Player Matchup

He Bo
He Bo
FutureLemur5677
He Bo
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,646 Elo+
Party 1
Ullr
Ullr
GuppyBubbles239
Ullr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 37L
1,646 Elo+
Party 1
Ymir
Ymir
ILikeYaCutG5438
Ymir
Level 61
God Stats
4W - 8L
1,467 SR
Queue Stats
8W - 11L
1,392 Elo+
Solo
Kali
Kali
StriknGoaft
Kali
Level 105
God Stats
0W - 4L
1,500 SR
Queue Stats
101W - 98L
1,646 Elo+
Party 1
Surtr
Surtr
TinglyLotus27
Surtr
Level 102
God Stats
16W - 8L
1,581 SR
Queue Stats
191W - 187L
1,646 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,595 Elo+

VS

Team Averages
Level 100
1,450 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
CharUnbound
Sylvanus
Level 65
God Stats
8W - 5L
1,558 SR
Queue Stats
17W - 9L
1,533 Elo+
Solo
Ares
Ares
Galaxy_Owls
Ares
Level 118
God Stats
1W - 1L
1,240 SR
Queue Stats
6W - 12L
1,284 Elo+
Solo
Tyr
Tyr
NeXus_GODSKULL
Tyr
Level 89
God Stats
44W - 41L
1,454 SR
Queue Stats
350W - 315L
1,415 Elo+
Party 2
Thanatos
Thanatos
YiYiSUS
Thanatos
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
166W - 127L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,738
441
3,138
10,191
2,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
2 / 2 / 1
6,443
496
4,217
8,527
2,476
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 0
6,946
534
3,404
6,863
5,263
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 4 / 1
5,798
446
4,379
11,422
3,938
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
1 / 2 / 2
6,764
520
6,295
10,353
9,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 1 / 6
6,530
502
6,241
6,194
3,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
CharUnbound
Sylvanus
13
4 / 0 / 4
7,932
610
6,121
7,553
7,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

10
2 / 2 / 4
6,670
513
5,133
11,652
11,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
1 / 0 / 1
7,310
562
5,359
9,147
5,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
YiYiSUS
Thanatos
11
6 / 0 / 3
7,289
561
6,018
8,903
4,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
13
13
Deaths
3
4
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
1
6
3
W
Sylvanus
CharUnbound
Sylvanus
4
0
4
6
L
0
5
0
0
W
2
2
4
2
L
2
2
1
1.25
L
0
0
0
0
W
1
0
1
1.5
L
0
4
1
0.13
L
1
2
2
1
W
Thanatos
YiYiSUS
Thanatos
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,433
Damage
28,872
47,356
Taken
43,449
23,035
Mitigated
31,316
10,598
Healing
18,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,241
2,670
0
1,676
6,194
3,069
0
66
6,128
0
51,331
W
Sylvanus
CharUnbound
Sylvanus
6,121
2,753
833
2,285
7,553
7,254
218
2,342
5,211
41,407
13,540
L
3,138
633
102
1,319
10,191
2,237
210
4,987
5,204
33,019
0
W
5,133
278
286
2,903
11,652
11,064
0
822
10,830
27,352
0
L
4,217
1,013
0
986
8,527
2,476
0
2,221
6,306
0
43,048
L
3,404
917
0
3,646
6,863
5,263
0
0
6,863
44,146
0
W
5,359
233
0
4,167
9,147
5,855
0
3,150
5,743
0
41,966
L
4,379
1,980
168
1,698
11,422
3,938
0
1,525
9,897
0
40,441
L
6,295
2,295
0
2,679
10,353
9,121
0
1,959
8,394
726
35,868
W
Thanatos
YiYiSUS
Thanatos
6,018
2,006
0
6,565
8,903
4,074
16
854
8,049
0
39,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
35,731
362
Minions Killed
341
0
Camps Cleared
0
1,237,539
Distance Traveled
1,306,006
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,530
502
103
8
0
245,252
2
W
Sylvanus
7,932
610
97
7
0
238,916
2
L
He Bo
5,738
441
64
5
0
243,389
0
W
Ares
6,670
513
19
1
0
251,622
3
L
Ullr
6,443
496
80
6
0
232,386
0
L
Ymir
6,946
534
106
8
0
241,565
2
W
Tyr
7,310
562
65
5
0
278,988
2
L
Kali
5,798
446
64
5
0
274,526
0
L
Surtr
6,764
520
48
4
0
245,673
0
W
Thanatos
7,289
561
57
4
0
291,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role