Player Matchup

Nemesis
Nemesis
CheshireEsme
Nemesis
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 28L
1,369 Elo+
Party 1
Lancelot
Lancelot
FacemIblis
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,438 Elo+
Party 1
Sol
Sol
Lifeguard15
Sol
Level 102
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Medusa
Medusa
MiraiDrive
Medusa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 1
Bacchus
Bacchus
ProHanzo9577
Bacchus
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Team Averages
Level 76
1,500 SR
1,461 Elo+

VS

Team Averages
Level 83
1,505 SR
1,419 Elo+
Serqet
Serqet
 
Serqet
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Boogs5955
Amaterasu
Level 66
God Stats
4W - 2L
1,753 SR
Queue Stats
72W - 56L
1,462 Elo+
Party 3
Surtr
Surtr
CaptainForkBeard
Surtr
Level 102
God Stats
4W - 11L
1,500 SR
Queue Stats
95W - 94L
1,300 Elo+
Party 2
Thoth
Thoth
landonator9000
Thoth
Level 67
God Stats
2W - 4L
1,273 SR
Queue Stats
109W - 108L
1,300 Elo+
Party 2
Heimdallr
Heimdallr
uncaringlite
Heimdallr
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 23L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CheshireEsme
Nemesis
8
1 / 3 / 0
4,856
486
2,972
8,746
2,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
FacemIblis
Lancelot
8
0 / 6 / 0
4,598
460
2,263
10,083
3,732
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 1
5,048
505
3,804
9,104
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
MiraiDrive
Medusa
7
0 / 3 / 0
4,303
430
3,057
5,952
1,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
ProHanzo9577
Bacchus
8
0 / 2 / 0
4,653
465
3,719
7,680
5,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
11
5 / 0 / 3
6,487
649
4,397
7,925
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Amaterasu
Boogs5955
Amaterasu
9
0 / 0 / 5
4,818
482
3,039
5,930
3,359
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
7 / 0 / 1
6,791
679
9,781
8,737
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 2
6,413
641
5,780
6,059
2,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
uncaringlite
Heimdallr
9
3 / 0 / 2
5,477
548
4,942
4,334
1,729
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
1
Kills
19
19
Deaths
1
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
5
0
3
6.5
W
Amaterasu
Boogs5955
Amaterasu
0
0
5
2.5
W
7
0
1
7.5
L
Nemesis
CheshireEsme
Nemesis
1
3
0
0.33
L
Lancelot
FacemIblis
Lancelot
0
6
0
0
L
0
5
1
0.1
L
Medusa
MiraiDrive
Medusa
0
3
0
0
L
Bacchus
ProHanzo9577
Bacchus
0
2
0
0
W
4
1
2
5
W
Heimdallr
uncaringlite
Heimdallr
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,815
Damage
27,939
41,565
Taken
32,985
15,782
Mitigated
14,502
11,268
Healing
8,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
4,397
1,135
0
1,220
7,925
2,883
0
663
7,262
0
44,752
W
Amaterasu
Boogs5955
Amaterasu
3,039
1,015
0
822
5,930
3,359
0
2,392
3,538
465
13,377
W
9,781
3,753
0
3,645
8,737
4,447
66
0
8,737
515
39,258
L
Nemesis
CheshireEsme
Nemesis
2,972
1,175
0
3,127
8,746
2,550
0
455
8,205
0
24,818
L
Lancelot
FacemIblis
Lancelot
2,263
153
0
1,982
10,083
3,732
0
246
9,744
0
27,307
L
3,804
1,359
0
2,416
9,104
2,567
0
5,409
3,695
36,895
0
L
Medusa
MiraiDrive
Medusa
3,057
1,122
0
1,694
5,952
1,592
0
0
5,843
0
26,696
L
Bacchus
ProHanzo9577
Bacchus
3,719
493
0
2,049
7,680
5,341
0
0
7,581
14,998
0
W
5,780
235
0
1,235
6,059
2,084
0
3,678
2,381
43,013
0
W
Heimdallr
uncaringlite
Heimdallr
4,942
1,969
0
1,879
4,334
1,729
164
1,588
2,746
0
33,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,458
Gold Earned
29,986
221
Minions Killed
267
0
Camps Cleared
0
1,005,926
Distance Traveled
981,539
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,487
649
69
7
0
239,856
1
W
Amaterasu
4,818
482
28
3
0
197,042
0
W
Surtr
6,791
679
52
5
0
197,691
4
L
Nemesis
4,856
486
47
5
0
210,814
0
L
Lancelot
4,598
460
47
5
0
215,880
0
L
Sol
5,048
505
63
6
0
167,004
0
L
Medusa
4,303
430
44
4
0
182,499
0
L
Bacchus
4,653
465
20
2
0
229,729
0
W
Thoth
6,413
641
70
7
0
192,595
0
W
Heimdallr
5,477
548
48
5
0
154,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role