Player Matchup

Bellona
Bellona
McGillicudi33
Bellona
Level 3
God Stats
1W - 1L
1,393 SR
Queue Stats
18W - 20L
1,377 Elo+
Party 1
Jing Wei
Jing Wei
Truehiro
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 1
Anubis
Anubis
ll Maverick Il
Anubis
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
27W - 28L
1,377 Elo+
Party 1
Team Averages
Level 33
1,464 SR
1,377 Elo+

VS

Team Averages
Level 51
1,419 SR
1,305 Elo+
Lancelot
Lancelot
Jugo_TheSnake
Lancelot
Level 104
God Stats
0W - 3L
1,257 SR
Queue Stats
48W - 58L
1,357 Elo+
Party 2
Da Ji
Da Ji
Lush_Suckss
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 88L
1,057 Elo+
Party 2
Thanatos
Thanatos
grow1000
Thanatos
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
8 / 3 / 8
10,496
807
5,339
13,943
15,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Truehiro
Jing Wei
16
6 / 4 / 10
10,838
834
13,595
9,936
3,795
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
7 / 3 / 11
10,465
805
13,558
9,251
3,918
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Jugo_TheSnake
Lancelot
16
6 / 3 / 1
9,964
766
9,771
14,547
10,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 7
8,485
653
6,906
12,201
5,192
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thanatos
grow1000
Thanatos
11
1 / 10 / 5
8,358
643
4,310
13,074
5,798
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
8
10
Deaths
21
29
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
Jugo_TheSnake
Lancelot
6
3
1
2.17
L
1
8
7
0.56
W
Bellona
8
3
8
4
W
Jing Wei
Truehiro
Jing Wei
6
4
10
2.75
L
Thanatos
grow1000
Thanatos
1
10
5
0.35
W
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,492
Damage
20,987
33,130
Taken
39,822
23,243
Mitigated
21,791
7,408
Healing
5,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
Jugo_TheSnake
Lancelot
9,771
1,951
0
2,423
14,547
10,801
0
4,149
10,398
0
36,904
L
6,906
1,402
0
461
12,201
5,192
0
3,629
8,572
0
20,150
W
Bellona
5,339
1,557
0
2,416
13,943
15,530
739
0
13,943
0
17,019
W
Jing Wei
Truehiro
Jing Wei
13,595
9,816
0
1,708
9,936
3,795
2,106
18
9,918
0
47,574
L
Thanatos
grow1000
Thanatos
4,310
1,278
0
2,763
13,074
5,798
0
6,221
6,853
0
11,537
W
13,558
563
0
3,284
9,251
3,918
467
42
9,209
32,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,799
Gold Earned
26,807
138
Minions Killed
86
0
Camps Cleared
0
638,808
Distance Traveled
585,100
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
9,964
766
43
3
0
251,703
0
L
Da Ji
8,485
653
29
2
0
180,483
0
W
Bellona
10,496
807
26
2
0
236,970
0
W
Jing Wei
10,838
834
66
5
0
231,805
0
L
Thanatos
8,358
643
14
1
0
152,914
0
W
Anubis
10,465
805
46
4
0
170,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role