Player Matchup

Anubis
Anubis
JJFROST34
Anubis
Level 149
God Stats
2W - 3L
1,500 SR
Queue Stats
234W - 203L
1,536 Elo+
Solo
Surtr
Surtr
MniLazarBeam
Surtr
Level 123
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Chiron
Chiron
SHISUI_THN
Chiron
Level 79
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 120L
1,556 Elo+
Party 3
Cabrakan
Cabrakan
StoutTHN
Cabrakan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 41L
1,569 Elo+
Party 3
Thanatos
Thanatos
TTV__LEECH
Thanatos
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
44W - 39L
1,187 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,470 Elo+

VS

Team Averages
Level 90
1,553 SR
1,502 Elo+
Mercury
Mercury
DripKing265
Mercury
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,575 Elo+
Party 1
King Arthur
King Arthur
Hotblaze98
King Arthur
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,427 Elo+
Party 1
Cthulhu
Cthulhu
cynistercyn
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,427 Elo+
Party 1
Kukulkan
Kukulkan
funballs696969
Kukulkan
Level 105
God Stats
40W - 32L
1,505 SR
Queue Stats
126W - 116L
1,395 Elo+
Party 2
Izanami
Izanami
xEktorPRx
Izanami
Level 146
God Stats
3W - 2L
1,761 SR
Queue Stats
16W - 13L
1,687 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JJFROST34
Anubis
13
10 / 3 / 2
8,121
677
13,245
12,257
6,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
8 / 0 / 3
7,394
616
6,996
9,995
5,947
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
SHISUI_THN
Chiron
11
3 / 0 / 0
6,156
513
5,336
6,588
2,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
StoutTHN
Cabrakan
10
0 / 0 / 2
5,156
430
1,264
10,304
7,541
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
TTV__LEECH
Thanatos
12
2 / 2 / 8
7,198
600
6,519
9,258
4,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DripKing265
Mercury
11
3 / 4 / 1
7,015
585
4,549
9,643
2,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Hotblaze98
King Arthur
8
0 / 8 / 0
4,864
405
3,409
14,944
5,456
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cthulhu
cynistercyn
Cthulhu
8
0 / 2 / 0
5,449
454
3,441
10,156
5,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Kukulkan
9
1 / 8 / 2
5,973
498
6,201
9,416
2,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
xEktorPRx
Izanami
11
1 / 1 / 0
6,513
543
7,766
7,130
2,524
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
23
Kills
5
5
Deaths
23
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mercury
DripKing265
Mercury
3
4
1
0.88
L
King Arthur
Hotblaze98
King Arthur
0
8
0
0
W
Anubis
JJFROST34
Anubis
10
3
2
3.67
W
8
0
3
9.5
W
Chiron
SHISUI_THN
Chiron
3
0
0
3
W
Cabrakan
StoutTHN
Cabrakan
0
0
2
1
W
Thanatos
TTV__LEECH
Thanatos
2
2
8
3
L
Cthulhu
cynistercyn
Cthulhu
0
2
0
0
L
Kukulkan
1
8
2
0.25
L
Izanami
xEktorPRx
Izanami
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,360
Damage
25,366
48,402
Taken
51,289
27,254
Mitigated
18,407
23,859
Healing
6,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DripKing265
Mercury
4,549
1,665
0
661
9,643
2,817
0
3,977
5,666
0
31,657
L
King Arthur
Hotblaze98
King Arthur
3,409
1,225
89
636
14,944
5,456
0
1,191
13,753
0
19,904
W
Anubis
JJFROST34
Anubis
13,245
1,353
0
6,431
12,257
6,627
0
6,298
5,959
66,204
0
W
6,996
2,969
0
3,901
9,995
5,947
87
285
9,710
670
49,583
W
Chiron
SHISUI_THN
Chiron
5,336
2,874
1,095
2,836
6,588
2,555
0
1,026
5,562
0
43,187
W
Cabrakan
StoutTHN
Cabrakan
1,264
283
390
1,644
10,304
7,541
0
1,396
8,908
13,201
0
W
Thanatos
TTV__LEECH
Thanatos
6,519
2,646
0
7,562
9,258
4,584
461
637
8,621
0
49,971
L
Cthulhu
cynistercyn
Cthulhu
3,441
432
1,147
926
10,156
5,193
100
1,313
8,843
17,986
0
L
Kukulkan
6,201
797
0
700
9,416
2,417
0
7,332
2,084
30,137
0
L
Izanami
xEktorPRx
Izanami
7,766
5,712
0
2,700
7,130
2,524
652
902
6,228
0
59,280

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,025
Gold Earned
29,814
357
Minions Killed
262
0
Camps Cleared
0
1,068,383
Distance Traveled
1,168,119
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,015
585
54
5
0
291,151
0
L
King Arthur
4,864
405
28
2
0
225,652
0
W
Anubis
8,121
677
99
8
0
195,832
0
W
Surtr
7,394
616
85
7
0
227,318
0
W
Chiron
6,156
513
78
7
0
183,600
0
W
Cabrakan
5,156
430
16
1
0
222,147
0
W
Thanatos
7,198
600
79
7
0
239,486
3
L
Cthulhu
5,449
454
28
2
0
216,553
0
L
Kukulkan
5,973
498
54
5
0
208,371
0
L
Izanami
6,513
543
98
8
0
226,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role