Player Matchup

Surtr
Surtr
MadGLiTcH710
Surtr
Level 15
God Stats
1W - 6L
1,171 SR
Queue Stats
1W - 27L
875 Elo+
Party 2
Kukulkan
Kukulkan
Needfire420
Kukulkan
Level 42
God Stats
3W - 9L
1,500 SR
Queue Stats
90W - 116L
854 Elo+
Party 2
Charybdis
Charybdis
bigsmoke239
Charybdis
Level 17
God Stats
8W - 6L
1,500 SR
Queue Stats
122W - 147L
865 Elo+
Party 2
Team Averages
Level 25
1,390 SR
865 Elo+

VS

Team Averages
Level 51
1,612 SR
1,738 Elo+
Fenrir
Fenrir
Blaack Magiic
Fenrir
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,690 Elo+
Party 1
Loki
Loki
DuckBuster
Loki
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,734 Elo+
Party 1
Baron Samedi
Baron Samedi
Jakey Sipz
Baron Samedi
Level 123
God Stats
2W - 0L
1,837 SR
Queue Stats
8W - 3L
1,791 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 5
7,434
620
5,287
18,649
13,808
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Needfire420
Kukulkan
14
4 / 7 / 3
9,233
769
10,803
11,229
4,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charybdis
bigsmoke239
Charybdis
10
1 / 8 / 2
7,087
591
3,445
11,464
4,503
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 11
9,791
816
6,066
16,751
17,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
12 / 4 / 5
10,702
892
10,483
11,578
4,718
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Jakey Sipz
Baron Samedi
17
8 / 1 / 11
10,915
910
20,721
13,664
9,735
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
49
5
Kills
22
22
Deaths
7
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
2
2
11
3.75
W
12
4
5
3.63
W
Baron Samedi
Jakey Sipz
Baron Samedi
8
1
11
13.5
L
0
7
5
0.36
L
Kukulkan
Needfire420
Kukulkan
4
7
3
0.79
L
Charybdis
bigsmoke239
Charybdis
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,535
Damage
37,270
41,342
Taken
41,993
23,225
Mitigated
32,405
2,913
Healing
15,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,066
1,291
0
3,620
16,751
17,952
294
5,042
11,709
0
18,838
W
10,483
3,305
710
1,149
11,578
4,718
758
2,389
9,189
0
50,430
W
Baron Samedi
Jakey Sipz
Baron Samedi
20,721
872
2,650
7,525
13,664
9,735
1,475
3,997
9,667
62,957
0
L
5,287
1,565
23
2,144
18,649
13,808
0
9,707
8,942
253
16,004
L
Kukulkan
Needfire420
Kukulkan
10,803
876
0
312
11,229
4,914
0
5,593
5,636
27,451
267
L
Charybdis
bigsmoke239
Charybdis
3,445
1,276
0
434
11,464
4,503
0
5,445
6,019
0
11,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
31,408
89
Minions Killed
181
0
Camps Cleared
0
508,079
Distance Traveled
678,519
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,791
816
26
2
0
224,374
0
W
Loki
10,702
892
55
5
0
232,622
0
W
Baron Samedi
10,915
910
100
8
0
221,523
0
L
Surtr
7,434
620
23
2
0
208,650
0
L
Kukulkan
9,233
769
50
4
0
161,300
0
L
Charybdis
7,087
591
16
1
0
138,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role