Player Matchup

King Arthur
King Arthur
M4GiC BlACkOutZ
King Arthur
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 59L
1,554 Elo+
Party 3
Poseidon
Poseidon
M4GiC SOLDI3RZ
Poseidon
Level 139
God Stats
5W - 3L
1,754 SR
Queue Stats
61W - 51L
1,525 Elo+
Party 3
Susano
Susano
cognato
Susano
Level 40
God Stats
6W - 15L
1,415 SR
Queue Stats
21W - 26L
1,386 Elo+
Party 1
Ymir
Ymir
mimmorex
Ymir
Level 5
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 8L
1,179 Elo+
Party 1
Thanatos
Thanatos
xXS4S1Xx
Thanatos
Level 28
God Stats
0W - 1L
1,138 SR
Queue Stats
21W - 26L
1,386 Elo+
Party 1
Team Averages
Level 71
1,410 SR
1,406 Elo+

VS

Team Averages
Level 95
1,547 SR
1,579 Elo+
Chiron
Chiron
Dr_Graveling
Chiron
Level 48
God Stats
5W - 2L
1,692 SR
Queue Stats
16W - 14L
1,662 Elo+
Party 2
Anubis
Anubis
Kattuk_noord1939
Anubis
Level 149
God Stats
39W - 31L
1,545 SR
Queue Stats
488W - 497L
1,569 Elo+
Solo
Pele
Pele
SeventhMarker4
Pele
Level 65
God Stats
7W - 3L
1,500 SR
Queue Stats
14W - 13L
1,662 Elo+
Party 2
Sobek
Sobek
temp-504545
Sobek
Level 102
God Stats
4W - 0L
1,500 SR
Queue Stats
30W - 27L
1,401 Elo+
Solo
Thoth
Thoth
xPleaseGuardMee-
Thoth
Level 111
God Stats
10W - 11L
1,500 SR
Queue Stats
250W - 232L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
M4GiC BlACkOutZ
King Arthur
14
3 / 4 / 2
8,803
518
8,666
15,980
13,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
16
5 / 3 / 3
10,239
602
14,051
9,883
3,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
cognato
Susano
10
3 / 6 / 1
7,036
414
5,432
12,043
3,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
10
0 / 5 / 4
6,209
365
1,412
11,607
7,255
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Thanatos
xXS4S1Xx
Thanatos
9
0 / 6 / 4
6,286
370
3,519
11,582
3,726
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
13
5 / 2 / 3
8,318
489
8,513
9,129
3,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 3
9,751
574
7,085
8,777
3,948
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 1 / 5
9,866
580
7,387
15,858
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
1 / 3 / 7
8,133
478
6,305
15,976
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 2 / 3
10,386
611
12,376
9,648
3,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
45
11
Kills
24
24
Deaths
11
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
5
2
3
3.25
W
4
3
3
1.83
L
King Arthur
M4GiC BlACkOutZ
King Arthur
3
4
2
1
L
Poseidon
5
3
3
2.17
W
5
1
5
7.5
L
Susano
cognato
Susano
3
6
1
0.58
L
Ymir
0
5
4
0.4
W
1
3
7
1.5
W
9
2
3
5.25
L
Thanatos
xXS4S1Xx
Thanatos
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,080
Damage
41,666
61,095
Taken
59,388
31,228
Mitigated
34,819
5,069
Healing
18,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
8,513
1,716
448
2,882
9,129
3,138
0
4,269
4,849
0
47,216
W
7,085
129
0
3,274
8,777
3,948
1,032
1,543
7,233
60,993
4,125
L
King Arthur
M4GiC BlACkOutZ
King Arthur
8,666
483
0
607
15,980
13,060
0
5,900
10,080
55
62,729
L
Poseidon
14,051
1,082
0
748
9,883
3,248
0
5,741
4,142
83,299
3,688
W
7,387
2,331
0
3,701
15,858
6,660
848
2,497
13,361
0
95,589
L
Susano
cognato
Susano
5,432
1,198
0
635
12,043
3,939
642
4,499
7,544
0
25,701
L
Ymir
1,412
436
0
0
11,607
7,255
322
5,201
6,406
12,280
0
W
6,305
459
0
4,398
15,976
17,101
0
3,136
12,815
29,583
0
W
12,376
952
238
3,327
9,648
3,972
259
3,407
6,235
81,918
0
L
Thanatos
xXS4S1Xx
Thanatos
3,519
499
0
3,079
11,582
3,726
0
3,643
7,939
0
24,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,573
Gold Earned
46,454
317
Minions Killed
478
0
Camps Cleared
0
1,665,121
Distance Traveled
1,711,441
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,318
489
69
4
0
353,484
0
W
Anubis
9,751
574
117
7
0
292,938
3
L
King Arthur
8,803
518
106
6
0
327,279
4
L
Poseidon
10,239
602
136
8
0
355,630
7
W
Pele
9,866
580
131
8
0
378,657
0
L
Susano
7,036
414
32
2
0
342,185
0
L
Ymir
6,209
365
18
1
0
301,963
0
W
Sobek
8,133
478
33
2
0
344,610
0
W
Thoth
10,386
611
128
8
0
341,752
1
L
Thanatos
6,286
370
25
1
0
338,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role