Player Matchup

Tyr
Tyr
ArrowGoch
Tyr
Level 122
God Stats
11W - 11L
1,754 SR
Queue Stats
129W - 125L
1,481 Elo+
Party 2
He Bo
He Bo
Lucah22
He Bo
Level 84
God Stats
3W - 6L
1,500 SR
Queue Stats
234W - 224L
1,434 Elo+
Solo
Artemis
Artemis
chipsanddip69
Artemis
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
87W - 93L
1,227 Elo+
Party 3
Thor
Thor
spoge0220
Thor
Level 12
God Stats
2W - 11L
1,311 SR
Queue Stats
15W - 18L
1,282 Elo+
Party 3
Atlas
Atlas
stevens2222
Atlas
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 80L
1,445 Elo+
Party 2
Team Averages
Level 95
1,513 SR
1,374 Elo+

VS

Team Averages
Level 105
1,440 SR
1,493 Elo+
Surtr
Surtr
 
Surtr
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Bilivious
Agni
Level 62
God Stats
2W - 5L
1,311 SR
Queue Stats
116W - 111L
1,487 Elo+
Solo
Fenrir
Fenrir
Godzillaah22
Fenrir
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
28W - 36L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
Nubinz
Xing Tian
Level 127
God Stats
8W - 5L
1,524 SR
Queue Stats
62W - 76L
1,538 Elo+
Solo
Chronos
Chronos
badSheep101
Chronos
Level 124
God Stats
9W - 8L
1,366 SR
Queue Stats
168W - 144L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,406
493
3,824
14,181
6,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

He Bo
Lucah22
He Bo
11
0 / 2 / 0
6,019
463
2,302
6,019
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
11
0 / 1 / 0
6,387
491
4,350
7,857
2,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thor
9
1 / 2 / 0
5,885
453
3,344
8,891
2,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

8
0 / 0 / 0
4,702
362
3,312
5,706
4,988
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
13
2 / 0 / 0
7,738
595
9,599
11,134
6,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Agni
13
2 / 1 / 1
7,299
561
3,523
5,134
1,643
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
13
2 / 0 / 3
7,379
568
4,771
8,473
3,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
Nubinz
Xing Tian
11
0 / 0 / 0
6,407
493
1,994
5,809
5,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chronos
badSheep101
Chronos
13
1 / 0 / 0
7,427
571
3,666
6,074
2,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
7
7
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Surtr
 
Surtr
2
0
0
2
L
0
2
0
0
W
Agni
2
1
1
2.5
W
Fenrir
2
0
3
3.5
L
He Bo
Lucah22
He Bo
0
2
0
0
W
Xing Tian
Nubinz
Xing Tian
0
0
0
0
W
Chronos
badSheep101
Chronos
1
0
0
1
L
Artemis
0
1
0
0
L
Thor
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,132
Damage
23,553
42,654
Taken
36,624
19,917
Mitigated
18,741
15,044
Healing
12,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
 
Surtr
9,599
3,301
0
5,045
11,134
6,031
515
620
10,514
1,046
64,021
L
3,824
64
0
6,019
14,181
6,962
0
387
13,794
0
53,305
W
Agni
3,523
225
0
651
5,134
1,643
0
2,214
2,626
48,998
0
W
Fenrir
4,771
1,190
0
1,753
8,473
3,444
0
402
8,029
0
61,960
L
He Bo
Lucah22
He Bo
2,302
49
0
570
6,019
2,032
0
2,950
3,069
37,789
0
W
Xing Tian
Nubinz
Xing Tian
1,994
53
0
1,522
5,809
5,258
0
742
5,067
28,015
0
W
Chronos
badSheep101
Chronos
3,666
1,137
0
3,273
6,074
2,365
0
1,300
4,774
60,889
0
L
Artemis
4,350
2,263
0
5,193
7,857
2,995
0
3,467
4,390
0
50,775
L
Thor
3,344
989
0
3,262
8,891
2,940
0
1,325
7,566
0
31,076
L
3,312
1,487
0
0
5,706
4,988
0
1,512
4,194
19,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,399
Gold Earned
36,250
350
Minions Killed
454
0
Camps Cleared
0
1,255,488
Distance Traveled
1,359,516
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,738
595
107
8
0
260,509
2
L
Tyr
6,406
493
107
8
0
262,591
0
W
Agni
7,299
561
93
7
0
252,363
0
W
Fenrir
7,379
568
94
7
0
302,446
3
L
He Bo
6,019
463
75
6
0
247,410
3
W
Xing Tian
6,407
493
28
2
0
264,447
4
W
Chronos
7,427
571
132
10
0
279,751
0
L
Artemis
6,387
491
94
7
0
224,297
0
L
Thor
5,885
453
57
4
0
271,077
0
L
Atlas
4,702
362
17
1
0
250,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role