Player Matchup

Bastet
Bastet
 
Bastet
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IHazResu
Morgan Le Fay
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 2
Cupid
Cupid
Pipocaa
Cupid
Level 39
God Stats
3W - 2L
1,478 SR
Queue Stats
5W - 6L
1,334 Elo+
Solo
Maui
Maui
commendmeplease
Maui
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 2
King Arthur
King Arthur
xXTheMrManXx
King Arthur
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,518 Elo+
Party 2
Team Averages
Level 32
1,496 SR
1,497 Elo+

VS

Team Averages
Level 59
1,576 SR
1,405 Elo+
Sun Wukong
Sun Wukong
Alusdar
Sun Wukong
Level 16
God Stats
3W - 4L
1,500 SR
Queue Stats
171W - 165L
1,351 Elo+
Party 3
Ravana
Ravana
Jubei_Valentine
Ravana
Level 158
God Stats
6W - 4L
1,694 SR
Queue Stats
472W - 453L
1,595 Elo+
Party 3
Cernunnos
Cernunnos
PickledSoaps
Cernunnos
Level 66
God Stats
14W - 7L
1,705 SR
Queue Stats
68W - 74L
1,450 Elo+
Party 1
Zeus
Zeus
Switchyy147
Zeus
Level 29
God Stats
2W - 3L
1,479 SR
Queue Stats
11W - 23L
1,287 Elo+
Party 1
Olorun
Olorun
Tringardx
Olorun
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 19L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
4 / 0 / 5
8,534
569
8,869
13,861
5,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
IHazResu
Morgan Le Fay
13
2 / 7 / 3
8,137
542
6,842
14,527
6,000
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Pipocaa
Cupid
15
17 / 1 / 6
10,241
683
16,103
10,639
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
3 / 2 / 16
8,541
569
7,005
11,694
11,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

King Arthur
xXTheMrManXx
King Arthur
11
0 / 1 / 1
7,323
488
2,763
7,894
6,310
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alusdar
Sun Wukong
12
2 / 2 / 0
7,428
495
4,594
11,584
8,883
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
7 / 1 / 1
8,078
539
7,516
5,625
1,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
PickledSoaps
Cernunnos
9
1 / 11 / 3
6,255
417
6,283
15,889
5,271
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 4 / 2
7,772
518
8,885
9,418
3,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
Tringardx
Olorun
9
0 / 10 / 0
5,618
375
4,613
15,101
5,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
17
26
Kills
11
11
Deaths
28
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
0
5
6.5
L
Sun Wukong
Alusdar
Sun Wukong
2
2
0
1
W
Morgan Le Fay
IHazResu
Morgan Le Fay
2
7
3
0.5
L
7
1
1
7.5
L
Cernunnos
PickledSoaps
Cernunnos
1
11
3
0.23
W
Cupid
Pipocaa
Cupid
17
1
6
20
L
1
4
2
0.5
L
Olorun
Tringardx
Olorun
0
10
0
0
W
3
2
16
5.5
W
King Arthur
xXTheMrManXx
King Arthur
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,582
Damage
31,891
58,615
Taken
57,617
34,266
Mitigated
24,502
20,982
Healing
13,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,869
2,634
0
7,973
13,861
5,820
642
1,046
12,690
0
67,966
L
Sun Wukong
Alusdar
Sun Wukong
4,594
1,087
0
3,995
11,584
8,883
172
1,405
10,179
0
48,480
W
Morgan Le Fay
IHazResu
Morgan Le Fay
6,842
1,960
0
626
14,527
6,000
0
7,970
6,473
44,780
1,136
L
7,516
1,149
0
3,306
5,625
1,932
166
783
4,842
0
35,801
L
Cernunnos
PickledSoaps
Cernunnos
6,283
2,712
0
2,183
15,889
5,271
0
3,566
12,323
0
25,182
W
Cupid
Pipocaa
Cupid
16,103
9,769
966
6,858
10,639
4,243
910
1,740
8,599
0
72,149
L
8,885
859
0
1,779
9,418
3,054
0
4,779
4,639
58,760
0
L
Olorun
Tringardx
Olorun
4,613
1,373
99
2,260
15,101
5,362
0
3,240
11,861
23,054
0
W
7,005
1,443
528
2,486
11,694
11,893
128
2,726
8,674
21,505
0
W
King Arthur
xXTheMrManXx
King Arthur
2,763
471
0
1,545
7,894
6,310
95
0
7,468
0
37,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,776
Gold Earned
35,151
351
Minions Killed
310
0
Camps Cleared
0
1,490,621
Distance Traveled
1,302,386
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,534
569
103
7
0
358,073
0
L
Sun Wukong
7,428
495
85
6
0
244,956
4
W
Morgan Le Fay
8,137
542
80
5
0
275,477
0
L
Ravana
8,078
539
60
4
0
284,486
6
L
Cernunnos
6,255
417
38
3
0
258,270
1
W
Cupid
10,241
683
111
7
0
301,518
0
L
Zeus
7,772
518
95
6
0
272,569
0
L
Olorun
5,618
375
32
2
0
242,105
2
W
Maui
8,541
569
7
0
0
291,792
7
W
King Arthur
7,323
488
50
3
0
263,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role