Player Matchup

Sylvanus
Sylvanus
CASTIGATORY
Sylvanus
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,756 Elo+
Party 1
Bellona
Bellona
Iameclipsse
Bellona
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
LordZooty
Hun Batz
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,783 Elo+
Party 1
Medusa
Medusa
Reagan7x70
Medusa
Level 43
God Stats
2W - 6L
1,701 SR
Queue Stats
89W - 92L
1,783 Elo+
Party 1
He Bo
He Bo
cebot
He Bo
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 53L
1,783 Elo+
Party 1
Team Averages
Level 34
1,540 SR
1,721 Elo+

VS

Team Averages
Level 47
1,541 SR
1,537 Elo+
Tyr
Tyr
ChineseSlave
Tyr
Level 64
God Stats
6W - 2L
1,703 SR
Queue Stats
53W - 56L
1,400 Elo+
Party 2
Apollo
Apollo
ImMastersInSC2
Apollo
Level 29
God Stats
2W - 0L
1,785 SR
Queue Stats
43W - 32L
1,739 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Tibbers802
Morgan Le Fay
Level 27
God Stats
4W - 0L
1,332 SR
Queue Stats
32W - 39L
1,422 Elo+
Party 2
Awilix
Awilix
cthulufan
Awilix
Level 49
God Stats
4W - 2L
1,218 SR
Queue Stats
75W - 80L
1,437 Elo+
Party 2
Geb
Geb
mayday5-01
Geb
Level 65
God Stats
3W - 0L
1,667 SR
Queue Stats
25W - 21L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CASTIGATORY
Sylvanus
7
0 / 2 / 0
4,646
465
2,192
7,378
2,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
Iameclipsse
Bellona
9
0 / 2 / 0
5,093
509
3,265
8,398
7,180
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
LordZooty
Hun Batz
9
1 / 1 / 0
5,357
536
1,573
8,809
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
Reagan7x70
Medusa
8
0 / 1 / 1
4,763
476
4,937
5,010
1,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

He Bo
cebot
He Bo
9
0 / 3 / 1
5,283
528
2,593
8,071
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,000
600
5,632
6,960
6,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
0 / 0 / 3
4,897
490
2,989
6,628
2,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Tibbers802
Morgan Le Fay
10
1 / 1 / 4
5,643
564
5,846
5,076
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
cthulufan
Awilix
10
7 / 1 / 1
6,405
641
7,751
6,920
2,490
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

7
0 / 1 / 3
4,796
480
1,542
7,198
4,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
3
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CASTIGATORY
Sylvanus
0
2
0
0
W
1
0
2
2
L
Bellona
Iameclipsse
Bellona
0
2
0
0
W
0
0
3
1.5
L
Hun Batz
LordZooty
Hun Batz
1
1
0
1
L
Medusa
Reagan7x70
Medusa
0
1
1
0.5
W
Morgan Le Fay
Tibbers802
Morgan Le Fay
1
1
4
3
L
He Bo
cebot
He Bo
0
3
1
0.17
W
Awilix
cthulufan
Awilix
7
1
1
7.5
W
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,560
Damage
23,760
37,666
Taken
32,782
16,427
Mitigated
17,716
12,395
Healing
11,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CASTIGATORY
Sylvanus
2,192
821
1,016
1,865
7,378
2,742
0
1,322
6,056
16,074
0
W
5,632
478
0
1,622
6,960
6,775
0
0
6,960
4,113
29,368
L
Bellona
Iameclipsse
Bellona
3,265
858
0
2,614
8,398
7,180
0
1,007
7,391
0
27,398
W
2,989
1,910
0
2,980
6,628
2,039
506
617
6,011
0
35,282
L
Hun Batz
LordZooty
Hun Batz
1,573
312
0
3,807
8,809
2,903
0
1,398
7,411
0
29,972
L
Medusa
Reagan7x70
Medusa
4,937
2,434
0
2,050
5,010
1,417
0
627
4,383
0
34,177
W
Morgan Le Fay
Tibbers802
Morgan Le Fay
5,846
657
0
410
5,076
1,878
0
1,460
3,611
34,407
0
L
He Bo
cebot
He Bo
2,593
105
0
1,043
8,071
2,185
0
3,765
4,306
28,322
0
W
Awilix
cthulufan
Awilix
7,751
3,289
0
3,746
6,920
2,490
0
1,539
5,373
0
37,333
W
1,542
130
173
2,679
7,198
4,534
22
1,156
6,042
6,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,142
Gold Earned
27,741
219
Minions Killed
234
0
Camps Cleared
0
942,443
Distance Traveled
1,030,309
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
4,646
465
18
2
0
165,503
2
W
Tyr
6,000
600
66
7
0
203,292
0
L
Bellona
5,093
509
49
5
0
212,158
0
W
Apollo
4,897
490
58
6
0
185,970
0
L
Hun Batz
5,357
536
51
5
0
210,272
1
L
Medusa
4,763
476
50
5
0
171,360
0
W
Morgan Le Fay
5,643
564
54
5
0
209,765
0
L
He Bo
5,283
528
51
5
0
183,150
1
W
Awilix
6,405
641
51
5
0
228,785
0
W
Geb
4,796
480
5
1
0
202,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role