Player Matchup

Scylla
Scylla
Bronze III
 
Scylla
Bronze III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Bronze III
KageRyuuu
Rama
Bronze III
Level 59
God Stats
18W - 17L
1,500 SR
Queue Stats
225W - 209L
1,500 MMR
Solo
Awilix
Awilix
Bronze III
LOWKERSON
Awilix
Bronze III
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 78L
1,509 MMR
Solo
Jormungandr
Jormungandr
Gold V
calmgoodfire
Jormungandr
Gold V
Level 159
God Stats
86W - 66L
1,503 SR
Queue Stats
228W - 203L
1,522 MMR
Solo
Maui
Maui
Bronze III
sycras
Maui
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,500 MMR
Party 2
Team Averages
Bronze I
Bronze I
Average Tier
Level 117
1,501 SR
1,506 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 144
1,464 SR
1,506 MMR
Kuzenbo
Kuzenbo
Bronze III
ChameleonKid
Kuzenbo
Bronze III
Level 162
God Stats
6W - 16L
1,733 SR
Queue Stats
6W - 21L
1,500 MMR
Party 1
Fenrir
Fenrir
Silver I
MXx OWD
Fenrir
Silver I
Level 152
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 117L
1,538 MMR
Solo
Xbalanque
Xbalanque
Bronze III
MetalblaydX8
Xbalanque
Bronze III
Level 158
God Stats
20W - 33L
1,495 SR
Queue Stats
426W - 438L
1,500 MMR
Solo
Mulan
Mulan
Bronze III
TheB4r0n
Mulan
Bronze III
Level 127
God Stats
3W - 5L
1,285 SR
Queue Stats
263W - 283L
1,492 MMR
Solo
Baron Samedi
Baron Samedi
Bronze III
aBadGamer93
Baron Samedi
Bronze III
Level 122
God Stats
0W - 1L
1,307 SR
Queue Stats
16W - 18L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 0 / 2
9,781
575
9,074
6,883
2,856
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
17
9 / 6 / 1
11,279
663
20,233
23,250
9,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Awilix
LOWKERSON
Awilix
17
7 / 3 / 1
10,313
607
7,807
14,187
6,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Jormungandr
calmgoodfire
Jormungandr
17
5 / 0 / 3
11,187
658
20,992
15,304
24,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Maui
sycras
Maui
14
0 / 1 / 6
8,747
515
4,920
11,299
10,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
KaliMercuryIshtar

VS

Bans
Ne ZhaYu HuangThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ChameleonKid
Kuzenbo
11
1 / 1 / 4
7,691
452
7,335
16,238
15,318
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Fenrir
MXx OWD
Fenrir
14
5 / 6 / 4
8,955
527
8,860
18,838
8,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+35
Physical Power
+10
Physical Penetration
+7%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xbalanque
MetalblaydX8
Xbalanque
12
2 / 5 / 5
7,793
458
12,014
15,386
6,409
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
TheB4r0n
Mulan
14
1 / 7 / 0
7,942
467
9,214
24,493
16,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
aBadGamer93
Baron Samedi
11
0 / 6 / 0
7,093
417
6,843
12,210
5,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
22
25
Kills
9
10
Deaths
25
13
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
2
5
L
Kuzenbo
ChameleonKid
Kuzenbo
1
1
4
3
W
Rama
9
6
1
1.58
W
Awilix
LOWKERSON
Awilix
7
3
1
2.5
L
Fenrir
MXx OWD
Fenrir
5
6
4
1.17
L
Xbalanque
MetalblaydX8
Xbalanque
2
5
5
0.9
L
Mulan
TheB4r0n
Mulan
1
7
0
0.14
L
Baron Samedi
aBadGamer93
Baron Samedi
0
6
0
0
W
Jormungandr
calmgoodfire
Jormungandr
5
0
3
6.5
W
Maui
sycras
Maui
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,026
Damage
44,266
70,923
Taken
87,165
53,449
Mitigated
53,005
19,778
Healing
23,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
9,074
258
0
710
6,883
2,856
390
4,036
2,847
80,594
2,186
L
Kuzenbo
ChameleonKid
Kuzenbo
7,335
3,371
2,000
4,500
16,238
15,318
0
5,961
10,231
25,934
0
W
Rama
20,233
15,894
0
13,282
23,250
9,869
2,935
3,406
19,844
0
95,116
W
Awilix
LOWKERSON
Awilix
7,807
2,995
0
860
14,187
6,095
0
2,378
11,809
0
94,049
L
Fenrir
MXx OWD
Fenrir
8,860
2,794
0
3,783
18,838
8,777
23
1,736
16,998
0
66,471
L
Xbalanque
MetalblaydX8
Xbalanque
12,014
4,267
0
1,935
15,386
6,409
0
978
14,408
0
61,897
L
Mulan
TheB4r0n
Mulan
9,214
1,274
0
9,008
24,493
16,953
0
15,162
7,826
0
63,447
L
Baron Samedi
aBadGamer93
Baron Samedi
6,843
125
602
1,530
12,210
5,548
0
6,996
5,214
47,530
0
W
Jormungandr
calmgoodfire
Jormungandr
20,992
5,249
0
2,434
15,304
24,080
78
1,830
13,474
104,400
2,097
W
Maui
sycras
Maui
4,920
1,591
0
2,492
11,299
10,549
64
3,263
8,036
27,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,307
Gold Earned
39,474
607
Minions Killed
386
0
Camps Cleared
0
1,758,809
Distance Traveled
1,676,873
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,781
575
142
8
0
355,019
2
L
Kuzenbo
7,691
452
30
2
0
364,579
3
W
Rama
11,279
663
147
9
0
312,672
2
W
Awilix
10,313
607
120
7
0
428,731
0
L
Fenrir
8,955
527
97
6
0
375,393
0
L
Xbalanque
7,793
458
79
5
0
331,095
4
L
Mulan
7,942
467
102
6
0
299,134
0
L
Baron Samedi
7,093
417
78
5
0
306,672
7
W
Jormungandr
11,187
658
162
10
0
322,334
5
W
Maui
8,747
515
36
2
0
340,053
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role