Player Matchup

Shiva
Shiva
 
Shiva
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
 
Athena
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
MikskeMaatje
Charybdis
Level 18
God Stats
1W - 1L
1,315 SR
Queue Stats
12W - 11L
1,687 Elo+
Party 2
Freya
Freya
RudeDevil1337
Freya
Level 46
God Stats
2W - 0L
1,805 SR
Queue Stats
26W - 28L
1,484 Elo+
Party 2
Ravana
Ravana
nerfCAMPers
Ravana
Level 53
God Stats
2W - 3L
1,500 SR
Queue Stats
106W - 78L
1,563 Elo+
Solo
Team Averages
Level 76
1,524 SR
1,547 Elo+

VS

Team Averages
Level 86
1,595 SR
1,602 Elo+
Cupid
Cupid
CalvinatorM
Cupid
Level 62
God Stats
1W - 2L
1,395 SR
Queue Stats
3W - 8L
1,592 Elo+
Party 1
Anubis
Anubis
LuisPapo88
Anubis
Level 121
God Stats
3W - 7L
1,703 SR
Queue Stats
4W - 9L
1,592 Elo+
Party 1
Fenrir
Fenrir
MrVicenmart
Fenrir
Level 186
God Stats
4W - 5L
1,875 SR
Queue Stats
51W - 28L
1,725 Elo+
Solo
Thanatos
Thanatos
TeddyThug
Thanatos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 90L
1,510 Elo+
Solo
Cabrakan
Cabrakan
toñeto
Cabrakan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
14
0 / 2 / 5
8,353
522
8,554
15,711
8,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
 
Athena
13
3 / 1 / 4
8,253
516
3,121
10,954
9,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
MikskeMaatje
Charybdis
15
1 / 1 / 3
8,750
547
4,808
9,108
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 1 / 7
9,277
580
12,585
13,607
4,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ravana
19
11 / 0 / 3
11,684
730
13,690
3,622
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,615
413
2,507
6,628
1,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
LuisPapo88
Anubis
11
1 / 6 / 1
6,938
434
5,265
8,572
3,371
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
13
2 / 4 / 1
7,581
474
11,303
17,921
10,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
TeddyThug
Thanatos
10
0 / 7 / 3
6,567
410
3,408
13,359
5,340
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cabrakan
toñeto
Cabrakan
11
2 / 2 / 1
7,586
474
3,244
12,286
11,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
5
5
Deaths
21
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
5
1.25
W
Athena
 
Athena
3
1
4
5
L
0
2
2
0.5
L
Anubis
LuisPapo88
Anubis
1
6
1
0.25
W
Charybdis
MikskeMaatje
Charybdis
1
1
3
2.5
L
Fenrir
2
4
1
0.63
W
6
1
7
9.5
L
Thanatos
TeddyThug
Thanatos
0
7
3
0.21
W
Ravana
11
0
3
12.5
L
Cabrakan
toñeto
Cabrakan
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,758
Damage
25,727
53,002
Taken
58,766
28,512
Mitigated
32,703
21,448
Healing
18,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
8,554
1,360
0
5,111
15,711
8,983
0
201
15,510
495
60,945
W
Athena
 
Athena
3,121
1,132
0
2,483
10,954
9,120
20
2,783
8,171
26,951
0
L
2,507
674
1,037
1,143
6,628
1,517
0
1,233
5,395
0
41,627
L
Anubis
LuisPapo88
Anubis
5,265
213
0
2,457
8,572
3,371
0
3,687
4,885
46,296
0
W
Charybdis
MikskeMaatje
Charybdis
4,808
2,237
0
5,584
9,108
3,738
830
2,137
6,971
0
71,857
L
Fenrir
11,303
2,878
0
5,224
17,921
10,869
0
5,036
12,885
0
52,776
W
12,585
3,715
0
5,272
13,607
4,994
639
4,086
9,521
73,654
0
L
Thanatos
TeddyThug
Thanatos
3,408
838
0
6,654
13,359
5,340
254
3,731
9,628
0
38,772
W
Ravana
13,690
4,719
0
2,998
3,622
1,677
0
170
3,452
0
115,355
L
Cabrakan
toñeto
Cabrakan
3,244
579
0
2,167
12,286
11,606
0
2,514
9,772
16,637
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,317
Gold Earned
35,287
534
Minions Killed
317
0
Camps Cleared
0
1,677,772
Distance Traveled
1,498,877
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,353
522
104
7
0
315,603
0
W
Athena
8,253
516
41
3
0
349,089
4
L
Cupid
6,615
413
81
5
0
297,843
0
L
Anubis
6,938
434
64
4
0
263,640
0
W
Charybdis
8,750
547
127
8
0
291,258
4
L
Fenrir
7,581
474
74
5
0
283,638
0
W
Freya
9,277
580
90
6
0
317,294
0
L
Thanatos
6,567
410
72
5
0
329,843
0
W
Ravana
11,684
730
172
11
0
404,528
0
L
Cabrakan
7,586
474
26
2
0
323,913
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role