Player Matchup

Guan Yu
Guan Yu
Ahsoka Tano3
Guan Yu
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
HellJumperX7
Cthulhu
Level 65
God Stats
14W - 13L
1,267 SR
Queue Stats
1,084W - 1,123L
1,441 Elo+
Solo
Baba Yaga
Baba Yaga
IMJUUSAYIAN
Baba Yaga
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Geb
Geb
NilfgaardsMight
Geb
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 1
Agni
Agni
PsychoDante3986
Agni
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
104W - 75L
1,430 Elo+
Solo
Team Averages
Level 44
1,453 SR
1,429 Elo+

VS

Team Averages
Level 72
1,543 SR
1,510 Elo+
Danzaburou
Danzaburou
Futuca meleca
Danzaburou
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 31L
1,540 Elo+
Solo
Ra
Ra
Losyrys
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 51L
1,472 Elo+
Solo
Athena
Athena
Reptar200
Athena
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 119L
1,587 Elo+
Solo
Cernunnos
Cernunnos
Ruslan7820
Cernunnos
Level 128
God Stats
9W - 12L
1,715 SR
Queue Stats
824W - 819L
1,492 Elo+
Solo
Hera
Hera
The Xtraklip
Hera
Level 146
God Stats
7W - 0L
1,500 SR
Queue Stats
140W - 159L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Ahsoka Tano3
Guan Yu
12
2 / 7 / 3
7,474
747
5,308
15,921
13,552
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
HellJumperX7
Cthulhu
12
1 / 3 / 2
7,352
735
7,267
6,214
4,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baba Yaga
IMJUUSAYIAN
Baba Yaga
14
2 / 6 / 4
8,066
807
5,977
12,694
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 6
7,973
797
7,280
12,955
13,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 6 / 2
8,425
843
7,697
9,992
5,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Futuca meleca
Danzaburou
16
7 / 2 / 16
9,688
969
10,286
8,970
6,334
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 2 / 13
8,961
896
10,289
10,040
4,737
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Reptar200
Athena
16
4 / 1 / 20
9,462
946
9,672
12,355
13,631
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
Ruslan7820
Cernunnos
15
7 / 2 / 13
8,971
897
14,502
10,725
4,685
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 3 / 15
8,213
821
7,346
8,721
3,371
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
104
9
Kills
27
27
Deaths
10
17
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Ahsoka Tano3
Guan Yu
2
7
3
0.5
W
Danzaburou
Futuca meleca
Danzaburou
7
2
16
7.5
L
Cthulhu
HellJumperX7
Cthulhu
1
3
2
0.67
L
Baba Yaga
IMJUUSAYIAN
Baba Yaga
2
6
4
0.67
W
5
2
13
5.75
L
1
5
6
0.8
L
3
6
2
0.67
W
Athena
Reptar200
Athena
4
1
20
14
W
Cernunnos
Ruslan7820
Cernunnos
7
2
13
6.75
W
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,529
Damage
52,095
57,776
Taken
50,811
42,912
Mitigated
32,758
8,102
Healing
26,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Ahsoka Tano3
Guan Yu
5,308
350
536
1,228
15,921
13,552
0
6,506
9,415
0
8,529
W
Danzaburou
Futuca meleca
Danzaburou
10,286
1,779
158
1,728
8,970
6,334
952
4,040
4,930
0
20,626
L
Cthulhu
HellJumperX7
Cthulhu
7,267
179
229
0
6,214
4,047
0
3,636
2,578
13,861
0
L
Baba Yaga
IMJUUSAYIAN
Baba Yaga
5,977
543
0
2,419
12,694
6,045
0
5,898
6,796
12,736
0
W
10,289
1,757
6,161
5,153
10,040
4,737
1,363
6,101
3,939
25,615
0
L
7,280
492
0
1,467
12,955
13,629
0
6,134
6,821
12,889
0
L
7,697
731
1,096
1,127
9,992
5,639
0
5,133
4,859
19,893
3,266
W
Athena
Reptar200
Athena
9,672
2,650
1,648
4,997
12,355
13,631
158
6,787
5,568
20,215
0
W
Cernunnos
Ruslan7820
Cernunnos
14,502
8,859
139
2,911
10,725
4,685
2,663
6,724
4,001
0
22,543
W
7,346
2,908
1,534
2,475
8,721
3,371
377
3,526
5,195
11,768
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,290
Gold Earned
45,295
89
Minions Killed
118
0
Camps Cleared
0
765,993
Distance Traveled
897,846
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
7,474
747
7
1
0
178,963
0
W
Danzaburou
9,688
969
28
3
0
159,549
0
L
Cthulhu
7,352
735
20
2
0
104,494
0
L
Baba Yaga
8,066
807
20
2
0
145,214
0
W
Ra
8,961
896
35
4
0
179,603
0
L
Geb
7,973
797
8
1
0
183,445
0
L
Agni
8,425
843
34
3
0
153,877
0
W
Athena
9,462
946
26
3
0
245,693
0
W
Cernunnos
8,971
897
14
1
0
173,405
0
W
Hera
8,213
821
15
2
0
139,596
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role