Player Matchup

Chaac
Chaac
Evolutions1
Chaac
Level 89
God Stats
6W - 8L
1,296 SR
Queue Stats
41W - 42L
1,386 Elo+
Party 3
Ra
Ra
Mookman11
Ra
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,635 Elo+
Party 2
Yemoja
Yemoja
TheSwordBoii
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 3
Ullr
Ullr
aaidn
Ullr
Level 106
God Stats
3W - 6L
1,500 SR
Queue Stats
38W - 40L
1,495 Elo+
Party 3
Thanatos
Thanatos
cshive
Thanatos
Level 42
God Stats
3W - 4L
1,673 SR
Queue Stats
5W - 8L
1,451 Elo+
Party 2
Team Averages
Level 67
1,494 SR
1,493 Elo+

VS

Team Averages
Level 93
1,491 SR
1,543 Elo+
Aphrodite
Aphrodite
Jeanne1219
Aphrodite
Level 18
God Stats
27W - 13L
1,485 SR
Queue Stats
50W - 29L
1,575 Elo+
Party 1
Pele
Pele
Makki123134
Pele
Level 87
God Stats
3W - 1L
1,500 SR
Queue Stats
150W - 121L
1,575 Elo+
Party 1
Izanami
Izanami
ReklessRegicide
Izanami
Level 128
God Stats
3W - 0L
1,500 SR
Queue Stats
126W - 63L
1,413 Elo+
Party 4
Surtr
Surtr
SoloThrone
Surtr
Level 124
God Stats
11W - 14L
1,469 SR
Queue Stats
126W - 103L
1,516 Elo+
Solo
Khepri
Khepri
crims0nmenace
Khepri
Level 108
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 29L
1,637 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,024
457
6,428
11,140
13,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 0 / 1
7,379
671
4,596
3,766
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
8
0 / 3 / 0
4,806
437
886
7,645
3,075
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
aaidn
Ullr
9
0 / 1 / 0
4,577
416
2,572
6,136
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thanatos
cshive
Thanatos
11
2 / 3 / 0
5,975
543
4,131
10,197
4,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Jeanne1219
Aphrodite
10
0 / 1 / 0
5,578
507
1,598
5,669
2,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
2 / 1 / 1
6,129
557
4,283
7,822
3,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

12
4 / 0 / 1
6,649
604
7,244
4,572
1,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
11
4 / 2 / 0
7,096
645
9,743
12,956
8,664
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 0 / 4
6,098
554
2,011
4,231
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
10
10
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Aphrodite
Jeanne1219
Aphrodite
0
1
0
0
W
2
1
1
2.5
L
2
0
1
2.5
W
4
0
1
4.5
W
Surtr
4
2
0
2
L
Yemoja
0
3
0
0
L
Ullr
aaidn
Ullr
0
1
0
0
W
0
0
4
2
L
Thanatos
cshive
Thanatos
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,613
Damage
24,879
38,884
Taken
35,250
24,659
Mitigated
18,799
21,396
Healing
18,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,428
1,964
0
4,991
11,140
13,713
0
219
10,921
0
32,027
W
Aphrodite
Jeanne1219
Aphrodite
1,598
314
1,082
3,433
5,669
2,208
0
2,142
3,527
39,874
0
W
4,283
1,232
0
4,094
7,822
3,339
0
789
7,001
0
44,026
L
4,596
428
254
1,446
3,766
1,344
243
711
3,055
69,232
606
W
7,244
5,595
0
3,640
4,572
1,590
813
615
3,957
0
59,753
W
Surtr
9,743
4,693
0
3,956
12,956
8,664
0
807
11,473
257
50,455
L
Yemoja
886
325
1,675
2,061
7,645
3,075
0
930
6,715
11,637
0
L
Ullr
aaidn
Ullr
2,572
1,554
0
2,262
6,136
1,956
0
474
5,662
0
34,664
W
2,011
122
0
2,193
4,231
2,998
0
1,088
3,143
16,909
0
L
Thanatos
cshive
Thanatos
4,131
1,335
0
8,707
10,197
4,571
0
1,494
8,703
0
41,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,761
Gold Earned
31,550
317
Minions Killed
365
0
Camps Cleared
0
1,070,880
Distance Traveled
1,070,304
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,024
457
41
4
0
204,055
2
W
Aphrodite
5,578
507
79
7
0
215,099
0
W
Pele
6,129
557
70
6
0
263,143
0
L
Ra
7,379
671
138
13
0
252,456
2
W
Izanami
6,649
604
112
10
0
175,906
0
W
Surtr
7,096
645
84
8
0
187,285
0
L
Yemoja
4,806
437
10
1
0
186,354
1
L
Ullr
4,577
416
53
5
0
171,259
0
W
Khepri
6,098
554
20
2
0
228,871
0
L
Thanatos
5,975
543
75
7
0
256,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role