Player Matchup

Serqet
Serqet
Bronze III
JViperVK
Serqet
Bronze III
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 45L
1,500 MMR
Solo
Guan Yu
Guan Yu
Bronze III
MONCALON
Guan Yu
Bronze III
Level 101
God Stats
3W - 4L
1,500 SR
Queue Stats
24W - 30L
1,500 MMR
Solo
Izanami
Izanami
Bronze III
ShouldHaveUlted
Izanami
Bronze III
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Bronze III
p0lakpaw
Jormungandr
Bronze III
Level 150
God Stats
2W - 1L
1,484 SR
Queue Stats
3W - 1L
1,500 MMR
Party 1
Vulcan
Vulcan
Bronze III
Ĵuan
Vulcan
Bronze III
Level 157
God Stats
18W - 18L
1,403 SR
Queue Stats
118W - 111L
1,500 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,477 SR
1,500 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 108
1,591 SR
1,500 MMR
Thor
Thor
Bronze III
 
Thor
Bronze III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Bronze III
Blatant_Havoc
Bacchus
Bronze III
Level 106
God Stats
0W - 1L
1,715 SR
Queue Stats
13W - 8L
1,500 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Day Dream5752
Ah Muzen Cab
Bronze III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze III
RFN280
Cu Chulainn
Bronze III
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 22L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
TalkingBen-1
Skadi
Bronze III
Level 126
God Stats
0W - 1L
1,741 SR
Queue Stats
16W - 12L
1,500 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
JViperVK
Serqet
13
2 / 4 / 1
7,805
520
4,439
14,039
6,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
MONCALON
Guan Yu
14
1 / 3 / 1
7,968
531
6,650
14,166
17,284
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

15
1 / 2 / 3
8,768
585
7,567
11,177
4,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
p0lakpaw
Jormungandr
11
1 / 3 / 3
7,284
486
5,331
8,865
8,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Vulcan
Ĵuan
Vulcan
14
4 / 3 / 0
8,861
591
14,660
8,361
3,641
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
LancelotAo KuangIshtarAres

VS

Bans
MauiAwilixFreyaCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
6 / 0 / 3
9,693
646
7,723
11,498
4,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
12
2 / 1 / 5
7,770
518
4,440
9,557
7,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Day Dream5752
Ah Muzen Cab
11
0 / 5 / 3
6,413
428
2,815
10,008
2,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cu Chulainn
RFN280
Cu Chulainn
14
3 / 0 / 4
8,587
572
12,602
16,886
13,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
4 / 3 / 0
8,233
549
9,536
11,664
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
30
9
Kills
15
15
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
6
0
3
7.5
L
Bacchus
2
1
5
4.5
L
Ah Muzen Cab
Day Dream5752
Ah Muzen Cab
0
5
3
0.3
W
Serqet
JViperVK
Serqet
2
4
1
0.63
W
Guan Yu
MONCALON
Guan Yu
1
3
1
0.5
L
Cu Chulainn
RFN280
Cu Chulainn
3
0
4
5
W
1
2
3
1.25
L
4
3
0
1.33
W
Jormungandr
p0lakpaw
Jormungandr
1
3
3
0.83
W
Vulcan
Ĵuan
Vulcan
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,647
Damage
37,116
56,608
Taken
59,613
39,906
Mitigated
32,556
20,942
Healing
17,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
7,723
955
0
6,970
11,498
4,733
0
3,132
8,321
0
87,195
L
Bacchus
4,440
492
0
2,757
9,557
7,638
0
4,962
4,552
24,646
0
L
Ah Muzen Cab
Day Dream5752
Ah Muzen Cab
2,815
722
0
1,104
10,008
2,645
0
5,573
4,041
0
38,391
W
Serqet
JViperVK
Serqet
4,439
1,029
0
5,962
14,039
6,396
0
832
13,207
0
55,696
W
Guan Yu
MONCALON
Guan Yu
6,650
500
0
7,020
14,166
17,284
0
944
13,222
0
60,170
L
Cu Chulainn
RFN280
Cu Chulainn
12,602
2,085
0
4,576
16,886
13,382
0
4,198
11,541
1,288
70,954
W
7,567
5,220
0
5,371
11,177
4,380
0
699
10,478
0
94,406
L
9,536
4,154
0
1,696
11,664
4,158
0
2,027
9,596
0
68,855
W
Jormungandr
p0lakpaw
Jormungandr
5,331
1,305
401
1,294
8,865
8,205
0
1,607
7,258
23,955
0
W
Vulcan
Ĵuan
Vulcan
14,660
6,245
0
894
8,361
3,641
367
1,590
6,771
84,795
179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
40,696
542
Minions Killed
453
0
Camps Cleared
0
1,608,094
Distance Traveled
1,545,332
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
9,693
646
123
8
0
341,431
2
L
Bacchus
7,770
518
35
2
0
339,163
2
L
Ah Muzen Cab
6,413
428
75
5
0
243,784
0
W
Serqet
7,805
520
91
6
0
371,697
6
W
Guan Yu
7,968
531
112
7
0
324,075
0
L
Cu Chulainn
8,587
572
107
7
0
318,875
0
W
Izanami
8,768
585
158
11
0
267,429
0
L
Skadi
8,233
549
113
8
0
302,079
2
W
Jormungandr
7,284
486
35
2
0
327,702
0
W
Vulcan
8,861
591
146
10
0
317,191
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role