Player Matchup

Rama
Rama
Burberry Fox
Rama
Level 157
God Stats
2W - 3L
1,500 SR
Queue Stats
51W - 45L
1,572 Elo+
Solo
Bellona
Bellona
Littyx10
Bellona
Level 45
God Stats
63W - 144L
1,317 SR
Queue Stats
65W - 147L
1,290 Elo+
Solo
Poseidon
Poseidon
XschutzstaffleX
Poseidon
Level 43
God Stats
3W - 6L
1,161 SR
Queue Stats
73W - 95L
1,223 Elo+
Solo
Team Averages
Level 82
1,326 SR
1,362 Elo+

VS

Team Averages
Level 60
1,523 SR
1,505 Elo+
Pele
Pele
TopFragger01
Pele
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 20L
1,729 Elo+
Party 1
Achilles
Achilles
brandendidit
Achilles
Level 64
God Stats
6W - 3L
1,574 SR
Queue Stats
27W - 33L
1,378 Elo+
Party 1
Nu Wa
Nu Wa
tennedge
Nu Wa
Level 28
God Stats
4W - 7L
1,495 SR
Queue Stats
74W - 81L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 1
8,634
664
9,707
11,842
4,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Littyx10
Bellona
14
2 / 5 / 1
9,151
704
6,223
17,009
12,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
14
0 / 7 / 3
8,730
672
7,405
10,039
3,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 7
9,970
767
15,157
13,436
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
brandendidit
Achilles
16
6 / 0 / 6
10,484
806
8,582
12,520
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
tennedge
Nu Wa
15
2 / 3 / 10
9,858
758
9,031
6,188
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
3
Kills
14
14
Deaths
4
5
Assists
23
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Bellona
Littyx10
Bellona
2
5
1
0.5
W
6
1
7
9.5
L
Poseidon
0
7
3
0.21
W
Achilles
brandendidit
Achilles
6
0
6
9
W
Nu Wa
tennedge
Nu Wa
2
3
10
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,335
Damage
32,770
38,890
Taken
32,144
19,637
Mitigated
20,293
6,168
Healing
9,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,707
6,460
0
3,818
11,842
4,040
0
2,394
9,198
0
43,037
L
Bellona
Littyx10
Bellona
6,223
1,440
198
2,050
17,009
12,170
0
3,186
13,232
0
25,092
W
15,157
4,727
0
4,640
13,436
6,480
260
715
12,721
0
43,937
L
Poseidon
7,405
726
0
102
10,039
3,427
0
2,858
6,803
48,782
0
W
Achilles
brandendidit
Achilles
8,582
3,695
0
5,003
12,520
11,205
1,496
3,770
8,750
0
52,011
W
Nu Wa
tennedge
Nu Wa
9,031
2,559
0
83
6,188
2,608
1,463
2,985
3,203
35,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,515
Gold Earned
30,312
182
Minions Killed
197
0
Camps Cleared
0
571,193
Distance Traveled
735,193
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,634
664
60
5
0
203,444
0
L
Bellona
9,151
704
35
3
0
178,586
0
W
Pele
9,970
767
45
3
0
252,504
0
L
Poseidon
8,730
672
87
7
0
189,163
1
W
Achilles
10,484
806
75
6
0
270,325
0
W
Nu Wa
9,858
758
77
6
0
212,364
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role