Player Matchup

Chronos
Chronos
DaddySolaire
Chronos
Level 125
God Stats
1W - 0L
1,224 SR
Queue Stats
9W - 17L
1,500 Elo+
Party 1
Izanami
Izanami
LilSkidd420
Izanami
Level 64
God Stats
164W - 154L
1,525 SR
Queue Stats
196W - 201L
1,432 Elo+
Solo
Achilles
Achilles
gorpington
Achilles
Level 4
God Stats
2W - 1L
1,267 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Team Averages
Level 64
1,338 SR
1,477 Elo+

VS

Team Averages
Level 81
1,451 SR
1,262 Elo+
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
jhonstar1997
Neith
Level 58
God Stats
3W - 5L
1,046 SR
Queue Stats
3W - 8L
1,111 Elo+
Solo
Ymir
Ymir
xINFAMOUSCESAx
Ymir
Level 124
God Stats
2W - 3L
1,808 SR
Queue Stats
30W - 29L
1,174 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DaddySolaire
Chronos
13
6 / 2 / 7
8,559
856
9,855
5,257
2,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
LilSkidd420
Izanami
11
3 / 3 / 6
7,283
728
4,499
6,848
2,570
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
gorpington
Achilles
13
6 / 1 / 8
8,407
841
6,757
7,079
7,031
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
3 / 2 / 3
7,570
757
5,870
5,720
2,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 12 / 3
6,307
631
2,608
13,128
4,559
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 2
7,844
784
4,616
9,645
9,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
15
Kills
6
6
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
2
3
2.25
W
Chronos
DaddySolaire
Chronos
6
2
7
4.75
W
Izanami
LilSkidd420
Izanami
3
3
6
2
W
Achilles
gorpington
Achilles
6
1
8
10
L
0
12
3
0.13
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,111
Damage
13,094
19,184
Taken
28,493
11,702
Mitigated
16,376
3,071
Healing
1,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,870
1,558
0
768
5,720
2,056
0
2,205
3,371
0
17,893
W
Chronos
DaddySolaire
Chronos
9,855
3,049
296
705
5,257
2,101
632
1,445
3,812
30,708
0
W
Izanami
LilSkidd420
Izanami
4,499
3,157
0
1,337
6,848
2,570
504
1,990
4,858
0
28,594
W
Achilles
gorpington
Achilles
6,757
3,486
0
733
7,079
7,031
113
1,210
5,869
0
13,339
L
2,608
1,068
0
60
13,128
4,559
0
4,527
8,296
0
14,857
L
4,616
1,143
0
663
9,645
9,761
0
3,123
6,198
13,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,249
Gold Earned
21,721
115
Minions Killed
72
0
Camps Cleared
0
500,540
Distance Traveled
480,612
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,570
757
22
2
0
175,852
0
W
Chronos
8,559
856
48
5
0
171,915
0
W
Izanami
7,283
728
51
5
0
133,930
0
W
Achilles
8,407
841
16
2
0
194,695
0
L
Neith
6,307
631
18
2
0
143,255
0
L
Ymir
7,844
784
32
3
0
161,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role