Player Matchup

Nu Wa
Nu Wa
GIB23254
Nu Wa
Level 87
God Stats
4W - 3L
1,527 SR
Queue Stats
13W - 13L
1,561 Elo+
Party 2
Awilix
Awilix
KyeirTheKing
Awilix
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
59W - 67L
1,615 Elo+
Solo
Surtr
Surtr
jloc1300
Surtr
Level 129
God Stats
7W - 6L
1,539 SR
Queue Stats
14W - 13L
1,561 Elo+
Party 2
Team Averages
Level 101
1,522 SR
1,579 Elo+

VS

Team Averages
Level 93
1,410 SR
1,441 Elo+
Olorun
Olorun
DankDevon
Olorun
Level 18
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 8L
1,456 Elo+
Party 1
Surtr
Surtr
GRIZZLY AND GUN
Surtr
Level 138
God Stats
11W - 11L
1,444 SR
Queue Stats
28W - 28L
1,559 Elo+
Party 1
Thanatos
Thanatos
JollyOscar
Thanatos
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 10L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
GIB23254
Nu Wa
15
3 / 4 / 2
9,163
764
9,768
10,276
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Awilix
12
2 / 7 / 3
8,423
702
6,386
14,512
4,284
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Surtr
jloc1300
Surtr
14
1 / 3 / 5
9,281
773
8,547
18,561
17,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DankDevon
Olorun
15
2 / 2 / 11
9,156
763
10,376
8,191
3,921
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
4 / 1 / 10
9,455
788
12,170
14,213
16,048
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
JollyOscar
Thanatos
15
8 / 3 / 4
10,015
835
16,705
13,755
7,735
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
39
6
Kills
14
14
Deaths
6
10
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Olorun
DankDevon
Olorun
2
2
11
3.75
L
Nu Wa
GIB23254
Nu Wa
3
4
2
1
W
4
1
10
9
W
Thanatos
JollyOscar
Thanatos
8
3
4
3.33
L
Awilix
2
7
3
0.5
L
Surtr
jloc1300
Surtr
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,701
Damage
39,251
43,349
Taken
36,159
24,969
Mitigated
27,704
2,901
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
DankDevon
Olorun
10,376
4,041
719
2,023
8,191
3,921
2,082
3,376
4,815
46,757
0
L
Nu Wa
GIB23254
Nu Wa
9,768
2,502
0
0
10,276
3,158
1,067
2,080
7,082
41,631
0
W
12,170
3,475
767
5,243
14,213
16,048
535
4,519
9,694
867
32,506
W
Thanatos
JollyOscar
Thanatos
16,705
5,591
0
11,368
13,755
7,735
654
3,031
10,724
0
52,190
L
Awilix
6,386
2,311
0
670
14,512
4,284
0
2,270
11,258
0
27,362
L
Surtr
jloc1300
Surtr
8,547
2,588
0
2,231
18,561
17,527
194
6,359
10,913
329
21,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,867
Gold Earned
28,626
124
Minions Killed
186
0
Camps Cleared
0
633,561
Distance Traveled
645,811
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,156
763
82
7
0
187,063
0
L
Nu Wa
9,163
764
73
6
0
185,759
0
W
Surtr
9,455
788
37
3
0
232,849
4
W
Thanatos
10,015
835
67
6
0
225,899
0
L
Awilix
8,423
702
34
3
0
225,974
0
L
Surtr
9,281
773
17
1
0
221,828
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role