Player Matchup

Surtr
Surtr
Faedan
Surtr
Level 140
God Stats
4W - 3L
1,285 SR
Queue Stats
255W - 233L
1,533 Elo+
Party 3
Nu Wa
Nu Wa
GodHeels
Nu Wa
Level 45
God Stats
1W - 1L
1,208 SR
Queue Stats
16W - 29L
1,303 Elo+
Party 3
Thanatos
Thanatos
IdolPits
Thanatos
Level 47
God Stats
4W - 6L
1,438 SR
Queue Stats
16W - 21L
1,566 Elo+
Party 3
Horus
Horus
PappaMerph
Horus
Level 106
God Stats
23W - 12L
1,500 SR
Queue Stats
171W - 181L
1,493 Elo+
Party 1
Rama
Rama
jdvoss98
Rama
Level 23
God Stats
6W - 4L
1,500 SR
Queue Stats
331W - 296L
1,198 Elo+
Party 1
Team Averages
Level 72
1,386 SR
1,418 Elo+

VS

Team Averages
Level 36
1,451 SR
1,363 Elo+
Artemis
Artemis
 
Artemis
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
ImMittenz
Achilles
Level 16
God Stats
2W - 3L
1,383 SR
Queue Stats
4W - 9L
1,365 Elo+
Solo
Hun Batz
Hun Batz
Lelouch836
Hun Batz
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2
Ah Puch
Ah Puch
Rendamas
Ah Puch
Level 59
God Stats
3W - 3L
1,370 SR
Queue Stats
7W - 14L
1,365 Elo+
Solo
Ymir
Ymir
abical05
Ymir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,292 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Faedan
Surtr
11
6 / 0 / 1
7,118
647
5,946
6,560
4,365
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Nu Wa
GodHeels
Nu Wa
8
0 / 1 / 3
5,112
465
3,129
4,744
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
IdolPits
Thanatos
11
5 / 0 / 2
6,671
606
4,222
7,437
3,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
9
3 / 1 / 6
5,808
528
5,521
9,400
6,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rama
10
3 / 0 / 4
6,206
564
6,663
5,154
1,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
8
0 / 3 / 0
4,777
434
3,827
6,814
1,871
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Achilles
ImMittenz
Achilles
8
0 / 6 / 0
4,596
418
2,555
8,882
4,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hun Batz
Lelouch836
Hun Batz
7
0 / 2 / 0
4,704
428
2,093
5,861
1,485
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
Rendamas
Ah Puch
10
1 / 3 / 0
5,825
530
5,342
7,739
2,301
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
1 / 3 / 0
4,909
446
2,401
10,341
6,198
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
2
17
Kills
2
2
Deaths
17
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
3
0
0
W
Surtr
Faedan
Surtr
6
0
1
6.5
W
Nu Wa
GodHeels
Nu Wa
0
1
3
1.5
W
Thanatos
IdolPits
Thanatos
5
0
2
6
L
Achilles
ImMittenz
Achilles
0
6
0
0
L
Hun Batz
Lelouch836
Hun Batz
0
2
0
0
W
Horus
3
1
6
6
L
Ah Puch
Rendamas
Ah Puch
1
3
0
0.33
L
Ymir
1
3
0
0.33
W
Rama
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
16,218
33,295
Taken
39,637
17,582
Mitigated
16,784
20,440
Healing
9,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
3,827
1,200
0
3,010
6,814
1,871
0
97
6,717
0
25,168
W
Surtr
Faedan
Surtr
5,946
2,175
0
2,231
6,560
4,365
0
0
6,083
1,042
38,140
W
Nu Wa
GodHeels
Nu Wa
3,129
1,203
0
514
4,744
1,630
217
3,344
1,400
23,613
0
W
Thanatos
IdolPits
Thanatos
4,222
1,637
0
8,635
7,437
3,452
0
1,065
6,372
0
47,353
L
Achilles
ImMittenz
Achilles
2,555
1,023
0
1,127
8,882
4,929
154
410
7,959
0
17,892
L
Hun Batz
Lelouch836
Hun Batz
2,093
539
0
1,286
5,861
1,485
129
596
5,265
0
18,162
W
Horus
5,521
3,343
1,339
4,920
9,400
6,305
0
2,793
6,607
0
22,754
L
Ah Puch
Rendamas
Ah Puch
5,342
424
0
2,154
7,739
2,301
600
1,675
6,064
43,137
0
L
Ymir
2,401
698
0
1,577
10,341
6,198
25
711
9,630
9,705
0
W
Rama
6,663
5,376
0
2,801
5,154
1,830
865
541
4,613
0
43,225

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,915
Gold Earned
24,811
283
Minions Killed
190
0
Camps Cleared
0
1,088,473
Distance Traveled
1,008,522
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
4,777
434
41
4
0
188,072
0
W
Surtr
7,118
647
61
6
0
220,800
1
W
Nu Wa
5,112
465
39
4
0
200,024
0
W
Thanatos
6,671
606
77
7
0
279,472
0
L
Achilles
4,596
418
28
3
0
193,473
0
L
Hun Batz
4,704
428
40
4
0
218,216
0
W
Horus
5,808
528
37
3
0
206,554
0
L
Ah Puch
5,825
530
70
6
0
200,700
0
L
Ymir
4,909
446
11
1
0
208,061
5
W
Rama
6,206
564
69
6
0
181,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role