Player Matchup

Chang'e
Chang'e
AkemiYami
Chang'e
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 4
Baron Samedi
Baron Samedi
CS_Sauce
Baron Samedi
Level 103
God Stats
1W - 5L
1,250 SR
Queue Stats
106W - 95L
1,196 Elo+
Party 4
Pele
Pele
EpicGamer095109
Pele
Level 43
God Stats
17W - 15L
1,567 SR
Queue Stats
62W - 62L
1,433 Elo+
Solo
Sylvanus
Sylvanus
quintin777
Sylvanus
Level 120
God Stats
12W - 14L
1,374 SR
Queue Stats
630W - 678L
1,369 Elo+
Party 1
Medusa
Medusa
xXfull XsendXx
Medusa
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
286W - 319L
1,388 Elo+
Party 1
Team Averages
Level 63
1,438 SR
1,377 Elo+

VS

Team Averages
Level 74
1,520 SR
1,380 Elo+
Surtr
Surtr
Allwight19
Surtr
Level 116
God Stats
68W - 43L
1,558 SR
Queue Stats
1,073W - 1,051L
1,506 Elo+
Party 2
Chronos
Chronos
Sk_Easyy
Chronos
Level 106
God Stats
12W - 10L
1,569 SR
Queue Stats
215W - 211L
1,477 Elo+
Party 2
Chaac
Chaac
Tauxyk
Chaac
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 65L
1,209 Elo+
Party 3
Xbalanque
Xbalanque
ZapdosPantsOff
Xbalanque
Level 105
God Stats
1W - 4L
1,473 SR
Queue Stats
86W - 79L
1,209 Elo+
Party 3
Pele
Pele
kmp93
Pele
Level 25
God Stats
22W - 11L
1,500 SR
Queue Stats
503W - 449L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AkemiYami
Chang'e
10
1 / 5 / 2
6,411
427
2,018
8,316
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
CS_Sauce
Baron Samedi
11
1 / 3 / 0
6,432
429
8,492
11,254
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

14
3 / 4 / 0
8,045
536
8,778
15,435
5,968
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Sylvanus
quintin777
Sylvanus
11
1 / 2 / 1
6,408
427
4,447
8,486
9,278
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

11
1 / 5 / 0
6,333
422
3,344
11,149
3,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
13
4 / 1 / 6
7,648
510
7,997
13,528
9,590
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Sk_Easyy
Chronos
13
2 / 0 / 2
8,341
556
5,572
6,485
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
Tauxyk
Chaac
13
3 / 4 / 2
7,950
530
7,379
11,368
6,760
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
ZapdosPantsOff
Xbalanque
14
5 / 2 / 5
8,314
554
8,033
10,676
4,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pele
kmp93
Pele
15
5 / 1 / 7
8,806
587
10,471
12,289
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
7
Kills
19
19
Deaths
8
3
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AkemiYami
Chang'e
1
5
2
0.4
W
Surtr
4
1
6
7
L
Baron Samedi
CS_Sauce
Baron Samedi
1
3
0
0.33
L
3
4
0
0.75
W
Chronos
Sk_Easyy
Chronos
2
0
2
3
W
Chaac
Tauxyk
Chaac
3
4
2
1
W
Xbalanque
ZapdosPantsOff
Xbalanque
5
2
5
3.75
W
Pele
kmp93
Pele
5
1
7
8.5
L
Sylvanus
quintin777
Sylvanus
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,079
Damage
39,452
54,640
Taken
54,346
26,580
Mitigated
27,228
15,252
Healing
17,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AkemiYami
Chang'e
2,018
62
122
852
8,316
2,576
0
0
8,316
24,530
0
W
Surtr
7,997
1,939
337
3,068
13,528
9,590
470
4,078
9,332
302
35,458
L
Baron Samedi
CS_Sauce
Baron Samedi
8,492
727
1,337
3,749
11,254
4,867
56
3,304
7,716
44,664
0
L
8,778
2,439
0
3,450
15,435
5,968
0
1,114
14,247
0
72,188
W
Chronos
Sk_Easyy
Chronos
5,572
1,777
0
1,980
6,485
2,515
4,265
3,778
2,447
58,539
0
W
Chaac
Tauxyk
Chaac
7,379
1,066
0
1,336
11,368
6,760
63
2,874
8,486
0
53,026
W
Xbalanque
ZapdosPantsOff
Xbalanque
8,033
3,880
0
3,998
10,676
4,105
1,024
1,574
9,056
0
53,182
W
Pele
kmp93
Pele
10,471
2,917
372
6,878
12,289
4,258
701
1,843
10,368
0
62,096
L
Sylvanus
quintin777
Sylvanus
4,447
1,605
621
2,178
8,486
9,278
136
910
7,536
31,575
9,073
L
3,344
1,473
0
2,943
11,149
3,891
220
48
11,101
0
33,451

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,629
Gold Earned
41,059
366
Minions Killed
421
0
Camps Cleared
0
1,342,794
Distance Traveled
1,493,806
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,411
427
36
2
0
221,925
0
W
Surtr
7,648
510
58
4
0
288,451
4
L
Baron Samedi
6,432
429
85
6
0
253,765
0
L
Pele
8,045
536
112
7
0
329,127
0
W
Chronos
8,341
556
121
8
0
307,461
4
W
Chaac
7,950
530
76
5
0
281,948
0
W
Xbalanque
8,314
554
80
5
0
270,332
2
W
Pele
8,806
587
86
6
0
345,614
5
L
Sylvanus
6,408
427
76
5
0
269,672
0
L
Medusa
6,333
422
57
4
0
268,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role