Player Matchup

Hades
Hades
Bronze III
A1BackStabber513
Hades
Bronze III
Level 206
God Stats
46W - 34L
1,615 SR
Queue Stats
369W - 376L
1,416 MMR
Solo
Mulan
Mulan
Bronze III
AkameXRC931
Mulan
Bronze III
Level 89
God Stats
1W - 2L
1,306 SR
Queue Stats
14W - 13L
1,400 MMR
Solo
Sylvanus
Sylvanus
Silver I
DatBootyWurk
Sylvanus
Silver I
Level 175
God Stats
10W - 17L
1,500 SR
Queue Stats
262W - 264L
1,409 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Jeyiscool69
Cernunnos
Bronze III
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,401 MMR
Solo
Bakasura
Bakasura
Silver I
yourdentist
Bakasura
Silver I
Level 57
God Stats
8W - 8L
1,712 SR
Queue Stats
418W - 413L
1,401 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 119
1,527 SR
1,405 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,500 SR
1,443 MMR
Sun Wukong
Sun Wukong
Bronze III
 
Sun Wukong
Bronze III
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Set
Set
Gold IV
 
Set
Gold IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
ApocalypseBegins
Izanami
Bronze III
Level 128
God Stats
4W - 4L
1,500 SR
Queue Stats
17W - 19L
1,416 MMR
Solo
Guan Yu
Guan Yu
Bronze III
Peanut Who
Guan Yu
Bronze III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,400 MMR
Solo
Merlin
Merlin
Silver II
staytrue619
Merlin
Silver II
Level 178
God Stats
2W - 2L
1,500 SR
Queue Stats
230W - 272L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,543
693
2,378
6,259
2,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 0 / 1
5,181
648
2,533
5,634
3,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sylvanus
DatBootyWurk
Sylvanus
8
0 / 1 / 2
4,793
599
1,367
6,348
3,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Jeyiscool69
Cernunnos
8
1 / 0 / 0
4,583
573
3,967
4,294
1,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
yourdentist
Bakasura
9
2 / 0 / 1
5,333
667
2,038
5,391
1,848
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bans
ThanatosAo KuangKing ArthurAthena

VS

Bans
VulcanTiamatHerculesAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
9
0 / 1 / 0
5,169
646
2,868
6,153
2,753
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Set
 
Set
8
0 / 0 / 1
4,494
562
2,409
5,553
1,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

8
0 / 1 / 0
4,734
592
3,606
5,644
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Peanut Who
Guan Yu
6
0 / 1 / 1
4,393
549
1,428
5,499
2,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
9
1 / 1 / 0
4,715
589
3,775
3,276
955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
L
Set
 
Set
0
0
1
0.5
W
1
0
1
1.5
W
0
0
1
0.5
L
0
1
0
0
W
Sylvanus
DatBootyWurk
Sylvanus
0
1
2
1
W
Cernunnos
Jeyiscool69
Cernunnos
1
0
0
1
L
Guan Yu
Peanut Who
Guan Yu
0
1
1
0.5
L
Merlin
1
1
0
1
W
Bakasura
yourdentist
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,283
Damage
14,086
27,926
Taken
26,125
13,191
Mitigated
10,087
12,810
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,868
521
0
1,875
6,153
2,753
0
0
5,924
0
38,548
L
Set
 
Set
2,409
1,289
0
883
5,553
1,907
0
908
4,645
0
30,393
W
2,378
93
338
4,015
6,259
2,692
0
2,143
3,776
46,002
0
W
2,533
570
0
1,282
5,634
3,705
0
0
5,634
0
35,504
L
3,606
2,378
0
2,665
5,644
1,783
0
569
5,020
0
40,916
W
Sylvanus
DatBootyWurk
Sylvanus
1,367
509
570
2,370
6,348
3,527
0
968
5,338
16,425
0
W
Cernunnos
Jeyiscool69
Cernunnos
3,967
2,416
0
2,634
4,294
1,419
0
0
4,294
0
29,689
L
Guan Yu
Peanut Who
Guan Yu
1,428
231
1,096
2,624
5,499
2,689
0
1,139
4,360
0
7,906
L
Merlin
3,775
430
0
500
3,276
955
0
1,129
2,040
26,753
0
W
Bakasura
yourdentist
Bakasura
2,038
1,208
0
1,601
5,391
1,848
0
240
5,109
0
30,772

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,433
Gold Earned
23,505
288
Minions Killed
271
0
Camps Cleared
0
896,093
Distance Traveled
825,309
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,169
646
72
9
0
183,986
2
L
Set
4,494
562
53
7
0
185,795
0
W
Hades
5,543
693
80
10
0
161,143
0
W
Mulan
5,181
648
68
9
0
173,511
0
L
Izanami
4,734
592
73
9
0
152,809
0
W
Sylvanus
4,793
599
19
2
0
159,235
2
W
Cernunnos
4,583
573
57
7
0
150,067
0
L
Guan Yu
4,393
549
15
2
0
162,118
1
L
Merlin
4,715
589
58
7
0
140,601
0
W
Bakasura
5,333
667
64
8
0
252,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role