Player Matchup

Mercury
Mercury
FaZe_LuKeY-
Mercury
Level 119
God Stats
5W - 3L
1,750 SR
Queue Stats
118W - 121L
1,484 Elo+
Party 2
Izanami
Izanami
KollinDettloff
Izanami
Level 108
God Stats
0W - 4L
1,150 SR
Queue Stats
16W - 14L
1,521 Elo+
Party 2
Vamana
Vamana
Mad_Str3ak_5000
Vamana
Level 124
God Stats
2W - 2L
1,500 SR
Queue Stats
69W - 78L
1,569 Elo+
Party 2
Sylvanus
Sylvanus
RespectNV
Sylvanus
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 120L
1,564 Elo+
Party 2
Ra
Ra
TTVRUNNINGMAN314
Ra
Level 147
God Stats
8W - 17L
1,306 SR
Queue Stats
93W - 98L
1,525 Elo+
Party 2
Team Averages
Level 127
1,441 SR
1,533 Elo+

VS

Team Averages
Level 163
1,497 SR
1,553 Elo+
Persephone
Persephone
 
Persephone
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Chief Neith
Sol
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
417W - 409L
1,561 Elo+
Party 1
Surtr
Surtr
Rogziel333
Surtr
Level 211
God Stats
18W - 22L
1,487 SR
Queue Stats
485W - 463L
1,479 Elo+
Solo
Hercules
Hercules
Shinji_012
Hercules
Level 159
God Stats
15W - 9L
1,500 SR
Queue Stats
727W - 677L
1,633 Elo+
Solo
Bastet
Bastet
xLomax787
Bastet
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
391W - 382L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FaZe_LuKeY-
Mercury
13
2 / 3 / 3
7,741
595
6,747
10,367
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 4 / 1
6,706
516
2,766
8,989
3,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

12
0 / 1 / 0
7,303
562
6,237
12,298
11,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
RespectNV
Sylvanus
11
0 / 2 / 1
6,274
483
3,973
12,950
9,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
4 / 3 / 1
7,388
568
7,399
10,679
4,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 4 / 3
6,714
516
6,853
7,150
2,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
5 / 1 / 5
8,372
644
15,398
9,556
3,741
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
11
1 / 0 / 10
7,257
558
6,626
12,749
10,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
Shinji_012
Hercules
14
1 / 0 / 0
8,063
620
6,232
8,952
7,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bastet
xLomax787
Bastet
12
5 / 1 / 2
7,443
573
3,405
7,265
2,667
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
33
6
Kills
13
13
Deaths
6
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
1
4
3
0.63
W
5
1
5
7.5
L
Mercury
FaZe_LuKeY-
Mercury
2
3
3
1.17
L
0
4
1
0.13
L
0
1
0
0
L
Sylvanus
RespectNV
Sylvanus
0
2
1
0.25
W
Surtr
1
0
10
6
W
Hercules
Shinji_012
Hercules
1
0
0
1
L
4
3
1
1.5
W
Bastet
xLomax787
Bastet
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,122
Damage
38,514
55,283
Taken
45,672
31,989
Mitigated
27,425
15,520
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
6,853
169
0
627
7,150
2,962
45
3,607
3,539
40,934
0
W
15,398
6,359
0
6,636
9,556
3,741
2,121
1,326
8,182
82,139
0
L
Mercury
FaZe_LuKeY-
Mercury
6,747
4,127
0
891
10,367
3,907
178
4,002
6,267
0
65,577
L
2,766
2,130
0
1,935
8,989
3,182
737
3,696
5,249
0
47,348
L
6,237
1,994
0
1,698
12,298
11,341
0
1,597
9,958
0
59,555
L
Sylvanus
RespectNV
Sylvanus
3,973
1,859
2,103
5,229
12,950
9,003
287
7,084
5,692
21,359
0
W
Surtr
6,626
1,847
0
5,785
12,749
10,764
0
5,042
7,707
452
25,388
W
Hercules
Shinji_012
Hercules
6,232
1,251
0
4,285
8,952
7,291
0
0
8,295
0
67,319
L
7,399
673
525
3,139
10,679
4,556
71
5,655
4,798
58,567
0
W
Bastet
xLomax787
Bastet
3,405
504
0
1,423
7,265
2,667
0
1,394
5,787
0
43,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,412
Gold Earned
37,849
452
Minions Killed
411
0
Camps Cleared
0
1,296,742
Distance Traveled
1,302,559
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
6,714
516
66
5
0
242,205
1
W
Sol
8,372
644
128
10
0
235,801
0
L
Mercury
7,741
595
106
8
0
333,137
0
L
Izanami
6,706
516
82
6
0
233,286
0
L
Vamana
7,303
562
116
9
0
254,349
0
L
Sylvanus
6,274
483
29
2
0
228,301
2
W
Surtr
7,257
558
26
2
0
264,631
2
W
Hercules
8,063
620
134
10
0
256,735
0
L
Ra
7,388
568
119
9
0
247,669
4
W
Bastet
7,443
573
57
4
0
303,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role