Player Matchup

Zeus
Zeus
CorruptedK9
Zeus
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,412 Elo+
Solo
Mercury
Mercury
DHG Neptune
Mercury
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 14L
1,341 Elo+
Party 2
Kuzenbo
Kuzenbo
LegendPR
Kuzenbo
Level 123
God Stats
2W - 0L
1,715 SR
Queue Stats
40W - 31L
1,593 Elo+
Party 2
Neith
Neith
Legit MP7
Neith
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
191W - 210L
1,408 Elo+
Solo
Odin
Odin
xFAKExMaKiAv3L1
Odin
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
43W - 38L
1,613 Elo+
Party 2
Team Averages
Level 136
1,543 SR
1,473 Elo+

VS

Team Averages
Level 114
1,500 SR
1,496 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Mercuhnari
Nemesis
Level 143
God Stats
0W - 2L
1,500 SR
Queue Stats
91W - 125L
1,329 Elo+
Party 1
Janus
Janus
THEE DARK BLADE
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 40L
1,650 Elo+
Solo
Neith
Neith
Thelamnet
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 24L
1,500 Elo+
Party 1
Pele
Pele
Vizuhnari
Pele
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 72L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
8,759
796
15,648
9,135
3,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DHG Neptune
Mercury
16
3 / 2 / 7
9,153
832
6,183
8,270
3,644
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
LegendPR
Kuzenbo
16
4 / 2 / 7
8,713
792
8,967
10,733
17,472
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
Legit MP7
Neith
15
2 / 1 / 9
8,509
774
12,010
11,623
5,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
4 / 3 / 3
8,692
790
2,137
9,838
9,333
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
1 / 3 / 3
7,487
681
8,330
9,433
3,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Mercuhnari
Nemesis
12
0 / 3 / 5
7,531
685
3,541
11,176
10,217
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

16
4 / 2 / 4
8,892
808
10,367
8,179
3,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Thelamnet
Neith
12
2 / 4 / 5
7,344
668
9,002
9,711
4,129
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
14
3 / 3 / 2
8,083
735
8,444
10,149
4,519
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
15
Kills
10
11
Deaths
15
36
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
3
0.83
W
2
3
10
2.33
W
Mercury
DHG Neptune
Mercury
3
2
7
3.25
W
Kuzenbo
LegendPR
Kuzenbo
4
2
7
3.75
W
Neith
Legit MP7
Neith
2
1
9
6.5
L
Nemesis
Mercuhnari
Nemesis
0
3
5
0.83
L
4
2
4
3
L
Neith
Thelamnet
Neith
2
4
5
1.13
L
Pele
3
3
2
1.33
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,945
Damage
39,684
49,599
Taken
48,648
39,432
Mitigated
26,530
20,786
Healing
16,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,330
2,320
609
2,055
9,433
3,963
9
4,832
4,601
0
20,687
W
15,648
1,227
0
2,144
9,135
3,486
1,574
2,390
6,745
32,247
0
W
Mercury
DHG Neptune
Mercury
6,183
1,145
1,529
2,446
8,270
3,644
1,547
1,398
6,872
0
19,309
W
Kuzenbo
LegendPR
Kuzenbo
8,967
3,414
1,515
1,447
10,733
17,472
424
2,164
8,569
14,400
0
W
Neith
Legit MP7
Neith
12,010
3,466
1,950
6,039
11,623
5,497
805
2,536
9,087
0
25,716
L
Nemesis
Mercuhnari
Nemesis
3,541
149
753
2,272
11,176
10,217
0
6,224
4,952
1,808
6,712
L
10,367
204
1,683
2,537
8,179
3,702
0
3,122
5,057
28,343
230
L
Neith
Thelamnet
Neith
9,002
2,963
897
1,949
9,711
4,129
0
4,314
5,397
0
18,366
L
Pele
8,444
777
2,363
1,755
10,149
4,519
0
6,123
4,026
0
21,776
W
2,137
366
1,989
1,727
9,838
9,333
181
2,361
7,477
0
3,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,826
Gold Earned
39,337
115
Minions Killed
145
0
Camps Cleared
0
1,059,458
Distance Traveled
999,268
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,487
681
30
3
0
194,483
0
W
Zeus
8,759
796
45
4
0
192,521
0
W
Mercury
9,153
832
30
3
0
233,874
0
W
Kuzenbo
8,713
792
8
1
0
224,491
0
W
Neith
8,509
774
27
2
0
195,212
0
L
Nemesis
7,531
685
14
1
0
213,229
0
L
Janus
8,892
808
60
5
0
205,922
0
L
Neith
7,344
668
16
1
0
175,653
0
L
Pele
8,083
735
25
2
0
209,981
0
W
Odin
8,692
790
5
0
0
213,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role