Player Matchup

Zeus
Zeus
AquaZ__1
Zeus
Level 39
God Stats
6W - 2L
1,500 SR
Queue Stats
181W - 206L
1,387 Elo+
Solo
Izanami
Izanami
LL_OmeGa
Izanami
Level 26
God Stats
6W - 13L
1,372 SR
Queue Stats
8W - 19L
1,349 Elo+
Party 2
Surtr
Surtr
Nemesis6667
Surtr
Level 84
God Stats
10W - 13L
1,295 SR
Queue Stats
118W - 112L
1,407 Elo+
Party 2
Atlas
Atlas
Nozai98
Atlas
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,448 Elo+
Solo
Fenrir
Fenrir
Zeltyx
Fenrir
Level 59
God Stats
3W - 7L
1,271 SR
Queue Stats
40W - 59L
1,407 Elo+
Party 2
Team Averages
Level 51
1,388 SR
1,400 Elo+

VS

Team Averages
Level 47
1,443 SR
1,215 Elo+
Freya
Freya
Inazagi_Otaku
Freya
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Thalion06
Baron Samedi
Level 47
God Stats
3W - 5L
1,285 SR
Queue Stats
17W - 29L
1,041 Elo+
Party 1
Arachne
Arachne
alexitho20
Arachne
Level 118
God Stats
13W - 5L
1,436 SR
Queue Stats
50W - 44L
1,453 Elo+
Solo
Neith
Neith
tonjboy1
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,041 Elo+
Party 1
Cerberus
Cerberus
ultron1106
Cerberus
Level 29
God Stats
2W - 0L
1,495 SR
Queue Stats
6W - 12L
1,041 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 5 / 2
8,908
495
8,440
11,504
4,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Izanami
LL_OmeGa
Izanami
13
1 / 4 / 0
7,812
434
7,522
13,932
5,324
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

15
1 / 3 / 0
8,619
479
8,105
22,000
16,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Atlas
Nozai98
Atlas
10
0 / 2 / 0
7,017
390
4,856
14,888
14,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
Zeltyx
Fenrir
10
1 / 4 / 1
6,905
384
6,496
12,701
5,104
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 1
8,439
469
7,215
12,397
4,416
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Thalion06
Baron Samedi
14
1 / 2 / 3
8,325
463
9,072
10,756
9,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

Arachne
alexitho20
Arachne
20
12 / 0 / 1
12,012
667
20,274
16,074
7,887
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
tonjboy1
Neith
13
2 / 0 / 4
7,923
440
9,610
8,679
3,968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cerberus
ultron1106
Cerberus
12
0 / 0 / 3
6,787
377
4,398
11,715
11,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
30
5
Kills
18
18
Deaths
5
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Zeus
2
5
2
0.6
W
3
3
1
1.17
L
Izanami
LL_OmeGa
Izanami
1
4
0
0.25
L
1
3
0
0.33
L
Atlas
Nozai98
Atlas
0
2
0
0
W
Baron Samedi
Thalion06
Baron Samedi
1
2
3
1.25
L
Fenrir
Zeltyx
Fenrir
1
4
1
0.38
W
Arachne
alexitho20
Arachne
12
0
1
12.5
W
Neith
tonjboy1
Neith
2
0
4
4
W
Cerberus
ultron1106
Cerberus
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,419
Damage
50,569
75,025
Taken
59,621
46,054
Mitigated
37,010
14,904
Healing
20,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,440
1,454
0
1,142
11,504
4,258
0
4,989
6,454
62,957
700
W
7,215
2,559
0
2,020
12,397
4,416
156
6,843
5,554
43,339
0
L
Izanami
LL_OmeGa
Izanami
7,522
6,123
0
5,098
13,932
5,324
0
2,194
11,688
0
71,197
L
8,105
2,704
0
5,366
22,000
16,942
264
6,994
14,344
1,128
73,907
L
Atlas
Nozai98
Atlas
4,856
841
302
2,150
14,888
14,426
0
3,973
10,915
23,122
0
W
Baron Samedi
Thalion06
Baron Samedi
9,072
651
502
4,103
10,756
9,423
741
1,249
9,507
47,009
0
L
Fenrir
Zeltyx
Fenrir
6,496
895
0
846
12,701
5,104
0
1,714
10,939
0
31,965
W
Arachne
alexitho20
Arachne
20,274
14,630
59
8,446
16,074
7,887
48
748
15,326
0
136,516
W
Neith
tonjboy1
Neith
9,610
4,203
0
1,720
8,679
3,968
2,346
2,107
6,572
0
60,283
W
Cerberus
ultron1106
Cerberus
4,398
99
215
3,803
11,715
11,316
92
2,296
9,419
25,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,261
Gold Earned
43,486
432
Minions Killed
468
0
Camps Cleared
0
1,551,571
Distance Traveled
1,718,508
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,908
495
116
6
0
300,297
4
W
Freya
8,439
469
68
4
0
300,929
0
L
Izanami
7,812
434
120
7
0
304,756
0
L
Surtr
8,619
479
122
7
0
331,912
0
L
Atlas
7,017
390
26
1
0
288,168
4
W
Baron Samedi
8,325
463
85
5
0
319,934
0
L
Fenrir
6,905
384
48
3
0
326,438
0
W
Arachne
12,012
667
187
10
0
410,205
0
W
Neith
7,923
440
100
6
0
331,974
0
W
Cerberus
6,787
377
28
2
0
355,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role