Player Matchup

Bakasura
Bakasura
AceFrizzy1097
Bakasura
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,446 Elo+
Party 1
Anubis
Anubis
Dark_Abyss0305
Anubis
Level 125
God Stats
8W - 3L
1,716 SR
Queue Stats
135W - 139L
1,516 Elo+
Party 1
Cerberus
Cerberus
Daxjen
Cerberus
Level 42
God Stats
3W - 1L
1,504 SR
Queue Stats
70W - 82L
1,470 Elo+
Party 1
Horus
Horus
Endymmon
Horus
Level 87
God Stats
24W - 13L
1,309 SR
Queue Stats
117W - 124L
1,517 Elo+
Party 1
Artemis
Artemis
Grod1989
Artemis
Level 34
God Stats
3W - 6L
1,500 SR
Queue Stats
37W - 49L
1,284 Elo+
Solo
Team Averages
Level 65
1,506 SR
1,447 Elo+

VS

Team Averages
Level 70
1,565 SR
1,402 Elo+
Camazotz
Camazotz
Jprimrose21
Camazotz
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,280 Elo+
Party 2
Jormungandr
Jormungandr
KommanderCrunch
Jormungandr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,376 Elo+
Party 2
Kukulkan
Kukulkan
Naldo_Silva8
Kukulkan
Level 128
God Stats
13W - 16L
1,841 SR
Queue Stats
407W - 417L
1,429 Elo+
Solo
Ishtar
Ishtar
nemocassandra
Ishtar
Level 67
God Stats
10W - 13L
1,486 SR
Queue Stats
57W - 54L
1,463 Elo+
Solo
King Arthur
King Arthur
notnotdzoni
King Arthur
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 21L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AceFrizzy1097
Bakasura
20
11 / 3 / 6
13,549
616
24,898
22,722
11,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 2 / 5
12,029
547
15,956
17,213
9,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Daxjen
Cerberus
16
1 / 6 / 9
10,506
478
6,650
25,957
29,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Horus
Endymmon
Horus
18
6 / 0 / 3
11,575
526
11,843
15,424
9,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Grod1989
Artemis
17
1 / 3 / 3
10,722
487
10,150
11,948
5,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Jprimrose21
Camazotz
16
3 / 6 / 5
10,402
473
8,088
22,720
8,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
KommanderCrunch
Jormungandr
14
3 / 3 / 7
9,358
425
10,911
18,921
23,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Naldo_Silva8
Kukulkan
17
1 / 4 / 1
10,563
480
11,038
12,526
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 3 / 5
10,752
489
17,127
18,687
8,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
notnotdzoni
King Arthur
16
1 / 10 / 1
10,138
461
15,122
26,532
15,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
33
26
Kills
14
14
Deaths
26
26
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bakasura
AceFrizzy1097
Bakasura
11
3
6
4.67
W
7
2
5
4.75
W
Cerberus
Daxjen
Cerberus
1
6
9
0.92
W
Horus
Endymmon
Horus
6
0
3
7.5
W
Artemis
Grod1989
Artemis
1
3
3
0.83
L
Camazotz
Jprimrose21
Camazotz
3
6
5
0.92
L
Jormungandr
KommanderCrunch
Jormungandr
3
3
7
2.17
L
Kukulkan
Naldo_Silva8
Kukulkan
1
4
1
0.38
L
6
3
5
2.83
L
King Arthur
notnotdzoni
King Arthur
1
10
1
0.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,497
Damage
62,286
93,264
Taken
99,386
65,857
Mitigated
60,876
30,990
Healing
22,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
AceFrizzy1097
Bakasura
24,898
15,653
0
5,663
22,722
11,867
1,669
4,666
18,056
0
107,287
W
15,956
1,141
329
8,381
17,213
9,769
1,048
3,806
13,407
82,945
0
W
Cerberus
Daxjen
Cerberus
6,650
843
0
4,782
25,957
29,312
392
6,709
19,248
34,977
0
W
Horus
Endymmon
Horus
11,843
4,943
712
4,373
15,424
9,850
489
5,378
10,046
0
69,955
W
Artemis
Grod1989
Artemis
10,150
4,170
799
5,951
11,948
5,059
574
2,624
9,324
0
77,579
L
Camazotz
Jprimrose21
Camazotz
8,088
2,311
0
7,975
22,720
8,455
0
4,794
16,913
0
78,648
L
Jormungandr
KommanderCrunch
Jormungandr
10,911
4,692
0
398
18,921
23,070
248
5,268
12,853
64,402
0
L
Kukulkan
Naldo_Silva8
Kukulkan
11,038
326
0
3,335
12,526
5,270
0
502
10,694
89,003
2,341
L
17,127
11,417
0
8,267
18,687
8,161
291
6,916
11,160
0
96,447
L
King Arthur
notnotdzoni
King Arthur
15,122
3,077
0
2,932
26,532
15,920
0
6,242
17,751
658
92,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,381
Gold Earned
51,213
485
Minions Killed
592
0
Camps Cleared
0
2,104,666
Distance Traveled
2,009,700
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,549
616
144
7
0
514,819
0
W
Anubis
12,029
547
109
5
0
382,769
1
W
Cerberus
10,506
478
29
1
0
389,631
0
W
Horus
11,575
526
96
4
0
447,664
0
W
Artemis
10,722
487
107
5
0
369,783
8
L
Camazotz
10,402
473
83
4
0
455,476
0
L
Jormungandr
9,358
425
79
4
0
410,090
2
L
Kukulkan
10,563
480
165
8
0
414,865
0
L
Ishtar
10,752
489
147
7
0
358,405
0
L
King Arthur
10,138
461
118
5
0
370,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role