Player Matchup

Ravana
Ravana
Bronze III
Blanko OG
Ravana
Bronze III
Level 126
God Stats
2W - 4L
1,748 SR
Queue Stats
129W - 132L
1,415 MMR
Party 2
Kumbhakarna
Kumbhakarna
Bronze III
CxP Chocolatina
Kumbhakarna
Bronze III
Level 86
God Stats
1W - 2L
1,468 SR
Queue Stats
6W - 9L
1,354 MMR
Party 3
Izanami
Izanami
Bronze III
CxP Shepard
Izanami
Bronze III
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,466 MMR
Party 3
Merlin
Merlin
Silver III
Helsinki OG
Merlin
Silver III
Level 134
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 157L
1,415 MMR
Party 2
Bellona
Bellona
Bronze III
Mozotroc
Bellona
Bronze III
Level 121
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 237L
1,407 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 123
1,543 SR
1,412 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,521 SR
1,411 MMR
Thor
Thor
Silver III
Beastmode0387
Thor
Silver III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,417 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
ImBob
Sun Wukong
Silver III
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,417 MMR
Party 1
Heimdallr
Heimdallr
Silver I
MrBaisden
Heimdallr
Silver I
Level 129
God Stats
75W - 76L
1,607 SR
Queue Stats
268W - 269L
1,407 MMR
Solo
Artio
Artio
Silver III
Toothless0179
Artio
Silver III
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
96W - 94L
1,393 MMR
Party 4
Ra
Ra
Bronze III
itz_NARFMAN
Ra
Bronze III
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,424 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Blanko OG
Ravana
14
3 / 6 / 1
9,023
475
9,863
14,273
7,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
CxP Chocolatina
Kumbhakarna
12
1 / 4 / 1
8,078
425
5,010
16,184
16,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
CxP Shepard
Izanami
11
1 / 6 / 1
7,634
402
8,207
9,737
4,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Merlin
15
1 / 4 / 2
9,342
492
9,413
13,640
6,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
Mozotroc
Bellona
13
0 / 5 / 0
7,758
408
5,087
17,941
17,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bans
BastetGebBaron SamediAo Kuang

VS

Bans
LancelotFenrirKing ArthurBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 4
9,968
525
4,873
12,759
5,369
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sun Wukong
ImBob
Sun Wukong
16
7 / 0 / 7
10,662
561
18,927
17,084
22,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
MrBaisden
Heimdallr
19
3 / 0 / 5
11,661
614
9,722
14,016
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
5 / 3 / 9
8,949
471
7,916
20,576
20,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 2 / 7
10,066
530
12,690
10,734
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
25
25
Deaths
6
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Ravana
Blanko OG
Ravana
3
6
1
0.58
L
Kumbhakarna
CxP Chocolatina
Kumbhakarna
1
4
1
0.38
L
Izanami
CxP Shepard
Izanami
1
6
1
0.25
L
Merlin
1
4
2
0.5
W
Sun Wukong
ImBob
Sun Wukong
7
0
7
10.5
L
Bellona
Mozotroc
Bellona
0
5
0
0
W
Heimdallr
MrBaisden
Heimdallr
3
0
5
5.5
W
5
3
9
3.17
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,580
Damage
54,128
71,775
Taken
75,169
51,806
Mitigated
59,742
13,521
Healing
27,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,873
288
0
5,870
12,759
5,369
897
1,289
11,470
0
76,117
L
Ravana
Blanko OG
Ravana
9,863
2,796
0
2,010
14,273
7,128
0
4,778
9,294
0
58,792
L
Kumbhakarna
CxP Chocolatina
Kumbhakarna
5,010
924
398
3,744
16,184
16,354
241
6,093
9,944
26,337
0
L
Izanami
CxP Shepard
Izanami
8,207
4,601
0
472
9,737
4,372
0
2,290
7,254
0
54,875
L
Merlin
9,413
495
0
3,955
13,640
6,128
0
5,426
7,963
86,509
398
W
Sun Wukong
ImBob
Sun Wukong
18,927
3,405
0
6,338
17,084
22,559
674
2,829
14,255
4,321
67,186
L
Bellona
Mozotroc
Bellona
5,087
1,022
0
2,942
17,941
17,824
0
4,415
12,079
0
45,659
W
Heimdallr
MrBaisden
Heimdallr
9,722
4,940
0
5,200
14,016
5,768
7,194
2,539
11,477
0
106,901
W
7,916
1,421
1,495
3,601
20,576
20,788
1,345
3,683
16,893
26,948
0
W
12,690
1,618
2,907
2,329
10,734
5,258
1,774
4,268
6,466
83,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,835
Gold Earned
51,306
436
Minions Killed
556
0
Camps Cleared
0
1,701,341
Distance Traveled
1,857,887
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,968
525
91
5
0
372,927
1
L
Ravana
9,023
475
77
4
0
428,117
2
L
Kumbhakarna
8,078
425
39
2
0
323,941
0
L
Izanami
7,634
402
96
5
0
267,160
0
L
Merlin
9,342
492
146
8
0
334,191
0
W
Sun Wukong
10,662
561
105
6
0
352,866
2
L
Bellona
7,758
408
78
4
0
347,932
2
W
Heimdallr
11,661
614
179
9
0
348,759
8
W
Artio
8,949
471
36
2
0
406,667
0
W
Ra
10,066
530
145
8
0
376,668
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role