Player Matchup

Mercury
Mercury
Glitchnix
Mercury
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Chronos
Chronos
MistaShags
Chronos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tyr
Tyr
Slivus
Tyr
Level 10
God Stats
1W - 2L
1,356 SR
Queue Stats
2W - 14L
1,085 Elo+
Party 2
Team Averages
Level 45
1,452 SR
1,362 Elo+

VS

Team Averages
Level 79
1,561 SR
1,500 Elo+
Lancelot
Lancelot
PiggieAxe
Lancelot
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Neith
Neith
TYTHEMONSTER
Neith
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 1
Anubis
Anubis
Yuteru
Anubis
Level 5
God Stats
1W - 0L
1,684 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Glitchnix
Mercury
11
3 / 10 / 2
8,226
748
4,379
11,953
3,346
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
MistaShags
Chronos
12
2 / 5 / 5
7,866
715
6,632
14,304
4,676
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tyr
Slivus
Tyr
13
3 / 7 / 6
8,322
757
7,812
16,479
13,065
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
PiggieAxe
Lancelot
16
12 / 0 / 7
10,716
974
15,790
9,599
6,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

14
7 / 4 / 11
9,603
873
16,664
9,537
4,059
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Yuteru
Anubis
13
3 / 5 / 12
8,728
793
5,840
8,402
4,532
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
8
Kills
22
22
Deaths
9
13
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mercury
Glitchnix
Mercury
3
10
2
0.4
L
Chronos
MistaShags
Chronos
2
5
5
0.9
W
Lancelot
PiggieAxe
Lancelot
12
0
7
15.5
L
Tyr
Slivus
Tyr
3
7
6
0.86
W
7
4
11
3.13
W
Anubis
Yuteru
Anubis
3
5
12
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
38,294
42,736
Taken
27,538
21,087
Mitigated
15,296
3,231
Healing
3,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Glitchnix
Mercury
4,379
1,782
0
230
11,953
3,346
490
1,375
10,578
0
8,755
L
Chronos
MistaShags
Chronos
6,632
2,747
0
343
14,304
4,676
720
1,093
13,211
24,005
0
W
Lancelot
PiggieAxe
Lancelot
15,790
1,853
0
2,820
9,599
6,705
627
3,084
6,515
539
48,408
L
Tyr
Slivus
Tyr
7,812
2,025
0
2,658
16,479
13,065
0
3,958
12,521
0
26,058
W
16,664
7,231
0
1,087
9,537
4,059
887
1,530
8,007
0
37,378
W
Anubis
Yuteru
Anubis
5,840
979
0
0
8,402
4,532
956
2,071
6,331
12,967
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,414
Gold Earned
29,047
78
Minions Killed
124
0
Camps Cleared
0
533,234
Distance Traveled
575,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,226
748
13
1
0
169,694
0
L
Chronos
7,866
715
35
3
0
174,990
0
W
Lancelot
10,716
974
67
6
0
237,281
0
L
Tyr
8,322
757
30
3
0
188,550
0
W
Neith
9,603
873
39
4
0
175,551
0
W
Anubis
8,728
793
18
2
0
163,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role