samedi
Level 107
God Stats
19W - 11L
1,828 SR
Queue Stats
171W - 171L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Amon v1
Olorun
13
0 / 1 / 1
7,621
448
2,293
6,373
2,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
Charmingo
Surtr
14
1 / 1 / 1
8,778
516
10,103
20,263
15,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Mace

Mace

+10
Physical Power

Kuzenbo
MooNz v2
Kuzenbo
11
1 / 2 / 1
7,555
444
5,120
15,073
17,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
NAMZ-B
Poseidon
13
3 / 4 / 1
8,857
521
8,883
8,524
3,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
acoc0311
Arachne
12
2 / 4 / 3
7,905
465
6,823
11,967
4,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Austiipoo
Achilles
13
1 / 3 / 0
7,631
449
8,947
17,355
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Susano
Blakeyypoo
Susano
14
4 / 1 / 4
8,199
482
7,520
10,564
4,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kumbhakarna
JuiceMcDaniels
Kumbhakarna
13
2 / 0 / 5
8,768
516
4,746
12,281
12,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
2 / 0 / 2
9,025
531
13,323
8,268
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
tutu4kl
Baron Samedi
16
3 / 3 / 5
8,809
518
8,413
10,576
6,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
7
Kills
12
12
Deaths
7
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Olorun
Amon v1
Olorun
0
1
1
0.5
W
Achilles
Austiipoo
Achilles
1
3
0
0.33
W
Susano
Blakeyypoo
Susano
4
1
4
6
L
Surtr
Charmingo
Surtr
1
1
1
1.5
W
Kumbhakarna
JuiceMcDaniels
Kumbhakarna
2
0
5
4.5
L
Kuzenbo
MooNz v2
Kuzenbo
1
2
1
0.75
L
Poseidon
NAMZ-B
Poseidon
3
4
1
0.88
W
2
0
2
3
L
Arachne
acoc0311
Arachne
2
4
3
0.88
W
Baron Samedi
tutu4kl
Baron Samedi
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,222
Damage
42,949
62,200
Taken
59,044
42,744
Mitigated
42,169
19,662
Healing
26,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Amon v1
Olorun
2,293
1,396
1,620
2,691
6,373
2,654
0
4,812
1,561
49,394
0
W
Achilles
Austiipoo
Achilles
8,947
3,342
0
8,470
17,355
15,890
0
1,114
16,201
0
56,076
W
Susano
Blakeyypoo
Susano
7,520
1,615
0
4,264
10,564
4,397
0
1,479
9,029
0
51,319
L
Surtr
Charmingo
Surtr
10,103
4,158
0
8,890
20,263
15,043
995
1,758
17,344
707
71,745
W
Kumbhakarna
JuiceMcDaniels
Kumbhakarna
4,746
170
0
3,717
12,281
12,282
0
6,122
5,908
24,508
0
L
Kuzenbo
MooNz v2
Kuzenbo
5,120
2,251
0
3,804
15,073
17,519
0
9,905
5,121
28,728
0
L
Poseidon
NAMZ-B
Poseidon
8,883
827
0
449
8,524
3,049
0
4,615
3,909
64,597
0
W
13,323
4,898
0
6,928
8,268
3,352
1,151
1,963
6,172
105,807
0
L
Arachne
acoc0311
Arachne
6,823
4,468
221
1,987
11,967
4,479
52
4,919
7,009
0
33,574
W
Baron Samedi
tutu4kl
Baron Samedi
8,413
1,117
686
2,612
10,576
6,248
0
5,027
5,203
68,450
3,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,716
Gold Earned
42,432
407
Minions Killed
493
0
Camps Cleared
0
1,766,383
Distance Traveled
1,672,849
17
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
7,621
448
97
6
0
327,654
4
W
Achilles
7,631
449
90
5
0
305,194
0
W
Susano
8,199
482
77
5
0
393,524
0
L
Surtr
8,778
516
97
6
0
334,046
8
W
Kumbhakarna
8,768
516
23
1
0
343,680
0
L
Kuzenbo
7,555
444
40
2
0
372,148
3
L
Poseidon
8,857
521
123
7
0
341,259
2
W
Sol
9,025
531
166
10
0
291,631
0
L
Arachne
7,905
465
50
3
0
391,276
0
W
Baron Samedi
8,809
518
137
8
0
338,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role