Player Matchup

Ne Zha
Ne Zha
BlitzNation09
Ne Zha
Level 107
God Stats
12W - 9L
1,860 SR
Queue Stats
40W - 35L
1,389 Elo+
Party 2
Baba Yaga
Baba Yaga
Fantasy26
Baba Yaga
Level 84
God Stats
3W - 2L
1,670 SR
Queue Stats
59W - 62L
1,297 Elo+
Party 2
Mulan
Mulan
SynysterSilent
Mulan
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
59W - 57L
1,294 Elo+
Party 2
Team Averages
Level 99
1,677 SR
1,327 Elo+

VS

Team Averages
Level 85
1,497 SR
1,585 Elo+
Cabrakan
Cabrakan
DaddySolaire
Cabrakan
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 17L
1,635 Elo+
Party 1
Nemesis
Nemesis
gorpington
Nemesis
Level 5
God Stats
0W - 1L
1,224 SR
Queue Stats
2W - 6L
1,635 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
popmonster9
Ah Muzen Cab
Level 126
God Stats
52W - 45L
1,769 SR
Queue Stats
144W - 155L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 10
10,119
778
14,320
11,318
7,160
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baba Yaga
Fantasy26
Baba Yaga
17
5 / 1 / 12
11,239
865
13,335
6,319
3,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 2 / 7
11,266
867
11,195
12,235
11,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DaddySolaire
Cabrakan
14
3 / 5 / 6
9,595
738
7,529
16,658
11,044
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
gorpington
Nemesis
14
1 / 8 / 8
8,752
673
5,241
13,548
5,562
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ah Muzen Cab
popmonster9
Ah Muzen Cab
16
5 / 5 / 4
10,121
779
8,627
12,874
5,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
27
18
Kills
9
9
Deaths
18
29
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
6
10
1.67
L
Cabrakan
DaddySolaire
Cabrakan
3
5
6
1.2
W
Baba Yaga
Fantasy26
Baba Yaga
5
1
12
11
W
8
2
7
5.75
L
Nemesis
gorpington
Nemesis
1
8
8
0.63
L
Ah Muzen Cab
popmonster9
Ah Muzen Cab
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,850
Damage
21,397
29,872
Taken
43,080
22,140
Mitigated
22,599
6,526
Healing
5,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,320
3,523
0
2,125
11,318
7,160
419
4,663
6,655
0
41,761
L
Cabrakan
DaddySolaire
Cabrakan
7,529
984
168
1,155
16,658
11,044
0
6,285
10,139
28,670
0
W
Baba Yaga
Fantasy26
Baba Yaga
13,335
350
0
1,635
6,319
3,108
809
1,579
4,740
46,735
0
W
11,195
1,721
0
2,766
12,235
11,872
0
1,830
10,405
344
43,419
L
Nemesis
gorpington
Nemesis
5,241
2,230
0
861
13,548
5,562
0
2,285
10,912
0
16,270
L
Ah Muzen Cab
popmonster9
Ah Muzen Cab
8,627
4,111
0
3,281
12,874
5,993
0
5,151
7,428
0
34,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,624
Gold Earned
28,468
196
Minions Killed
110
0
Camps Cleared
0
702,142
Distance Traveled
706,629
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,119
778
38
3
0
245,527
2
L
Cabrakan
9,595
738
32
2
0
209,808
0
W
Baba Yaga
11,239
865
78
6
0
235,337
0
W
Mulan
11,266
867
80
6
0
221,278
0
L
Nemesis
8,752
673
25
2
0
211,684
0
L
Ah Muzen Cab
10,121
779
53
4
0
285,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role