Player Matchup

Terra
Terra
BathoryB
Terra
Level 108
God Stats
4W - 2L
1,727 SR
Queue Stats
426W - 401L
1,545 Elo+
Solo
Ullr
Ullr
TheStalker87
Ullr
Level 119
God Stats
6W - 4L
1,409 SR
Queue Stats
40W - 42L
1,397 Elo+
Solo
Thanatos
Thanatos
Wool014
Thanatos
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,832 Elo+
Party 2
Lancelot
Lancelot
axxura
Lancelot
Level 152
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 105L
1,468 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
miniprea
Morgan Le Fay
Level 84
God Stats
2W - 1L
1,697 SR
Queue Stats
124W - 101L
1,574 Elo+
Solo
Team Averages
Level 95
1,567 SR
1,563 Elo+

VS

Team Averages
Level 96
1,522 SR
1,516 Elo+
Ullr
Ullr
BrxíN
Ullr
Level 97
God Stats
10W - 9L
1,500 SR
Queue Stats
646W - 279L
1,488 Elo+
Party 1
Ao Kuang
Ao Kuang
Darko41
Ao Kuang
Level 153
God Stats
8W - 5L
1,500 SR
Queue Stats
534W - 491L
1,550 Elo+
Party 1
Atlas
Atlas
Ojczul
Atlas
Level 107
God Stats
4W - 8L
1,275 SR
Queue Stats
415W - 408L
1,442 Elo+
Solo
Hachiman
Hachiman
Pipthewat321
Hachiman
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
118W - 127L
1,578 Elo+
Party 1
Merlin
Merlin
xxNakoNyaaxx
Merlin
Level 88
God Stats
5W - 1L
1,835 SR
Queue Stats
244W - 207L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
BathoryB
Terra
11
2 / 2 / 2
6,686
514
3,875
12,035
9,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

11
0 / 1 / 1
5,813
447
3,306
7,909
3,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thanatos
Wool014
Thanatos
11
3 / 4 / 2
6,827
525
6,357
12,157
5,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Lancelot
axxura
Lancelot
12
1 / 5 / 0
6,874
529
3,739
13,613
7,387
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
miniprea
Morgan Le Fay
13
2 / 6 / 3
7,442
572
9,338
12,973
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
BrxíN
Ullr
12
2 / 4 / 2
7,218
555
8,917
11,972
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
Darko41
Ao Kuang
13
9 / 1 / 2
8,298
638
11,074
12,014
5,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
Ojczul
Atlas
11
3 / 0 / 4
7,195
553
5,861
8,697
7,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hachiman
Pipthewat321
Hachiman
11
0 / 3 / 3
6,429
495
5,502
7,807
2,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Merlin
14
4 / 1 / 2
8,444
650
9,042
5,395
1,638
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
8
Kills
18
18
Deaths
9
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Terra
BathoryB
Terra
2
2
2
1.5
W
Ullr
BrxíN
Ullr
2
4
2
0.75
W
Ao Kuang
Darko41
Ao Kuang
9
1
2
10
W
Atlas
Ojczul
Atlas
3
0
4
5
W
Hachiman
Pipthewat321
Hachiman
0
3
3
0.5
L
0
1
1
0.5
L
Thanatos
Wool014
Thanatos
3
4
2
1
L
Lancelot
axxura
Lancelot
1
5
0
0.2
L
Morgan Le Fay
miniprea
Morgan Le Fay
2
6
3
0.58
W
Merlin
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,615
Damage
40,396
58,687
Taken
45,885
30,524
Mitigated
21,896
21,194
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
BathoryB
Terra
3,875
695
1,252
4,230
12,035
9,282
0
3,475
8,560
22,401
0
W
Ullr
BrxíN
Ullr
8,917
3,315
0
1,253
11,972
4,491
0
6,345
5,627
0
60,236
W
Ao Kuang
Darko41
Ao Kuang
11,074
3,242
0
6,362
12,014
5,316
0
2,407
9,607
42,940
8,818
W
Atlas
Ojczul
Atlas
5,861
2,642
0
3,150
8,697
7,659
0
2,945
5,752
25,079
0
W
Hachiman
Pipthewat321
Hachiman
5,502
2,445
0
2,308
7,807
2,792
427
1,516
6,291
0
39,323
L
3,306
954
0
1,195
7,909
3,265
0
2,299
5,610
0
44,815
L
Thanatos
Wool014
Thanatos
6,357
1,511
0
8,519
12,157
5,331
0
5,187
6,970
0
39,672
L
Lancelot
axxura
Lancelot
3,739
565
0
3,406
13,613
7,387
0
9,752
3,861
0
50,633
L
Morgan Le Fay
miniprea
Morgan Le Fay
9,338
686
0
2,592
12,973
5,259
126
4,853
8,120
56,363
0
W
Merlin
9,042
788
0
500
5,395
1,638
303
0
5,395
63,569
1,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,642
Gold Earned
37,584
354
Minions Killed
365
0
Camps Cleared
0
1,374,786
Distance Traveled
1,367,818
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,686
514
42
3
0
274,753
4
W
Ullr
7,218
555
97
7
0
253,791
0
W
Ao Kuang
8,298
638
76
6
0
332,958
0
W
Atlas
7,195
553
27
2
0
266,560
0
W
Hachiman
6,429
495
61
5
0
247,441
0
L
Ullr
5,813
447
66
5
0
257,469
0
L
Thanatos
6,827
525
56
4
0
282,009
0
L
Lancelot
6,874
529
92
7
0
295,032
0
L
Morgan Le Fay
7,442
572
98
8
0
265,523
0
W
Merlin
8,444
650
104
8
0
267,068
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role