Player Matchup

Morgan Le Fay
Morgan Le Fay
Lucien_Lechancen
Morgan Le Fay
Level 22
God Stats
19W - 15L
1,535 SR
Queue Stats
95W - 110L
1,370 Elo+
Party 2
Bellona
Bellona
Pochole
Bellona
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 83L
1,377 Elo+
Party 2
Mercury
Mercury
crazybro321
Mercury
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 92L
1,301 Elo+
Party 2
Team Averages
Level 39
1,512 SR
1,349 Elo+

VS

Team Averages
Level 39
1,774 SR
1,872 Elo+
Cerberus
Cerberus
GhitDoinDrills
Cerberus
Level 11
God Stats
7W - 1L
1,939 SR
Queue Stats
7W - 2L
1,872 Elo+
Party 1
Surtr
Surtr
KeNG_ScOp3z
Surtr
Level 66
God Stats
5W - 3L
1,500 SR
Queue Stats
11W - 5L
1,872 Elo+
Party 1
Scylla
Scylla
REVENGEo
Scylla
Level 40
God Stats
9W - 2L
1,881 SR
Queue Stats
14W - 7L
1,872 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Lucien_Lechancen
Morgan Le Fay
16
0 / 4 / 0
9,576
599
20,382
10,296
3,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
Pochole
Bellona
14
0 / 6 / 0
9,769
611
7,235
19,761
16,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
crazybro321
Mercury
14
0 / 4 / 0
9,330
583
3,802
15,846
5,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
16
1 / 0 / 12
10,518
657
8,196
15,740
14,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

16
3 / 0 / 10
10,805
675
11,977
17,012
10,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Scylla
REVENGEo
Scylla
18
10 / 0 / 4
12,347
772
16,875
9,127
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
40
0
Kills
14
14
Deaths
0
0
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cerberus
1
0
12
7
W
3
0
10
8
L
Morgan Le Fay
Lucien_Lechancen
Morgan Le Fay
0
4
0
0
L
Bellona
Pochole
Bellona
0
6
0
0
W
Scylla
REVENGEo
Scylla
10
0
4
12
L
Mercury
crazybro321
Mercury
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,419
Damage
37,048
45,903
Taken
41,879
26,220
Mitigated
29,124
8,070
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
8,196
432
1,490
6,875
15,740
14,699
383
8,227
7,513
40,497
0
W
11,977
4,139
714
5,262
17,012
10,580
1,697
8,044
8,968
775
35,651
L
Morgan Le Fay
Lucien_Lechancen
Morgan Le Fay
20,382
3,686
0
1,170
10,296
3,875
216
6,962
3,232
62,246
0
L
Bellona
Pochole
Bellona
7,235
1,456
0
2,288
19,761
16,375
0
10,113
9,170
0
22,953
W
Scylla
REVENGEo
Scylla
16,875
1,513
0
2,732
9,127
3,845
1,451
4,264
4,863
58,726
680
L
Mercury
crazybro321
Mercury
3,802
1,881
0
4,612
15,846
5,970
789
8,014
7,662
0
46,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,675
Gold Earned
33,670
189
Minions Killed
228
0
Camps Cleared
0
845,601
Distance Traveled
843,862
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,518
657
75
5
0
285,015
0
W
Surtr
10,805
675
59
4
0
301,415
0
L
Morgan Le Fay
9,576
599
88
6
0
253,177
0
L
Bellona
9,769
611
36
2
0
258,143
0
W
Scylla
12,347
772
94
6
0
257,432
0
L
Mercury
9,330
583
65
4
0
334,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role