Player Matchup

Artemis
Artemis
Ghostkiller3686
Artemis
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 157L
1,575 Elo+
Party 2
Neith
Neith
Suelinator
Neith
Level 29
God Stats
79W - 83L
1,526 SR
Queue Stats
80W - 86L
1,464 Elo+
Party 2
Agni
Agni
TitanBear2018
Agni
Level 83
God Stats
10W - 9L
1,500 SR
Queue Stats
80W - 79L
1,527 Elo+
Party 2
Nemesis
Nemesis
iDontGreen43
Nemesis
Level 55
God Stats
3W - 5L
1,500 SR
Queue Stats
119W - 110L
1,796 Elo+
Party 1
Mulan
Mulan
xXF34R_REAP3ERxX
Mulan
Level 64
God Stats
12W - 8L
1,831 SR
Queue Stats
113W - 112L
1,796 Elo+
Party 1
Team Averages
Level 65
1,571 SR
1,632 Elo+

VS

Team Averages
Level 74
1,477 SR
1,506 Elo+
Surtr
Surtr
Gamzez3780
Surtr
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,382 Elo+
Solo
Raijin
Raijin
GangXety
Raijin
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 57L
1,589 Elo+
Solo
Jing Wei
Jing Wei
Imgarbage SG
Jing Wei
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 118L
1,544 Elo+
Party 3
Geb
Geb
SPAM Y SG
Geb
Level 49
God Stats
3W - 6L
1,552 SR
Queue Stats
12W - 21L
1,529 Elo+
Party 3
Susano
Susano
swoooger
Susano
Level 87
God Stats
1W - 7L
1,332 SR
Queue Stats
44W - 55L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 4
6,225
445
9,068
11,159
3,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Neith
12
3 / 1 / 0
7,460
533
5,821
6,941
2,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

16
6 / 0 / 0
9,424
673
11,202
4,986
1,964
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
iDontGreen43
Nemesis
12
6 / 0 / 3
7,928
566
8,944
10,451
4,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
2 / 0 / 4
8,093
578
6,656
10,140
6,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
0 / 5 / 0
6,162
440
5,214
12,337
6,757
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Raijin
GangXety
Raijin
13
1 / 3 / 0
7,359
526
4,739
10,449
4,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Jing Wei
Imgarbage SG
Jing Wei
11
0 / 3 / 3
6,526
466
6,875
14,312
5,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 4 / 2
7,082
506
3,547
16,456
11,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
swoooger
Susano
12
1 / 3 / 0
6,923
495
4,434
10,247
3,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
17
Kills
4
4
Deaths
18
11
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Surtr
0
5
0
0
L
Raijin
GangXety
Raijin
1
3
0
0.33
W
0
3
4
0.67
L
Jing Wei
Imgarbage SG
Jing Wei
0
3
3
0.5
L
2
4
2
0.75
W
Neith
3
1
0
3
W
6
0
0
6
W
Nemesis
iDontGreen43
Nemesis
6
0
3
7.5
L
Susano
swoooger
Susano
1
3
0
0.33
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,691
Damage
24,809
43,677
Taken
63,801
19,258
Mitigated
31,847
15,180
Healing
20,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
5,214
1,654
0
2,944
12,337
6,757
0
0
11,888
799
31,327
L
Raijin
GangXety
Raijin
4,739
448
0
3,787
10,449
4,197
0
5,641
4,458
58,133
956
W
9,068
3,838
549
3,629
11,159
3,737
124
2,765
8,394
0
32,058
L
Jing Wei
Imgarbage SG
Jing Wei
6,875
4,973
0
4,936
14,312
5,230
0
850
13,399
0
43,045
L
3,547
602
2,710
2,313
16,456
11,751
0
2,839
13,477
13,426
0
W
Neith
5,821
2,050
226
2,757
6,941
2,843
0
1,406
5,535
0
46,268
W
11,202
1,333
0
848
4,986
1,964
2,089
1,985
3,001
71,136
0
W
Nemesis
iDontGreen43
Nemesis
8,944
4,569
10
1,051
10,451
4,032
0
2,041
8,410
0
58,983
L
Susano
swoooger
Susano
4,434
321
0
3,818
10,247
3,912
0
1,340
8,837
0
49,497
W
6,656
1,521
38
6,072
10,140
6,682
463
190
9,950
76
54,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,130
Gold Earned
34,052
448
Minions Killed
333
0
Camps Cleared
0
1,419,109
Distance Traveled
1,401,821
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,162
440
59
4
0
260,677
0
L
Raijin
7,359
526
105
8
0
257,185
0
W
Artemis
6,225
445
37
3
0
245,671
0
L
Jing Wei
6,526
466
72
5
0
246,882
0
L
Geb
7,082
506
19
1
0
288,977
0
W
Neith
7,460
533
96
7
0
281,312
0
W
Agni
9,424
673
132
9
0
273,417
0
W
Nemesis
7,928
566
85
6
0
342,639
0
L
Susano
6,923
495
78
6
0
348,100
0
W
Mulan
8,093
578
98
7
0
276,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role