Player Matchup

Cu Chulainn
Cu Chulainn
EZI_COLON
Cu Chulainn
Level 123
God Stats
12W - 10L
1,313 SR
Queue Stats
164W - 157L
1,427 Elo+
Party 3
Geb
Geb
FilthierBump630
Geb
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 110L
1,642 Elo+
Party 2
Kukulkan
Kukulkan
WildCatFPS
Kukulkan
Level 117
God Stats
68W - 40L
1,751 SR
Queue Stats
94W - 87L
1,664 Elo+
Party 2
Danzaburou
Danzaburou
illuminat1233
Danzaburou
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Fenrir
Fenrir
illuminati197432
Fenrir
Level 126
God Stats
6W - 10L
1,692 SR
Queue Stats
201W - 190L
1,613 Elo+
Party 3
Team Averages
Level 100
1,551 SR
1,569 Elo+

VS

Team Averages
Level 89
1,501 SR
1,732 Elo+
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
CrackHotdogs
Kumbhakarna
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 170L
1,896 Elo+
Party 1
Jing Wei
Jing Wei
Gavalrey
Jing Wei
Level 66
God Stats
7W - 1L
1,500 SR
Queue Stats
441W - 426L
1,397 Elo+
Solo
Surtr
Surtr
Mehdi1229
Surtr
Level 159
God Stats
2W - 2L
1,505 SR
Queue Stats
119W - 137L
2,025 Elo+
Party 1
Da Ji
Da Ji
Pumplestiltsk1n
Da Ji
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 60L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EZI_COLON
Cu Chulainn
5
0 / 2 / 0
3,180
636
2,320
4,842
2,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,321
664
459
1,871
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
WildCatFPS
Kukulkan
6
1 / 1 / 3
3,984
797
1,914
3,069
1,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
illuminat1233
Danzaburou
1
0 / 0 / 0
2,451
490
0
0
0
6
3 / 1 / 1
4,194
839
1,789
3,974
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
6
2 / 2 / 0
3,705
741
3,105
3,798
1,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
CrackHotdogs
Kumbhakarna
4
0 / 0 / 0
3,070
614
61
2,783
1,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
Gavalrey
Jing Wei
5
0 / 0 / 0
3,119
624
368
915
181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Surtr
Mehdi1229
Surtr
7
1 / 0 / 1
4,035
807
2,869
4,143
2,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
1 / 2 / 2
3,592
718
1,426
4,038
1,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
7
4
Kills
4
4
Deaths
4
4
Assists
3
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
0
1
W
Kumbhakarna
CrackHotdogs
Kumbhakarna
0
0
0
0
L
Cu Chulainn
EZI_COLON
Cu Chulainn
0
2
0
0
L
0
0
0
0
W
Jing Wei
Gavalrey
Jing Wei
0
0
0
0
W
Surtr
Mehdi1229
Surtr
1
0
1
1.5
W
1
2
2
1
L
Kukulkan
WildCatFPS
Kukulkan
1
1
3
2.5
L
Danzaburou
illuminat1233
Danzaburou
0
0
0
0
L
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,482
Damage
7,829
13,756
Taken
15,677
5,433
Mitigated
5,697
3,536
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
3,105
91
0
689
3,798
1,011
0
1,418
2,380
17,744
0
W
Kumbhakarna
CrackHotdogs
Kumbhakarna
61
0
0
105
2,783
1,137
0
459
2,324
8,432
0
L
Cu Chulainn
EZI_COLON
Cu Chulainn
2,320
427
0
1,263
4,842
2,262
0
124
4,355
0
16,338
L
459
117
0
731
1,871
859
0
59
1,812
12,781
0
W
Jing Wei
Gavalrey
Jing Wei
368
294
0
505
915
181
0
0
915
0
5,254
W
Surtr
Mehdi1229
Surtr
2,869
1,290
0
2,432
4,143
2,092
0
0
3,829
476
21,841
W
1,426
523
0
1,458
4,038
1,276
0
496
3,504
0
12,847
L
Kukulkan
WildCatFPS
Kukulkan
1,914
497
0
660
3,069
1,034
0
2,191
878
18,295
0
L
Danzaburou
illuminat1233
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
L
1,789
302
0
882
3,974
1,278
0
916
3,058
0
14,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,130
Gold Earned
17,521
98
Minions Killed
132
0
Camps Cleared
0
445,522
Distance Traveled
543,812
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
3,705
741
30
6
0
109,171
0
W
Kumbhakarna
3,070
614
11
2
0
99,217
2
L
Cu Chulainn
3,180
636
22
4
0
112,192
0
L
Geb
3,321
664
15
3
0
108,815
0
W
Jing Wei
3,119
624
18
4
0
83,494
0
W
Surtr
4,035
807
45
9
0
117,694
0
W
Da Ji
3,592
718
28
6
0
134,236
0
L
Kukulkan
3,984
797
35
7
0
95,406
0
L
Danzaburou
2,451
490
0
0
0
8,535
0
L
Fenrir
4,194
839
26
5
0
120,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role