Player Matchup

Shiva
Shiva
ChaoticCharmer
Shiva
Level 129
God Stats
38W - 35L
1,697 SR
Queue Stats
281W - 315L
1,465 Elo+
Party 1
Ymir
Ymir
Healthy Jarl
Ymir
Level 144
God Stats
2W - 3L
1,332 SR
Queue Stats
9W - 10L
1,214 Elo+
Party 2
Anubis
Anubis
Jcar9515
Anubis
Level 76
God Stats
23W - 47L
1,243 SR
Queue Stats
27W - 53L
1,214 Elo+
Party 2
Skadi
Skadi
SlimJIM204
Skadi
Level 53
God Stats
2W - 2L
1,754 SR
Queue Stats
13W - 10L
1,586 Elo+
Solo
Thanatos
Thanatos
iambored666
Thanatos
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 127L
1,508 Elo+
Party 1
Team Averages
Level 106
1,505 SR
1,397 Elo+

VS

Team Averages
Level 96
1,543 SR
1,452 Elo+
Achilles
Achilles
IMad Murdoc
Achilles
Level 148
God Stats
5W - 7L
1,500 SR
Queue Stats
220W - 196L
1,566 Elo+
Party 3
Aphrodite
Aphrodite
Reynauld
Aphrodite
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 5L
1,495 Elo+
Party 4
Bakasura
Bakasura
SPOKEY6697
Bakasura
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 102L
1,500 Elo+
Party 4
Atlas
Atlas
Tuskoo
Atlas
Level 64
God Stats
1W - 1L
1,715 SR
Queue Stats
19W - 10L
1,172 Elo+
Party 4
Danzaburou
Danzaburou
xREDFIELD44x
Danzaburou
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 74L
1,527 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 5
7,207
721
8,044
10,397
7,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 1 / 2
7,863
786
8,785
10,098
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
Jcar9515
Anubis
13
0 / 3 / 1
6,748
675
7,547
7,071
3,981
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Skadi
11
0 / 6 / 2
6,328
633
7,699
9,821
3,934
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thanatos
iambored666
Thanatos
13
2 / 7 / 3
7,017
702
6,968
11,292
5,849
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IMad Murdoc
Achilles
14
4 / 0 / 11
7,992
799
10,186
13,594
15,343
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Aphrodite
Reynauld
Aphrodite
14
4 / 1 / 8
7,704
770
4,145
7,750
4,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
SPOKEY6697
Bakasura
14
5 / 2 / 6
7,568
757
4,214
11,030
5,842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Tuskoo
Atlas
14
3 / 3 / 11
7,820
782
12,062
15,733
15,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Danzaburou
xREDFIELD44x
Danzaburou
16
4 / 0 / 8
9,042
904
10,408
6,663
2,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
6
Kills
20
20
Deaths
6
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
L
3
1
2
4
W
Achilles
IMad Murdoc
Achilles
4
0
11
9.5
L
Anubis
Jcar9515
Anubis
0
3
1
0.17
W
Aphrodite
Reynauld
Aphrodite
4
1
8
8
W
Bakasura
SPOKEY6697
Bakasura
5
2
6
4
L
Skadi
0
6
2
0.17
W
Atlas
Tuskoo
Atlas
3
3
11
2.83
L
Thanatos
iambored666
Thanatos
2
7
3
0.5
W
Danzaburou
xREDFIELD44x
Danzaburou
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,043
Damage
41,015
48,679
Taken
54,770
30,630
Mitigated
43,141
8,305
Healing
17,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,044
1,239
82
394
10,397
7,846
0
2,639
7,681
0
26,493
L
8,785
523
0
1,756
10,098
9,020
0
3,318
6,468
17,894
0
W
Achilles
IMad Murdoc
Achilles
10,186
1,083
0
1,048
13,594
15,343
506
3,189
10,357
1,218
20,000
L
Anubis
Jcar9515
Anubis
7,547
372
0
2,230
7,071
3,981
0
2,980
3,951
28,592
0
W
Aphrodite
Reynauld
Aphrodite
4,145
872
4,898
4,472
7,750
4,113
81
2,618
5,132
14,431
0
W
Bakasura
SPOKEY6697
Bakasura
4,214
2,994
0
961
11,030
5,842
442
5,073
5,813
0
7,185
L
Skadi
7,699
3,149
0
46
9,821
3,934
0
3,749
6,072
0
16,156
W
Atlas
Tuskoo
Atlas
12,062
4,241
426
2,506
15,733
15,008
185
5,081
10,652
21,006
0
L
Thanatos
iambored666
Thanatos
6,968
916
0
3,797
11,292
5,849
0
4,739
6,553
0
12,774
W
Danzaburou
xREDFIELD44x
Danzaburou
10,408
4,622
0
3,270
6,663
2,835
3,314
371
6,082
0
46,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,163
Gold Earned
40,126
141
Minions Killed
181
0
Camps Cleared
0
932,358
Distance Traveled
1,010,405
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,207
721
44
4
0
175,707
4
L
Ymir
7,863
786
13
1
0
210,026
0
W
Achilles
7,992
799
28
3
0
214,533
0
L
Anubis
6,748
675
53
5
0
173,776
0
W
Aphrodite
7,704
770
33
3
0
188,921
1
W
Bakasura
7,568
757
22
2
0
206,013
0
L
Skadi
6,328
633
21
2
0
169,308
0
W
Atlas
7,820
782
12
1
0
195,592
0
L
Thanatos
7,017
702
10
1
0
203,541
0
W
Danzaburou
9,042
904
86
9
0
205,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role