Player Matchup

Scylla
Scylla
CheshireEsme
Scylla
Level 121
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 28L
1,325 Elo+
Party 1
Surtr
Surtr
FacemIblis
Surtr
Level 86
God Stats
7W - 2L
1,724 SR
Queue Stats
41W - 40L
1,376 Elo+
Party 1
Cernunnos
Cernunnos
Lifeguard15
Cernunnos
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
1,228 Elo+
Party 1
Terra
Terra
MiraiDrive
Terra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 11L
1,228 Elo+
Party 1
Bakasura
Bakasura
ProHanzo9577
Bakasura
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 3L
1,228 Elo+
Party 1
Team Averages
Level 76
1,545 SR
1,277 Elo+

VS

Team Averages
Level 104
1,491 SR
1,447 Elo+
Thanatos
Thanatos
BrandoTheLord007
Thanatos
Level 75
God Stats
12W - 10L
1,599 SR
Queue Stats
277W - 249L
1,487 Elo+
Solo
Neith
Neith
ElBuhoGP
Neith
Level 124
God Stats
1W - 2L
1,358 SR
Queue Stats
6W - 7L
1,365 Elo+
Solo
Athena
Athena
Josemexicano123
Athena
Level 145
God Stats
3W - 3L
1,500 SR
Queue Stats
109W - 113L
1,444 Elo+
Solo
Nu Wa
Nu Wa
Kaladin8054
Nu Wa
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Pele
Pele
whiteflash23
Pele
Level 69
God Stats
8W - 7L
1,500 SR
Queue Stats
299W - 292L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
6
1 / 0 / 0
3,440
688
1,395
1,749
292
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
7
1 / 0 / 0
4,061
812
1,515
2,182
723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cernunnos
Lifeguard15
Cernunnos
5
0 / 0 / 0
3,168
634
986
2,780
881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Terra
5
0 / 0 / 0
3,511
702
307
3,378
1,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
ProHanzo9577
Bakasura
5
0 / 0 / 0
3,217
643
65
3,554
976
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,124
625
2,033
4,120
1,262
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ElBuhoGP
Neith
6
0 / 0 / 0
3,388
678
2,168
2,299
624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

1
0 / 1 / 0
2,519
504
0
1,189
513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
0 / 0 / 0
3,447
689
905
1,410
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 1 / 0
3,363
673
568
3,952
1,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
0
2
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
Scylla
1
0
0
1
L
Neith
ElBuhoGP
Neith
0
0
0
0
W
Surtr
1
0
0
1
L
0
1
0
0
L
0
0
0
0
W
Cernunnos
Lifeguard15
Cernunnos
0
0
0
0
W
Terra
0
0
0
0
W
Bakasura
ProHanzo9577
Bakasura
0
0
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,268
Damage
5,674
13,643
Taken
12,970
4,503
Mitigated
3,844
6,157
Healing
5,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,033
295
0
2,815
4,120
1,262
0
793
3,207
0
15,147
W
Scylla
1,395
150
0
240
1,749
292
0
406
1,343
16,174
0
L
Neith
ElBuhoGP
Neith
2,168
618
0
1,175
2,299
624
0
307
1,992
0
17,757
W
Surtr
1,515
527
0
680
2,182
723
0
89
2,093
335
21,918
L
0
0
0
115
1,189
513
0
0
1,189
2,108
0
L
905
87
0
240
1,410
343
0
444
918
15,369
0
W
Cernunnos
Lifeguard15
Cernunnos
986
585
0
1,649
2,780
881
0
92
2,688
0
17,627
W
Terra
307
32
89
1,350
3,378
1,631
0
83
3,295
6,958
0
W
Bakasura
ProHanzo9577
Bakasura
65
55
0
2,149
3,554
976
0
235
3,319
0
6,710
L
568
118
0
737
3,952
1,102
0
30
3,922
0
18,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,397
Gold Earned
15,841
147
Minions Killed
130
0
Camps Cleared
0
508,172
Distance Traveled
392,472
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
3,124
625
29
6
0
105,516
0
W
Scylla
3,440
688
33
7
0
89,802
0
L
Neith
3,388
678
26
5
0
99,248
0
W
Surtr
4,061
812
40
8
0
115,471
0
L
Athena
2,519
504
4
1
0
14,823
0
L
Nu Wa
3,447
689
34
7
0
83,193
0
W
Cernunnos
3,168
634
40
8
0
88,000
0
W
Terra
3,511
702
11
2
0
108,193
1
W
Bakasura
3,217
643
23
5
0
106,706
0
L
Pele
3,363
673
37
7
0
89,692
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role