Player Matchup

Horus
Horus
BlackHeartSaar
Horus
Level 126
God Stats
1W - 2L
1,355 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 1
Freya
Freya
HolidayKid8
Freya
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 76L
1,476 Elo+
Solo
Ne Zha
Ne Zha
M_D_Ace212
Ne Zha
Level 148
God Stats
22W - 30L
1,225 SR
Queue Stats
557W - 588L
1,148 Elo+
Solo
Merlin
Merlin
SB the SKILLED
Merlin
Level 100
God Stats
3W - 11L
1,500 SR
Queue Stats
79W - 92L
1,436 Elo+
Party 1
Surtr
Surtr
TheLootGoblin021
Surtr
Level 147
God Stats
16W - 19L
1,514 SR
Queue Stats
294W - 291L
1,436 Elo+
Party 1
Team Averages
Level 128
1,419 SR
1,386 Elo+

VS

Team Averages
Level 114
1,520 SR
1,445 Elo+
Ra
Ra
JayCartierr23
Ra
Level 62
God Stats
12W - 15L
1,649 SR
Queue Stats
29W - 28L
1,522 Elo+
Solo
Chronos
Chronos
SHADOWDRAGON618d
Chronos
Level 108
God Stats
1W - 1L
1,687 SR
Queue Stats
50W - 53L
1,359 Elo+
Solo
Surtr
Surtr
Simon01king
Surtr
Level 133
God Stats
3W - 3L
1,264 SR
Queue Stats
151W - 136L
1,675 Elo+
Solo
Discordia
Discordia
cobizzle-8
Discordia
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
240W - 296L
1,328 Elo+
Solo
Shiva
Shiva
kmsedu7
Shiva
Level 127
God Stats
12W - 4L
1,500 SR
Queue Stats
594W - 574L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
5,882
452
2,838
7,903
6,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
0 / 6 / 0
5,935
457
4,279
12,106
4,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
M_D_Ace212
Ne Zha
13
2 / 4 / 3
7,399
569
6,539
12,513
5,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 4 / 1
6,035
464
4,097
6,002
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 1 / 0
7,596
584
8,824
15,645
11,812
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 5
6,946
534
7,775
8,182
2,366
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
7 / 0 / 2
8,054
620
9,054
7,369
2,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 2 / 5
8,221
632
8,652
13,508
7,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
cobizzle-8
Discordia
12
0 / 2 / 1
6,918
532
1,920
7,378
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shiva
kmsedu7
Shiva
14
1 / 2 / 1
8,411
647
8,028
13,763
9,484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
5
Kills
16
16
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
L
0
6
0
0
W
2
2
5
2.25
L
Ne Zha
M_D_Ace212
Ne Zha
2
4
3
0.88
L
1
4
1
0.38
W
7
0
2
8
W
6
2
5
4.25
L
2
1
0
2
W
Discordia
cobizzle-8
Discordia
0
2
1
0.25
W
Shiva
kmsedu7
Shiva
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,577
Damage
35,429
54,169
Taken
50,200
30,065
Mitigated
23,835
14,064
Healing
16,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,838
1,248
939
3,549
7,903
6,116
0
4,443
3,460
0
12,331
L
4,279
1,640
0
3,814
12,106
4,668
0
5,986
6,120
39,349
0
W
7,775
401
735
3,310
8,182
2,366
781
1,974
6,128
36,238
0
L
Ne Zha
M_D_Ace212
Ne Zha
6,539
1,710
0
1,332
12,513
5,070
0
4,093
8,420
0
61,328
L
4,097
261
0
570
6,002
2,399
0
3,790
2,212
33,207
0
W
9,054
2,787
0
1,966
7,369
2,713
826
2,928
4,183
53,849
0
W
8,652
3,844
0
2,966
13,508
7,223
51
1,619
11,789
214
60,301
L
8,824
3,161
0
3,860
15,645
11,812
0
617
15,028
914
69,667
W
Discordia
cobizzle-8
Discordia
1,920
0
0
1,320
7,378
2,049
192
1,417
5,961
46,220
0
W
Shiva
kmsedu7
Shiva
8,028
1,855
63
5,996
13,763
9,484
0
260
13,503
0
80,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,847
Gold Earned
38,550
367
Minions Killed
442
0
Camps Cleared
0
1,221,965
Distance Traveled
1,351,881
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,882
452
16
1
0
254,596
3
L
Freya
5,935
457
83
6
0
243,461
0
W
Ra
6,946
534
37
3
0
245,250
0
L
Ne Zha
7,399
569
88
7
0
279,307
2
L
Merlin
6,035
464
58
4
0
182,297
0
W
Chronos
8,054
620
87
7
0
260,653
1
W
Surtr
8,221
632
82
6
0
325,780
0
L
Surtr
7,596
584
122
9
0
262,304
3
W
Discordia
6,918
532
78
6
0
253,488
0
W
Shiva
8,411
647
158
12
0
266,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role