Player Matchup

Maui
Maui
BADCOMPANY_04
Maui
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Arachne
Arachne
TooFreasy
Arachne
Level 16
God Stats
11W - 14L
1,119 SR
Queue Stats
14W - 31L
1,314 Elo+
Party 2
Surtr
Surtr
Zang-Jutsu
Surtr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
issaRio_
Medusa
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 8L
1,314 Elo+
Party 2
Raijin
Raijin
wcontinuarw
Raijin
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 91L
1,314 Elo+
Party 2
Team Averages
Level 43
1,424 SR
1,388 Elo+

VS

Team Averages
Level 53
1,513 SR
1,498 Elo+
Lancelot
Lancelot
ABeeseChurger
Lancelot
Level 44
God Stats
2W - 8L
1,500 SR
Queue Stats
42W - 53L
1,534 Elo+
Solo
Mulan
Mulan
BlasterUnited
Mulan
Level 18
God Stats
8W - 8L
1,500 SR
Queue Stats
12W - 14L
1,500 Elo+
Party 1
Poseidon
Poseidon
MachinimaLord
Poseidon
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 25L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
TameableMite95
Sylvanus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 95L
1,478 Elo+
Party 1
Chernobog
Chernobog
brady28144
Chernobog
Level 104
God Stats
15W - 11L
1,563 SR
Queue Stats
82W - 104L
1,478 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
6,283
419
1,988
14,527
10,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
TooFreasy
Arachne
10
2 / 6 / 0
6,359
424
2,871
12,681
4,228
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Surtr
10
0 / 9 / 1
5,863
391
6,080
14,530
8,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
issaRio_
Medusa
10
0 / 3 / 0
5,973
398
5,452
9,085
3,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Raijin
12
2 / 6 / 1
7,221
481
4,929
10,862
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ABeeseChurger
Lancelot
16
10 / 0 / 2
9,986
666
9,644
7,701
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

14
9 / 1 / 3
9,251
617
12,184
13,739
10,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
MachinimaLord
Poseidon
14
4 / 3 / 6
8,624
575
11,494
9,438
3,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
12
1 / 0 / 7
7,750
517
4,776
8,989
6,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
brady28144
Chernobog
14
4 / 0 / 5
8,090
539
6,771
7,320
2,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
4
Kills
28
28
Deaths
4
2
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Lancelot
ABeeseChurger
Lancelot
10
0
2
11
L
0
4
0
0
W
9
1
3
10.5
W
Poseidon
MachinimaLord
Poseidon
4
3
6
2.33
W
Sylvanus
1
0
7
4.5
L
Arachne
TooFreasy
Arachne
2
6
0
0.33
L
Surtr
0
9
1
0.06
W
Chernobog
brady28144
Chernobog
4
0
5
6.5
L
Medusa
issaRio_
Medusa
0
3
0
0
L
Raijin
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,320
Damage
44,869
61,685
Taken
47,187
30,880
Mitigated
27,063
10,359
Healing
15,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
ABeeseChurger
Lancelot
9,644
2,346
0
500
7,701
3,801
79
295
7,406
0
82,306
L
1,988
238
0
2,601
14,527
10,810
0
5,099
9,428
20,855
0
W
12,184
2,239
0
5,967
13,739
10,145
726
172
13,567
0
52,989
W
Poseidon
MachinimaLord
Poseidon
11,494
2,088
0
250
9,438
3,721
1,715
4,861
4,577
66,429
1,443
W
Sylvanus
4,776
1,665
1,210
3,408
8,989
6,411
461
1,323
7,666
24,862
0
L
Arachne
TooFreasy
Arachne
2,871
1,912
0
2,087
12,681
4,228
0
3,424
9,257
0
33,752
L
Surtr
6,080
2,949
0
2,258
14,530
8,859
0
0
14,530
321
29,882
W
Chernobog
brady28144
Chernobog
6,771
3,814
0
4,053
7,320
2,985
2,087
373
6,947
0
62,654
L
Medusa
issaRio_
Medusa
5,452
1,882
0
2,599
9,085
3,202
0
2,147
6,938
0
42,537
L
Raijin
4,929
704
0
814
10,862
3,781
0
5,373
5,489
53,666
287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
43,701
289
Minions Killed
470
0
Camps Cleared
0
1,427,300
Distance Traveled
1,539,228
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
9,986
666
130
9
0
343,066
0
L
Maui
6,283
419
37
2
0
292,986
0
W
Mulan
9,251
617
99
7
0
304,612
0
W
Poseidon
8,624
575
103
7
0
306,290
0
W
Sylvanus
7,750
517
44
3
0
278,594
0
L
Arachne
6,359
424
54
4
0
338,857
0
L
Surtr
5,863
391
38
3
0
277,967
0
W
Chernobog
8,090
539
94
6
0
306,666
0
L
Medusa
5,973
398
72
5
0
270,105
0
L
Raijin
7,221
481
88
6
0
247,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role