Player Matchup

Morgan Le Fay
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
Level 75
God Stats
3W - 3L
1,533 SR
Queue Stats
9W - 9L
1,186 Elo+
Party 1
Chiron
Chiron
elias679
Chiron
Level 119
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 6L
1,186 Elo+
Party 1
Cthulhu
Cthulhu
reyes0603
Cthulhu
Level 15
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 2L
1,435 Elo+
Party 1
Team Averages
Level 70
1,591 SR
1,269 Elo+

VS

Team Averages
Level 71
1,362 SR
1,558 Elo+
Horus
Horus
AsesinoSEALS
Horus
Level 95
God Stats
0W - 2L
1,278 SR
Queue Stats
557W - 565L
1,587 Elo+
Party 2
Baron Samedi
Baron Samedi
ZNUKEMANZ
Baron Samedi
Level 67
God Stats
1W - 5L
1,500 SR
Queue Stats
294W - 304L
1,585 Elo+
Party 2
Danzaburou
Danzaburou
jakelarocque
Danzaburou
Level 52
God Stats
0W - 1L
1,308 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
15
2 / 4 / 7
9,620
740
14,130
12,364
5,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chiron
elias679
Chiron
16
6 / 2 / 3
10,158
781
15,320
10,435
4,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
reyes0603
Cthulhu
14
1 / 2 / 6
8,587
661
6,541
12,608
12,287
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 5
9,890
761
6,531
18,018
21,302
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
ZNUKEMANZ
Baron Samedi
15
4 / 3 / 2
9,690
745
11,431
10,878
6,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
jakelarocque
Danzaburou
14
2 / 3 / 5
9,291
715
12,609
13,405
6,841
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
20
9
Kills
8
8
Deaths
9
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
3
5
1.5
W
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
2
4
7
1.38
L
Baron Samedi
ZNUKEMANZ
Baron Samedi
4
3
2
1.67
W
Chiron
elias679
Chiron
6
2
3
3.75
L
Danzaburou
jakelarocque
Danzaburou
2
3
5
1.5
W
Cthulhu
reyes0603
Cthulhu
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,991
Damage
30,571
35,407
Taken
42,301
21,941
Mitigated
35,138
12,078
Healing
12,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,531
2,529
869
5,079
18,018
21,302
24
8,118
9,698
0
21,676
W
Morgan Le Fay
Just-_-L3gs
Morgan Le Fay
14,130
1,381
345
3,282
12,364
5,445
0
4,962
7,402
48,440
0
L
Baron Samedi
ZNUKEMANZ
Baron Samedi
11,431
1,219
854
2,421
10,878
6,995
0
6,075
4,640
33,939
1,861
W
Chiron
elias679
Chiron
15,320
7,865
1,001
4,013
10,435
4,209
0
3,324
7,098
0
41,761
L
Danzaburou
jakelarocque
Danzaburou
12,609
6,884
453
2,477
13,405
6,841
190
5,997
7,233
0
39,675
W
Cthulhu
reyes0603
Cthulhu
6,541
911
556
2,881
12,608
12,287
0
2,451
10,157
17,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,365
Gold Earned
28,871
168
Minions Killed
136
0
Camps Cleared
0
671,439
Distance Traveled
670,478
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,890
761
21
2
0
232,790
0
W
Morgan Le Fay
9,620
740
64
5
0
219,036
0
L
Baron Samedi
9,690
745
49
4
0
218,464
0
W
Chiron
10,158
781
67
5
0
223,155
0
L
Danzaburou
9,291
715
66
5
0
219,224
0
W
Cthulhu
8,587
661
37
3
0
229,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role