Player Matchup

Surtr
Surtr
BIGBOIIEAGLE
Surtr
Level 109
God Stats
2W - 0L
1,167 SR
Queue Stats
10W - 9L
1,762 Elo+
Solo
Hel
Hel
CamperSb
Hel
Level 121
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,477 Elo+
Party 2
Nemesis
Nemesis
It Is Arrow
Nemesis
Level 89
God Stats
4W - 4L
1,339 SR
Queue Stats
5W - 8L
1,262 Elo+
Party 2
Chiron
Chiron
Not_TheBadGuy
Chiron
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 73L
1,368 Elo+
Solo
Sobek
Sobek
SilasBC
Sobek
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,497 Elo+
Solo
Team Averages
Level 101
1,401 SR
1,473 Elo+

VS

Team Averages
Level 110
1,559 SR
1,526 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
JarJarSt1nks
Rama
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 85L
1,615 Elo+
Party 1
Janus
Janus
Moist153
Janus
Level 61
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 37L
1,503 Elo+
Solo
Bakasura
Bakasura
TrAjiK187
Bakasura
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
149W - 145L
1,635 Elo+
Party 1
Cerberus
Cerberus
Vicxly
Cerberus
Level 60
God Stats
0W - 2L
1,797 SR
Queue Stats
36W - 61L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 1 / 0
6,291
629
6,624
8,496
5,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 1
6,085
609
4,259
7,187
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nemesis
It Is Arrow
Nemesis
11
3 / 0 / 4
6,396
640
2,758
5,680
1,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 1 / 4
6,076
608
5,085
6,435
2,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sobek
SilasBC
Sobek
9
2 / 1 / 6
5,775
578
4,091
10,096
6,633
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
0 / 2 / 1
4,806
481
2,722
8,200
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 4 / 0
4,496
450
3,095
7,071
2,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
Moist153
Janus
10
0 / 3 / 0
5,268
527
5,286
6,966
2,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bakasura
TrAjiK187
Bakasura
10
2 / 2 / 1
5,796
580
2,804
8,184
2,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cerberus
Vicxly
Cerberus
8
1 / 3 / 1
5,393
539
3,674
8,927
4,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
6
14
Kills
3
3
Deaths
14
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
0
2
1
0.25
W
3
1
0
3
W
2
0
1
2.5
W
Nemesis
It Is Arrow
Nemesis
3
0
4
5
L
0
4
0
0
L
Janus
Moist153
Janus
0
3
0
0
W
4
1
4
6
W
Sobek
SilasBC
Sobek
2
1
6
5
L
Bakasura
TrAjiK187
Bakasura
2
2
1
1.25
L
Cerberus
Vicxly
Cerberus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,817
Damage
17,581
37,894
Taken
39,348
18,517
Mitigated
16,743
15,259
Healing
11,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
2,722
699
0
1,309
8,200
4,893
0
227
7,362
0
27,002
W
6,624
2,780
0
4,443
8,496
5,094
28
0
8,366
470
42,209
W
4,259
54
236
3,895
7,187
2,914
0
5,137
2,050
38,446
0
W
Nemesis
It Is Arrow
Nemesis
2,758
1,426
0
268
5,680
1,866
0
149
5,521
0
42,242
L
3,095
2,801
0
2,091
7,071
2,265
0
1,905
5,166
0
30,139
L
Janus
Moist153
Janus
5,286
458
0
2,035
6,966
2,406
0
4,259
2,707
41,491
0
W
5,085
2,032
382
2,212
6,435
2,010
30
1,047
5,223
0
39,249
W
Sobek
SilasBC
Sobek
4,091
1,103
0
3,823
10,096
6,633
0
2,627
7,138
14,610
0
L
Bakasura
TrAjiK187
Bakasura
2,804
2,088
0
1,481
8,184
2,681
0
319
7,750
0
31,514
L
Cerberus
Vicxly
Cerberus
3,674
409
172
4,262
8,927
4,498
0
1,896
7,031
16,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,623
Gold Earned
25,759
308
Minions Killed
263
0
Camps Cleared
0
1,059,350
Distance Traveled
1,013,591
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
4,806
481
43
4
0
178,154
0
W
Surtr
6,291
629
80
8
0
172,484
0
W
Hel
6,085
609
73
7
0
217,439
0
W
Nemesis
6,396
640
63
6
0
263,940
0
L
Rama
4,496
450
46
5
0
178,694
0
L
Janus
5,268
527
64
6
0
188,141
0
W
Chiron
6,076
608
79
8
0
190,513
0
W
Sobek
5,775
578
13
1
0
214,974
0
L
Bakasura
5,796
580
69
7
0
263,930
0
L
Cerberus
5,393
539
41
4
0
204,672
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role