Player Matchup

Hades
Hades
Silver II
Bayleafe
Hades
Silver II
Level 187
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 23L
1,553 MMR
Solo
Pele
Pele
Gold V
Helka
Pele
Gold V
Level 149
God Stats
13W - 11L
1,895 SR
Queue Stats
44W - 38L
1,556 MMR
Solo
Anhur
Anhur
Gold V
Kyhzo
Anhur
Gold V
Level 149
God Stats
0W - 2L
1,329 SR
Queue Stats
126W - 130L
1,553 MMR
Solo
Geb
Geb
Silver II
Spelunkern
Geb
Silver II
Level 143
God Stats
7W - 6L
1,500 SR
Queue Stats
308W - 297L
1,549 MMR
Solo
Ne Zha
Ne Zha
Silver I
sebastiaotaira
Ne Zha
Silver I
Level 155
God Stats
3W - 5L
1,744 SR
Queue Stats
476W - 473L
1,552 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 157
1,593 SR
1,552 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,481 SR
1,552 MMR
Da Ji
Da Ji
Silver I
ExaltedImmortal
Da Ji
Silver I
Level 147
God Stats
1W - 1L
1,290 SR
Queue Stats
93W - 87L
1,431 MMR
Party 1
Ullr
Ullr
Bronze III
JCCDiosYT
Ullr
Bronze III
Level 124
God Stats
4W - 1L
1,500 SR
Queue Stats
96W - 75L
1,535 MMR
Solo
Sobek
Sobek
Silver II
PAWNAGROPHY
Sobek
Silver II
Level 123
God Stats
1W - 1L
1,366 SR
Queue Stats
45W - 42L
1,545 MMR
Solo
Achilles
Achilles
Gold V
TunerageBOSS
Achilles
Gold V
Level 92
God Stats
19W - 18L
1,750 SR
Queue Stats
309W - 320L
1,558 MMR
Solo
Chang'e
Chang'e
Gold V
vDXp_
Chang'e
Gold V
Level 125
God Stats
22W - 13L
1,500 SR
Queue Stats
47W - 43L
1,691 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Bayleafe
Hades
7
0 / 0 / 0
3,808
762
1,940
4,489
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pele
Helka
Pele
7
2 / 0 / 0
4,425
885
3,744
4,660
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anhur
Kyhzo
Anhur
6
0 / 1 / 2
3,439
688
2,196
3,244
839
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

5
2 / 1 / 0
3,635
727
1,601
3,954
1,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

2
0 / 0 / 0
2,618
524
0
301
61
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bans
MulanThanatosAgniSusano

VS

Bans
JanusAo KuangCabrakanThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 0
3,679
736
1,285
3,748
1,202
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
5
0 / 1 / 0
3,199
640
1,730
3,388
765
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
1 / 1 / 1
3,557
711
1,392
6,079
3,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Achilles
TunerageBOSS
Achilles
6
0 / 2 / 0
3,369
674
2,189
5,160
2,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Chang'e
vDXp_
Chang'e
7
0 / 0 / 0
3,744
749
1,801
2,323
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
4
Kills
2
2
Deaths
4
2
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hades
Bayleafe
Hades
0
0
0
0
W
1
0
0
1
L
Pele
Helka
Pele
2
0
0
2
W
Ullr
0
1
0
0
L
Anhur
Kyhzo
Anhur
0
1
2
1
W
1
1
1
1.5
L
2
1
0
2
W
Achilles
TunerageBOSS
Achilles
0
2
0
0
L
0
0
0
0
W
Chang'e
vDXp_
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,481
Damage
8,397
16,648
Taken
20,698
5,959
Mitigated
8,423
5,986
Healing
9,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
Bayleafe
Hades
1,940
537
38
1,600
4,489
1,857
0
1,546
2,943
24,399
0
W
1,285
248
0
2,088
3,748
1,202
0
821
2,927
0
17,873
L
Pele
Helka
Pele
3,744
1,167
0
1,271
4,660
1,256
0
0
4,411
0
29,495
W
Ullr
1,730
797
0
1,360
3,388
765
0
443
2,945
0
17,364
L
Anhur
Kyhzo
Anhur
2,196
1,424
0
1,292
3,244
839
0
843
2,401
0
16,102
W
1,392
515
0
2,940
6,079
3,093
0
650
5,429
9,194
0
L
1,601
404
0
1,683
3,954
1,946
0
660
3,294
7,041
0
W
Achilles
TunerageBOSS
Achilles
2,189
590
0
1,480
5,160
2,584
0
0
5,160
0
15,293
L
0
0
0
102
301
61
0
0
301
0
2,277
W
Chang'e
vDXp_
Chang'e
1,801
176
163
1,254
2,323
779
0
1,627
696
24,120
144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,925
Gold Earned
17,548
152
Minions Killed
150
0
Camps Cleared
0
467,346
Distance Traveled
550,511
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
3,808
762
56
11
0
102,484
1
W
Da Ji
3,679
736
44
9
0
127,301
1
L
Pele
4,425
885
56
11
0
127,796
1
W
Ullr
3,199
640
22
4
0
105,782
0
L
Anhur
3,439
688
31
6
0
95,962
0
W
Sobek
3,557
711
20
4
0
113,293
0
L
Geb
3,635
727
8
2
0
111,664
0
W
Achilles
3,369
674
25
5
0
108,478
3
L
Ne Zha
2,618
524
1
0
0
29,440
0
W
Chang'e
3,744
749
39
8
0
95,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role