Player Matchup

Olorun
Olorun
Milagrito
Olorun
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 16L
1,801 Elo+
Solo
Hun Batz
Hun Batz
OG Progarian
Hun Batz
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 49L
1,439 Elo+
Party 1
Cthulhu
Cthulhu
TheBearJew1027
Cthulhu
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
395W - 381L
1,455 Elo+
Party 3
Freya
Freya
ULIKECBT8689
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 45L
1,440 Elo+
Party 1
Geb
Geb
bodybagbob22
Geb
Level 34
God Stats
1W - 4L
1,500 SR
Queue Stats
419W - 356L
1,500 Elo+
Party 3
Team Averages
Level 49
1,500 SR
1,527 Elo+

VS

Team Averages
Level 74
1,500 SR
1,409 Elo+
Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Deathwysh
Cupid
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Chronos
Chronos
THE_MUFFIN_KING_
Chronos
Level 126
God Stats
1W - 3L
1,285 SR
Queue Stats
82W - 86L
1,408 Elo+
Solo
Agni
Agni
TTVTaySmooth
Agni
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,240 Elo+
Solo
Janus
Janus
bopnee
Janus
Level 55
God Stats
5W - 2L
1,715 SR
Queue Stats
172W - 147L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Milagrito
Olorun
14
2 / 3 / 6
7,998
727
7,378
12,599
6,712
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
OG Progarian
Hun Batz
14
3 / 2 / 5
8,365
760
8,347
11,732
6,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
3 / 4 / 5
8,761
796
9,490
15,553
18,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
5 / 3 / 2
8,358
760
10,077
13,517
6,843
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 4 / 8
8,195
745
7,472
16,869
17,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 4 / 5
8,545
777
8,037
8,872
3,594
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cupid
Deathwysh
Cupid
17
1 / 2 / 11
8,799
800
12,518
10,823
4,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 10
8,651
786
11,566
12,497
5,524
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
2 / 5 / 7
8,137
740
12,167
9,583
3,763
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
bopnee
Janus
17
8 / 1 / 4
9,980
907
14,176
8,153
3,578
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
53
15
Kills
16
16
Deaths
15
26
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
4
5
1.63
W
Cupid
Deathwysh
Cupid
1
2
11
3.25
L
Olorun
Milagrito
Olorun
2
3
6
1.67
L
Hun Batz
OG Progarian
Hun Batz
3
2
5
2.75
W
1
3
10
2
W
2
5
7
1.1
L
3
4
5
1.38
L
5
3
2
2
L
2
4
8
1.5
W
Janus
bopnee
Janus
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,764
Damage
58,464
70,270
Taken
49,928
56,244
Mitigated
21,316
24,111
Healing
19,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
8,037
4,250
107
521
8,872
3,594
2,214
6,029
2,843
0
13,794
W
Cupid
Deathwysh
Cupid
12,518
6,953
3,126
3,793
10,823
4,857
111
7,210
3,613
0
25,932
L
Olorun
Milagrito
Olorun
7,378
1,690
2,287
5,669
12,599
6,712
481
8,737
3,862
22,655
0
L
Hun Batz
OG Progarian
Hun Batz
8,347
413
2,584
1,632
11,732
6,618
0
5,038
6,694
0
17,581
W
11,566
3,785
1,426
2,524
12,497
5,524
1,290
8,231
4,266
21,904
0
W
12,167
1,056
1,388
900
9,583
3,763
102
6,680
2,903
17,529
0
L
9,490
291
1,017
2,003
15,553
18,744
0
6,406
9,147
17,176
0
L
10,077
2,839
1,025
4,085
13,517
6,843
0
8,542
4,975
17,999
0
L
7,472
313
772
3,037
16,869
17,327
0
8,621
8,248
10,221
0
W
Janus
bopnee
Janus
14,176
281
2,700
3,478
8,153
3,578
223
6,267
1,886
26,165
1,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
44,112
101
Minions Killed
115
0
Camps Cleared
0
1,014,250
Distance Traveled
1,073,469
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,545
777
12
1
0
210,885
0
W
Cupid
8,799
800
30
3
0
206,366
0
L
Olorun
7,998
727
29
3
0
158,658
0
L
Hun Batz
8,365
760
23
2
0
217,239
0
W
Chronos
8,651
786
18
2
0
221,619
0
W
Agni
8,137
740
14
1
0
195,144
0
L
Cthulhu
8,761
796
26
2
0
218,965
0
L
Freya
8,358
760
20
2
0
200,453
0
L
Geb
8,195
745
3
0
0
218,935
0
W
Janus
9,980
907
41
4
0
239,455
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role