Player Matchup

Sol
Sol
 
Sol
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
TJbledsoe77
Surtr
Level 53
God Stats
7W - 7L
1,628 SR
Queue Stats
63W - 53L
1,613 Elo+
Party 2
Bakasura
Bakasura
Wulf Rising
Bakasura
Level 87
God Stats
9W - 5L
1,520 SR
Queue Stats
120W - 115L
1,552 Elo+
Party 2
Team Averages
Level 68
1,549 SR
1,555 Elo+

VS

Team Averages
Level 74
1,495 SR
1,444 Elo+
Surtr
Surtr
M1STxRAGE
Surtr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo
Chang'e
Chang'e
S to the J1
Chang'e
Level 69
God Stats
34W - 30L
1,485 SR
Queue Stats
50W - 58L
1,484 Elo+
Party 1
Fafnir
Fafnir
TheLostMeta
Fafnir
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 14L
1,349 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
1 / 3 / 0
6,476
648
6,980
10,054
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 0
6,871
687
5,075
11,570
8,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Wulf Rising
Bakasura
11
0 / 4 / 0
6,441
644
3,612
10,168
5,160
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
M1STxRAGE
Surtr
13
4 / 1 / 5
8,116
812
7,313
10,681
7,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
S to the J1
Chang'e
14
3 / 0 / 6
8,175
818
12,757
6,846
2,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fafnir
13
2 / 0 / 6
8,593
859
3,356
7,428
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
26
1
Kills
9
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
0
0.33
W
Surtr
M1STxRAGE
Surtr
4
1
5
6.5
W
Chang'e
S to the J1
Chang'e
3
0
6
6
L
0
3
0
0
W
Fafnir
2
0
6
5
L
Bakasura
Wulf Rising
Bakasura
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,667
Damage
23,426
31,792
Taken
24,955
22,545
Mitigated
17,448
6,567
Healing
10,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
6,980
2,199
167
1,876
10,054
8,437
482
5,202
4,852
26,298
0
W
Surtr
M1STxRAGE
Surtr
7,313
2,698
0
1,183
10,681
7,585
761
2,280
7,852
314
20,240
W
Chang'e
S to the J1
Chang'e
12,757
1,929
2,707
4,217
6,846
2,535
1,529
1,695
4,710
43,941
1,022
L
5,075
1,360
1,277
1,973
11,570
8,948
60
6,283
5,287
367
15,946
W
Fafnir
3,356
1,476
0
2,619
7,428
7,328
419
2,248
4,631
15,786
0
L
Bakasura
Wulf Rising
Bakasura
3,612
2,992
0
1,274
10,168
5,160
438
4,669
5,499
0
14,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
24,884
97
Minions Killed
135
0
Camps Cleared
0
540,914
Distance Traveled
528,030
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
6,476
648
48
5
0
152,640
0
W
Surtr
8,116
812
37
4
0
171,096
0
W
Chang'e
8,175
818
74
7
0
179,935
0
L
Surtr
6,871
687
13
1
0
186,879
0
W
Fafnir
8,593
859
24
2
0
176,999
2
L
Bakasura
6,441
644
36
4
0
201,395
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role