Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Green-Tea-OwO-
Ullr
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 31L
1,480 Elo+
Solo
Baron Samedi
Baron Samedi
Greydawn881
Baron Samedi
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Party 2
Chronos
Chronos
MISTERxIRON
Chronos
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Izanami
Izanami
PiercingGecko
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 95
1,500 SR
1,496 Elo+

VS

Team Averages
Level 114
1,543 SR
1,427 Elo+
Cupid
Cupid
Blueberry2245
Cupid
Level 123
God Stats
3W - 5L
1,500 SR
Queue Stats
239W - 243L
1,329 Elo+
Solo
Anhur
Anhur
GaudyGlint46
Anhur
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 1
Baba Yaga
Baba Yaga
Heemo2323
Baba Yaga
Level 126
God Stats
10W - 5L
1,500 SR
Queue Stats
984W - 1,008L
1,448 Elo+
Solo
Jormungandr
Jormungandr
HydroChronic
Jormungandr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,448 Elo+
Party 1
Arachne
Arachne
MurderGuru
Arachne
Level 148
God Stats
6W - 13L
1,715 SR
Queue Stats
534W - 547L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 7 / 3
7,854
604
11,721
15,508
7,784
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
6 / 6 / 3
10,546
811
10,319
13,781
6,747
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Greydawn881
Baron Samedi
14
1 / 8 / 3
8,683
668
8,322
14,065
7,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos
MISTERxIRON
Chronos
7
0 / 3 / 3
6,765
520
146
3,112
977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Izanami
17
1 / 4 / 4
9,070
698
12,961
11,422
5,206
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 12
10,835
833
11,223
11,884
5,674
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 4 / 10
10,067
774
10,243
11,565
4,842
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
Heemo2323
Baba Yaga
18
8 / 1 / 15
11,056
850
12,995
8,177
4,534
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
HydroChronic
Jormungandr
17
5 / 1 / 15
11,120
855
9,298
12,316
14,002
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
MurderGuru
Arachne
18
3 / 0 / 20
11,317
871
8,148
12,155
8,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
9
Kills
28
28
Deaths
9
16
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
1
7
3
0.36
W
5
3
12
3.67
W
7
4
10
3
L
6
6
3
1.25
L
Baron Samedi
Greydawn881
Baron Samedi
1
8
3
0.31
W
Baba Yaga
Heemo2323
Baba Yaga
8
1
15
15.5
W
Jormungandr
HydroChronic
Jormungandr
5
1
15
12.5
L
Chronos
MISTERxIRON
Chronos
0
3
3
0.5
W
Arachne
MurderGuru
Arachne
3
0
20
13
L
Izanami
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,469
Damage
51,907
57,888
Taken
56,097
27,774
Mitigated
37,422
12,222
Healing
29,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
11,721
1,888
314
2,571
15,508
7,784
0
4,452
11,056
0
18,864
W
11,223
5,786
2,101
3,677
11,884
5,674
3,933
2,426
9,458
0
32,442
W
10,243
5,402
919
1,802
11,565
4,842
1,931
1,681
9,884
0
23,584
L
10,319
5,580
351
2,867
13,781
6,747
48
5,598
8,183
0
27,671
L
Baron Samedi
Greydawn881
Baron Samedi
8,322
867
873
2,416
14,065
7,060
0
5,063
9,002
24,009
0
W
Baba Yaga
Heemo2323
Baba Yaga
12,995
948
943
2,907
8,177
4,534
813
864
7,313
27,376
144
W
Jormungandr
HydroChronic
Jormungandr
9,298
1,783
2,835
4,757
12,316
14,002
380
1,769
10,547
28,224
0
L
Chronos
MISTERxIRON
Chronos
146
106
0
10
3,112
977
0
843
2,269
146
0
W
Arachne
MurderGuru
Arachne
8,148
6,074
4,486
5,324
12,155
8,370
868
1,728
10,427
0
12,026
L
Izanami
12,961
7,686
427
2,393
11,422
5,206
0
6,193
5,229
0
41,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,918
Gold Earned
54,395
157
Minions Killed
129
0
Camps Cleared
0
818,443
Distance Traveled
1,192,278
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,854
604
18
1
0
194,535
1
W
Cupid
10,835
833
35
3
0
227,974
0
W
Anhur
10,067
774
25
2
0
209,462
0
L
Ullr
10,546
811
38
3
0
192,838
0
L
Baron Samedi
8,683
668
32
2
0
181,066
0
W
Baba Yaga
11,056
850
35
3
0
248,266
0
W
Jormungandr
11,120
855
25
2
0
240,701
0
L
Chronos
6,765
520
0
0
0
40,632
0
W
Arachne
11,317
871
9
1
0
265,875
0
L
Izanami
9,070
698
69
5
0
209,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role